Player Matchup

Sol
Sol
D3M0NSNACK
Sol
Level 107
God Stats
32W - 22L
1,534 SR
Queue Stats
340W - 294L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
LargeBiscuit83
Ah Puch
Level 100
God Stats
13W - 12L
1,522 SR
Queue Stats
269W - 285L
1,517 Elo+
Party 3
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 89
God Stats
185W - 121L
1,626 SR
Queue Stats
248W - 228L
1,528 Elo+
Solo
Susano
Susano
ThoughtBlock318
Susano
Level 127
God Stats
20W - 20L
1,504 SR
Queue Stats
171W - 184L
1,497 Elo+
Party 3
Jormungandr
Jormungandr
kexsii
Jormungandr
Level 66
God Stats
7W - 8L
1,449 SR
Queue Stats
473W - 485L
1,483 Elo+
Party 1
Team Averages
Level 98
1,527 SR
1,503 Elo+

VS

Team Averages
Level 87
1,487 SR
1,474 Elo+
Serqet
Serqet
DR Swifty 45
Serqet
Level 125
God Stats
1W - 11L
1,256 SR
Queue Stats
578W - 537L
1,524 Elo+
Solo
Guan Yu
Guan Yu
Infamouz26
Guan Yu
Level 150
God Stats
1W - 2L
1,611 SR
Queue Stats
18W - 22L
1,488 Elo+
Party 2
Izanami
Izanami
TheJbatt
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
WiuWiuLui
Jormungandr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,318 Elo+
Party 2
Scylla
Scylla
pyeonggangg
Scylla
Level 117
God Stats
6W - 6L
1,567 SR
Queue Stats
611W - 558L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,125
613
4,570
4,558
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
8 / 0 / 3
7,296
730
6,138
3,041
883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Sbc0401
Sun Wukong
12
2 / 0 / 2
7,119
712
6,509
7,744
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 4
6,374
637
2,347
6,967
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
kexsii
Jormungandr
10
2 / 0 / 6
6,454
645
2,888
7,282
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
0 / 7 / 0
4,416
442
2,605
8,864
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
Infamouz26
Guan Yu
8
0 / 2 / 0
4,478
448
3,219
8,496
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TheJbatt
Izanami
8
0 / 3 / 0
4,587
459
3,062
4,892
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
WiuWiuLui
Jormungandr
6
0 / 2 / 0
4,519
452
2,953
6,223
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
7
0 / 3 / 0
4,168
417
929
4,175
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
16
Kills
0
1
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Serqet
0
7
0
0
L
Guan Yu
Infamouz26
Guan Yu
0
2
0
0
W
8
0
3
9.5
W
Sun Wukong
Sbc0401
Sun Wukong
2
0
2
3
L
Izanami
TheJbatt
Izanami
0
3
0
0
W
2
1
4
4
L
Jormungandr
WiuWiuLui
Jormungandr
0
2
0
0
W
Jormungandr
kexsii
Jormungandr
2
0
6
5
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
12,768
29,592
Taken
32,650
14,966
Mitigated
16,308
12,863
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,570
1,219
0
2,995
4,558
1,397
1,866
1,450
2,952
37,799
0
L
Serqet
2,605
681
0
433
8,864
2,977
0
3,293
5,571
0
22,932
L
Guan Yu
Infamouz26
Guan Yu
3,219
581
52
1,173
8,496
6,122
0
954
7,542
0
18,947
W
6,138
383
0
1,786
3,041
883
649
562
2,323
45,556
0
W
Sun Wukong
Sbc0401
Sun Wukong
6,509
1,282
0
1,909
7,744
4,590
593
451
7,125
0
57,101
L
Izanami
TheJbatt
Izanami
3,062
2,329
0
83
4,892
1,647
0
2,734
2,158
0
27,451
W
2,347
734
0
4,201
6,967
2,742
607
423
6,544
0
39,745
L
Jormungandr
WiuWiuLui
Jormungandr
2,953
497
0
684
6,223
4,307
0
4,239
1,984
16,053
0
W
Jormungandr
kexsii
Jormungandr
2,888
1,136
0
1,972
7,282
5,354
112
996
6,286
22,505
0
L
Scylla
929
150
0
480
4,175
1,255
0
2,376
1,799
14,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
22,168
338
Minions Killed
179
0
Camps Cleared
0
945,021
Distance Traveled
812,491
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,125
613
61
6
0
175,564
0
L
Serqet
4,416
442
38
4
0
191,721
1
L
Guan Yu
4,478
448
25
3
0
171,348
0
W
Ah Puch
7,296
730
74
7
0
204,361
0
W
Sun Wukong
7,119
712
89
9
0
164,270
0
L
Izanami
4,587
459
63
6
0
168,023
0
W
Susano
6,374
637
68
7
0
209,033
0
L
Jormungandr
4,519
452
26
3
0
178,589
1
W
Jormungandr
6,454
645
46
5
0
191,793
0
L
Scylla
4,168
417
27
3
0
102,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role