Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ItsYaBoiDatRook
Lancelot
Level 29
God Stats
1W - 2L
1,473 SR
Queue Stats
25W - 26L
1,426 Elo+
Party 1
Ymir
Ymir
SerFrys
Ymir
Level 29
God Stats
4W - 2L
1,909 SR
Queue Stats
4W - 4L
1,687 Elo+
Party 1
Team Averages
Level 62
1,627 SR
1,538 Elo+

VS

Team Averages
Level 84
1,376 SR
1,395 Elo+
Nike
Nike
BrightShadows
Nike
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,429 Elo+
Party 2
Thanatos
Thanatos
L3G1TSK1LL6
Thanatos
Level 67
God Stats
10W - 15L
1,370 SR
Queue Stats
114W - 113L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
Potius
Nu Wa
Level 83
God Stats
66W - 78L
1,257 SR
Queue Stats
266W - 282L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
5 / 3 / 8
9,014
901
10,443
6,138
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
13
11 / 3 / 6
9,785
979
14,269
10,638
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
SerFrys
Ymir
10
1 / 2 / 12
7,823
782
5,567
9,611
6,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
8,027
803
4,917
11,106
7,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
L3G1TSK1LL6
Thanatos
10
3 / 7 / 3
7,675
768
5,075
12,750
5,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Potius
Nu Wa
10
1 / 7 / 5
7,540
754
4,543
10,171
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
6
8
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
3
8
3
L
2
3
4
1.33
W
Lancelot
11
3
6
4.67
L
Thanatos
L3G1TSK1LL6
Thanatos
3
7
3
0.64
L
Nu Wa
Potius
Nu Wa
1
7
5
0.5
W
Ymir
SerFrys
Ymir
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
14,535
26,387
Taken
34,027
12,803
Mitigated
15,518
503
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,443
3,129
0
250
6,138
1,850
247
2,028
4,110
40,987
0
L
4,917
381
0
750
11,106
7,657
0
4,237
6,753
0
14,064
W
Lancelot
14,269
1,810
96
157
10,638
4,161
586
1,603
9,035
0
44,240
L
Thanatos
L3G1TSK1LL6
Thanatos
5,075
1,067
245
4,611
12,750
5,083
0
7,034
5,384
0
13,902
L
Nu Wa
Potius
Nu Wa
4,543
960
0
1,341
10,171
2,778
299
4,489
5,540
25,942
0
W
Ymir
SerFrys
Ymir
5,567
746
0
0
9,611
6,792
161
1,120
8,491
12,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
23,242
121
Minions Killed
66
0
Camps Cleared
0
557,403
Distance Traveled
491,864
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,014
901
57
6
0
185,734
0
L
Nike
8,027
803
15
2
0
193,195
0
W
Lancelot
9,785
979
51
5
0
196,924
0
L
Thanatos
7,675
768
16
2
0
160,801
0
L
Nu Wa
7,540
754
35
4
0
137,868
0
W
Ymir
7,823
782
13
1
0
174,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role