Player Matchup

Chang'e
Chang'e
DeathlyDiamond
Chang'e
Level 58
God Stats
6W - 7L
1,627 SR
Queue Stats
6W - 7L
1,381 Elo+
Party 1
Thor
Thor
MrDoctorCooper
Thor
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
ShakiraMebarak
Amaterasu
Level 69
God Stats
8W - 7L
1,619 SR
Queue Stats
466W - 479L
1,395 Elo+
Solo
Nu Wa
Nu Wa
Tragika
Nu Wa
Level 39
God Stats
3W - 0L
1,429 SR
Queue Stats
17W - 23L
1,426 Elo+
Party 2
Sobek
Sobek
hulkzilla2016
Sobek
Level 86
God Stats
2W - 1L
1,580 SR
Queue Stats
65W - 50L
1,506 Elo+
Party 1
Team Averages
Level 58
1,551 SR
1,431 Elo+

VS

Team Averages
Level 83
1,557 SR
1,428 Elo+
Tiamat
Tiamat
KiraAckerman
Tiamat
Level 119
God Stats
2W - 2L
1,721 SR
Queue Stats
290W - 246L
1,544 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Nicobelic666
Ah Muzen Cab
Level 96
God Stats
6W - 4L
1,617 SR
Queue Stats
374W - 337L
1,471 Elo+
Solo
Thanatos
Thanatos
RohanVeidt
Thanatos
Level 60
God Stats
15W - 17L
1,463 SR
Queue Stats
215W - 194L
1,537 Elo+
Party 3
Hades
Hades
TrickZxVenom
Hades
Level 106
God Stats
17W - 9L
1,643 SR
Queue Stats
79W - 70L
1,501 Elo+
Solo
Cerberus
Cerberus
eaRRNN
Cerberus
Level 34
God Stats
1W - 3L
1,337 SR
Queue Stats
199W - 200L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,632
512
4,533
8,617
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 3
5,993
545
4,268
9,709
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
ShakiraMebarak
Amaterasu
13
4 / 0 / 0
7,536
685
6,993
11,301
10,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Tragika
Nu Wa
12
4 / 3 / 5
7,091
645
5,907
5,639
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 3
6,144
559
3,365
10,252
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 3 / 2
6,317
574
6,368
7,649
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Nicobelic666
Ah Muzen Cab
11
0 / 2 / 3
6,374
579
6,288
7,621
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
RohanVeidt
Thanatos
11
5 / 2 / 3
6,921
629
5,573
8,673
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 0
6,175
561
5,578
10,837
5,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
eaRRNN
Cerberus
5
1 / 2 / 0
4,734
430
852
6,150
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
8
9
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Tiamat
2
3
2
1
W
2
2
3
1.75
L
Ah Muzen Cab
Nicobelic666
Ah Muzen Cab
0
2
3
0.75
L
Thanatos
RohanVeidt
Thanatos
5
2
3
3.25
W
Amaterasu
ShakiraMebarak
Amaterasu
4
0
0
4
W
Nu Wa
Tragika
Nu Wa
4
3
5
2.17
L
0
4
0
0
L
Cerberus
eaRRNN
Cerberus
1
2
0
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,066
Damage
24,659
45,518
Taken
40,930
26,470
Mitigated
19,888
13,651
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,533
1,520
1,356
3,837
8,617
2,774
104
345
8,272
40,150
0
L
Tiamat
6,368
795
0
2,296
7,649
5,264
0
2,256
5,210
43,431
0
W
4,268
1,495
0
1,242
9,709
3,549
0
2,517
7,192
0
35,180
L
Ah Muzen Cab
Nicobelic666
Ah Muzen Cab
6,288
2,628
0
919
7,621
2,722
0
4,322
2,987
0
56,241
L
Thanatos
RohanVeidt
Thanatos
5,573
1,316
0
5,950
8,673
3,251
0
2,722
5,749
0
37,510
W
Amaterasu
ShakiraMebarak
Amaterasu
6,993
3,949
0
4,007
11,301
10,005
0
5,578
5,723
0
58,812
W
Nu Wa
Tragika
Nu Wa
5,907
1,723
0
536
5,639
1,874
100
3,164
2,475
37,658
0
L
5,578
1,004
20
4,125
10,837
5,107
0
313
10,442
45,931
0
L
Cerberus
eaRRNN
Cerberus
852
68
0
2,490
6,150
3,544
0
3,205
2,737
8,037
0
W
3,365
562
111
2,562
10,252
8,268
0
1,194
9,058
14,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
30,521
311
Minions Killed
286
0
Camps Cleared
0
1,082,156
Distance Traveled
940,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,632
512
88
8
0
219,284
0
L
Tiamat
6,317
574
48
4
0
202,121
0
W
Thor
5,993
545
40
4
0
234,258
0
L
Ah Muzen Cab
6,374
579
90
8
0
202,844
0
L
Thanatos
6,921
629
59
5
0
255,039
0
W
Amaterasu
7,536
685
82
7
0
201,450
0
W
Nu Wa
7,091
645
81
7
0
204,320
0
L
Hades
6,175
561
78
7
0
188,245
0
L
Cerberus
4,734
430
11
1
0
92,556
0
W
Sobek
6,144
559
20
2
0
222,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role