Player Matchup

Thanatos
Thanatos
Ars_seir
Thanatos
Level 29
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 1
Ymir
Ymir
PsychoSud
Ymir
Level 107
God Stats
3W - 6L
1,356 SR
Queue Stats
38W - 41L
1,521 Elo+
Party 1
Discordia
Discordia
epicwinx
Discordia
Level 46
God Stats
12W - 12L
1,547 SR
Queue Stats
46W - 58L
1,435 Elo+
Party 1
Team Averages
Level 61
1,381 SR
1,394 Elo+

VS

Team Averages
Level 50
1,589 SR
1,522 Elo+
Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MEJEEBUS
Ah Muzen Cab
Level 64
God Stats
3W - 0L
1,768 SR
Queue Stats
221W - 195L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
StoneCold575
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ars_seir
Thanatos
11
1 / 4 / 0
9,862
616
4,535
9,436
3,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
0 / 2 / 1
9,965
623
2,894
13,528
14,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
epicwinx
Discordia
14
0 / 1 / 1
10,256
641
10,639
4,381
1,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 0 / 5
11,278
705
6,743
5,264
2,474
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MEJEEBUS
Ah Muzen Cab
14
2 / 0 / 5
10,883
680
7,615
5,389
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
StoneCold575
Sun Wukong
14
3 / 1 / 4
11,101
694
7,436
12,441
11,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
5
4.5
L
Thanatos
Ars_seir
Thanatos
1
4
0
0.25
W
Ah Muzen Cab
MEJEEBUS
Ah Muzen Cab
2
0
5
4.5
L
Ymir
0
2
1
0.25
W
Sun Wukong
StoneCold575
Sun Wukong
3
1
4
5
L
Discordia
epicwinx
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,068
Damage
21,794
27,345
Taken
23,094
19,108
Mitigated
15,891
6,201
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,743
231
0
3,053
5,264
2,474
271
3,563
1,701
61,493
0
L
Thanatos
Ars_seir
Thanatos
4,535
853
0
2,867
9,436
3,443
126
1,786
7,650
0
18,488
W
Ah Muzen Cab
MEJEEBUS
Ah Muzen Cab
7,615
1,713
8
1,060
5,389
2,150
425
3,630
1,759
0
39,425
L
Ymir
2,894
68
0
1,275
13,528
14,216
0
3,658
9,870
23,239
0
W
Sun Wukong
StoneCold575
Sun Wukong
7,436
1,180
0
4,644
12,441
11,267
108
6,786
5,655
0
31,437
L
Discordia
epicwinx
Discordia
10,639
555
0
2,059
4,381
1,449
0
1,660
2,721
71,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
33,262
196
Minions Killed
188
0
Camps Cleared
0
862,422
Distance Traveled
904,711
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,278
705
92
6
0
294,519
0
L
Thanatos
9,862
616
29
2
0
304,283
0
W
Ah Muzen Cab
10,883
680
58
4
0
328,221
0
L
Ymir
9,965
623
60
4
0
282,596
2
W
Sun Wukong
11,101
694
38
2
0
281,971
0
L
Discordia
10,256
641
107
7
0
275,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role