Player Matchup

Martichoras
Martichoras
Fleeban
Martichoras
Level 19
God Stats
3W - 0L
1,848 SR
Queue Stats
69W - 90L
1,283 Elo+
Party 1
Sylvanus
Sylvanus
Gergg
Sylvanus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 114L
1,470 Elo+
Party 1
Arachne
Arachne
MonkeyLuffy5807
Arachne
Level 44
God Stats
20W - 13L
1,487 SR
Queue Stats
306W - 310L
1,368 Elo+
Solo
Anubis
Anubis
iVulkaan
Anubis
Level 48
God Stats
3W - 6L
1,472 SR
Queue Stats
139W - 145L
1,457 Elo+
Party 1
Bastet
Bastet
xxtraviecitoxx
Bastet
Level 38
God Stats
29W - 26L
1,385 SR
Queue Stats
169W - 170L
1,330 Elo+
Solo
Team Averages
Level 35
1,538 SR
1,382 Elo+

VS

Team Averages
Level 28
1,525 SR
1,419 Elo+
Ymir
Ymir
CindellaTDS
Ymir
Level 21
God Stats
36W - 19L
1,647 SR
Queue Stats
47W - 36L
1,455 Elo+
Party 2
Neith
Neith
FusedHydran
Neith
Level 45
God Stats
1W - 3L
1,476 SR
Queue Stats
119W - 110L
1,433 Elo+
Party 2
Zeus
Zeus
Rfcyhbisd
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 101L
1,294 Elo+
Party 3
Pele
Pele
YoOkayItzFine
Pele
Level 27
God Stats
1W - 2L
1,501 SR
Queue Stats
64W - 80L
1,415 Elo+
Party 2
Charybdis
Charybdis
luxbestia
Charybdis
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Fleeban
Martichoras
12
2 / 2 / 7
7,109
508
8,128
8,611
4,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Gergg
Sylvanus
12
2 / 1 / 9
7,486
535
4,946
11,607
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 0 / 3
8,836
631
6,466
7,231
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
iVulkaan
Anubis
16
15 / 1 / 6
10,005
715
16,521
10,077
7,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 1 / 6
8,676
620
8,502
10,180
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,810
486
4,591
13,977
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 4 / 2
8,656
618
11,351
11,321
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
9
0 / 11 / 0
6,476
463
3,461
12,137
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 2
6,546
468
5,158
15,646
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
luxbestia
Charybdis
9
0 / 9 / 0
6,354
454
1,925
10,539
2,361
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
35
Kills
5
5
Deaths
35
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Martichoras
Fleeban
Martichoras
2
2
7
2.75
L
3
4
2
1
W
Sylvanus
Gergg
Sylvanus
2
1
9
6.5
W
7
0
3
8.5
L
Zeus
0
11
0
0
L
0
6
2
0.17
W
Anubis
iVulkaan
Anubis
15
1
6
18
L
Charybdis
luxbestia
Charybdis
0
9
0
0
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,563
Damage
26,486
47,706
Taken
63,620
29,618
Mitigated
21,212
22,945
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,591
1,510
0
1,779
13,977
10,512
196
4,302
9,675
19,864
0
W
Martichoras
Fleeban
Martichoras
8,128
4,287
0
3,679
8,611
4,093
753
1,027
7,584
0
54,153
L
11,351
4,244
0
1,800
11,321
3,306
577
4,153
7,168
0
63,302
W
Sylvanus
Gergg
Sylvanus
4,946
1,378
1,236
4,647
11,607
10,598
222
3,276
8,331
19,720
0
W
6,466
4,733
0
3,064
7,231
3,006
369
0
7,231
0
61,283
L
Zeus
3,461
398
0
0
12,137
1,299
404
5,058
7,079
35,735
0
L
5,158
1,519
0
1,533
15,646
3,734
0
5,612
10,034
0
47,638
W
Anubis
iVulkaan
Anubis
16,521
1,097
0
5,651
10,077
7,914
0
1,739
8,338
85,252
0
L
Charybdis
luxbestia
Charybdis
1,925
1,040
0
347
10,539
2,361
0
2,342
8,197
0
28,695
W
8,502
3,047
0
4,668
10,180
4,007
682
2,010
8,170
0
47,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
34,842
397
Minions Killed
337
0
Camps Cleared
0
1,305,717
Distance Traveled
1,201,793
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,810
486
17
1
0
259,750
3
W
Martichoras
7,109
508
73
5
0
231,184
0
L
Neith
8,656
618
114
8
0
248,041
0
W
Sylvanus
7,486
535
33
2
0
221,400
4
W
Arachne
8,836
631
93
7
0
258,642
2
L
Zeus
6,476
463
74
5
0
194,573
0
L
Pele
6,546
468
76
5
0
279,642
3
W
Anubis
10,005
715
125
9
0
277,576
0
L
Charybdis
6,354
454
56
4
0
219,787
0
W
Bastet
8,676
620
73
5
0
316,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role