Player Matchup

Morgan Le Fay
Morgan Le Fay
BambuQuarantini
Morgan Le Fay
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 110L
1,470 Elo+
Party 1
Set
Set
Golden_Hallway67
Set
Level 105
God Stats
2W - 5L
1,485 SR
Queue Stats
280W - 335L
1,396 Elo+
Solo
Xbalanque
Xbalanque
LoKii_33
Xbalanque
Level 62
God Stats
2W - 3L
1,222 SR
Queue Stats
132W - 137L
1,384 Elo+
Party 1
Chang'e
Chang'e
MochaQuarantini
Chang'e
Level 129
God Stats
2W - 0L
1,788 SR
Queue Stats
433W - 414L
1,479 Elo+
Party 1
Sobek
Sobek
MrHughHoney
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,411 Elo+
Solo
Team Averages
Level 99
1,499 SR
1,428 Elo+

VS

Team Averages
Level 91
1,397 SR
1,458 Elo+
Apollo
Apollo
GRiMv
Apollo
Level 106
God Stats
1W - 3L
1,364 SR
Queue Stats
145W - 127L
1,459 Elo+
Party 2
Horus
Horus
InvasiveData940
Horus
Level 74
God Stats
0W - 2L
1,268 SR
Queue Stats
114W - 113L
1,439 Elo+
Party 2
Anhur
Anhur
Scaryfoal130488
Anhur
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 114L
1,497 Elo+
Solo
Persephone
Persephone
Succthis
Persephone
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Danzaburou
Danzaburou
loganovksi1
Danzaburou
Level 68
God Stats
2W - 6L
1,355 SR
Queue Stats
290W - 289L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BambuQuarantini
Morgan Le Fay
20
6 / 2 / 14
11,208
801
18,782
18,513
10,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 1 / 0
7,269
519
195
1,657
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
LoKii_33
Xbalanque
20
9 / 2 / 14
11,961
854
21,773
13,628
7,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 16
11,530
824
15,142
14,959
7,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 18
11,741
839
7,350
18,689
28,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GRiMv
Apollo
15
1 / 5 / 4
8,927
638
10,998
11,051
4,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 5
10,626
759
5,163
17,701
20,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

18
4 / 6 / 2
11,104
793
15,243
16,752
8,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Succthis
Persephone
17
1 / 3 / 4
9,801
700
7,284
7,496
3,376
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
loganovksi1
Danzaburou
15
0 / 6 / 3
9,030
645
16,256
15,114
7,045
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
25
Kills
8
8
Deaths
25
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BambuQuarantini
Morgan Le Fay
6
2
14
6.5
L
Apollo
GRiMv
Apollo
1
5
4
0.6
W
0
1
0
0
L
2
5
5
0.9
W
Xbalanque
LoKii_33
Xbalanque
9
2
14
8
W
7
1
16
15
W
3
2
18
6
L
4
6
2
0.83
L
Persephone
Succthis
Persephone
1
3
4
1
L
Danzaburou
loganovksi1
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,242
Damage
54,944
67,446
Taken
68,114
54,680
Mitigated
44,134
39,956
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BambuQuarantini
Morgan Le Fay
18,782
2,784
2,929
4,239
18,513
10,702
2,266
2,891
15,622
36,976
0
L
Apollo
GRiMv
Apollo
10,998
4,803
992
1,647
11,051
4,847
828
6,541
4,510
0
23,832
W
195
0
186
170
1,657
689
0
365
1,292
0
195
L
5,163
1,475
703
3,285
17,701
20,455
0
9,700
8,001
3,092
7,479
W
Xbalanque
LoKii_33
Xbalanque
21,773
10,641
1,909
2,535
13,628
7,418
3,998
993
12,635
0
49,371
W
15,142
1,113
13,296
8,531
14,959
7,824
1,839
2,258
12,701
34,783
0
W
7,350
463
1,202
4,959
18,689
28,047
499
3,388
15,301
19,046
0
L
15,243
7,501
301
3,635
16,752
8,411
1,158
10,717
6,035
0
31,282
L
Persephone
Succthis
Persephone
7,284
653
0
1,280
7,496
3,376
0
4,932
2,543
19,014
0
L
Danzaburou
loganovksi1
Danzaburou
16,256
5,851
313
3,289
15,114
7,045
0
9,365
5,749
0
35,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,709
Gold Earned
49,488
163
Minions Killed
143
0
Camps Cleared
0
1,068,516
Distance Traveled
1,147,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,208
801
29
2
0
273,636
0
L
Apollo
8,927
638
29
2
0
245,786
0
W
Set
7,269
519
0
0
0
17,370
0
L
Horus
10,626
759
6
0
0
236,710
0
W
Xbalanque
11,961
854
64
5
0
236,686
0
W
Chang'e
11,530
824
53
4
0
262,010
0
W
Sobek
11,741
839
17
1
0
278,814
0
L
Anhur
11,104
793
41
3
0
221,461
0
L
Persephone
9,801
700
18
1
0
232,606
0
L
Danzaburou
9,030
645
49
4
0
210,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role