Player Matchup

Sylvanus
Sylvanus
Denor123
Sylvanus
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
15W - 16L
1,187 Elo+
Party 1
Anubis
Anubis
Herjs
Anubis
Level 127
God Stats
24W - 8L
1,742 SR
Queue Stats
175W - 173L
1,457 Elo+
Party 1
Chang'e
Chang'e
NoticeMeLikulau
Chang'e
Level 111
God Stats
12W - 11L
1,589 SR
Queue Stats
119W - 133L
1,505 Elo+
Solo
Chernobog
Chernobog
genaro888
Chernobog
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,352 Elo+
Party 1
Fenrir
Fenrir
nagax720
Fenrir
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 58L
1,287 Elo+
Party 1
Team Averages
Level 65
1,566 SR
1,358 Elo+

VS

Team Averages
Level 142
1,562 SR
1,529 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
L0B1SM4N
Maman Brigitte
Level 158
God Stats
32W - 15L
1,587 SR
Queue Stats
486W - 487L
1,526 Elo+
Solo
Chang'e
Chang'e
Marcelopereira77
Chang'e
Level 152
God Stats
36W - 40L
1,473 SR
Queue Stats
96W - 92L
1,528 Elo+
Solo
Terra
Terra
Mestein1
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
449W - 478L
1,535 Elo+
Solo
Nemesis
Nemesis
PaezGustavo
Nemesis
Level 156
God Stats
1W - 1L
1,749 SR
Queue Stats
106W - 99L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Denor123
Sylvanus
6
0 / 0 / 2
4,462
558
2,160
2,866
1,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Herjs
Anubis
11
0 / 0 / 1
6,004
751
2,061
3,125
1,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 0 / 0
5,909
739
3,508
4,288
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
genaro888
Chernobog
7
1 / 1 / 2
4,494
562
3,567
4,698
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
nagax720
Fenrir
8
3 / 1 / 2
5,253
657
2,670
6,793
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 2 / 1
4,430
554
3,457
5,675
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maman Brigitte
L0B1SM4N
Maman Brigitte
6
0 / 2 / 0
3,788
474
649
3,758
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,569
571
1,121
4,354
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Mestein1
Terra
8
0 / 1 / 1
4,495
562
886
7,679
3,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
PaezGustavo
Nemesis
9
1 / 1 / 0
4,837
605
1,742
6,113
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
1
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
W
Sylvanus
Denor123
Sylvanus
0
0
2
1
W
Anubis
Herjs
Anubis
0
0
1
0.5
L
Maman Brigitte
L0B1SM4N
Maman Brigitte
0
2
0
0
L
0
1
0
0
L
Terra
Mestein1
Terra
0
1
1
0.5
W
3
0
0
3
L
Nemesis
PaezGustavo
Nemesis
1
1
0
1
W
Chernobog
genaro888
Chernobog
1
1
2
2
W
Fenrir
nagax720
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,966
Damage
7,855
21,770
Taken
27,579
7,372
Mitigated
9,267
10,225
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,457
2,130
0
1,445
5,675
1,762
0
855
4,820
0
34,468
W
Sylvanus
Denor123
Sylvanus
2,160
1,079
1,384
1,371
2,866
1,386
0
496
2,370
9,702
0
W
Anubis
Herjs
Anubis
2,061
223
0
2,689
3,125
1,431
0
1,222
1,903
59,325
0
L
Maman Brigitte
L0B1SM4N
Maman Brigitte
649
22
0
735
3,758
1,104
0
1,863
1,761
11,953
0
L
1,121
50
68
1,142
4,354
971
0
1,982
2,372
26,536
0
L
Terra
Mestein1
Terra
886
351
1,287
2,129
7,679
3,407
0
1,180
6,499
10,148
0
W
3,508
338
120
2,262
4,288
1,295
132
534
3,754
34,118
0
L
Nemesis
PaezGustavo
Nemesis
1,742
805
0
1,335
6,113
2,023
0
1,649
4,398
0
29,509
W
Chernobog
genaro888
Chernobog
3,567
2,113
0
1,014
4,698
1,069
0
289
4,409
0
26,279
W
Fenrir
nagax720
Fenrir
2,670
719
0
1,385
6,793
2,191
0
115
6,678
0
25,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,122
Gold Earned
22,119
279
Minions Killed
201
0
Camps Cleared
0
865,844
Distance Traveled
795,634
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,430
554
53
7
0
156,143
1
W
Sylvanus
4,462
558
16
2
0
175,305
0
W
Anubis
6,004
751
112
14
0
167,091
0
L
Maman Brigitte
3,788
474
21
3
0
112,737
2
L
Chang'e
4,569
571
56
7
0
159,256
0
L
Terra
4,495
562
17
2
0
168,200
1
W
Chang'e
5,909
739
67
8
0
168,317
1
L
Nemesis
4,837
605
54
7
0
199,298
1
W
Chernobog
4,494
562
46
6
0
156,184
0
W
Fenrir
5,253
657
38
5
0
198,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role