Player Matchup

Da Ji
Da Ji
KrazedYoung
Da Ji
Level 108
God Stats
3W - 4L
1,635 SR
Queue Stats
286W - 275L
1,526 Elo+
Solo
Kukulkan
Kukulkan
LonelyLopez
Kukulkan
Level 47
God Stats
4W - 5L
1,534 SR
Queue Stats
32W - 46L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
Meadow_of_death
Cernunnos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,468 Elo+
Party 1
Athena
Athena
bloodydarkfire
Athena
Level 109
God Stats
11W - 9L
1,551 SR
Queue Stats
50W - 63L
1,436 Elo+
Party 1
Anubis
Anubis
l-CallMeDaddy-l
Anubis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,502 Elo+
Party 1
Team Averages
Level 113
1,544 SR
1,479 Elo+

VS

Team Averages
Level 77
1,755 SR
1,520 Elo+
Ganesha
Ganesha
CountBleck777
Ganesha
Level 149
God Stats
9W - 11L
1,599 SR
Queue Stats
466W - 425L
1,566 Elo+
Solo
Neith
Neith
DATCRAZYCRAKA
Neith
Level 25
God Stats
4W - 2L
1,909 SR
Queue Stats
27W - 26L
1,571 Elo+
Party 2
Da Ji
Da Ji
Shinidesus
Da Ji
Level 41
God Stats
5W - 4L
1,646 SR
Queue Stats
11W - 9L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirFrohst
Morgan Le Fay
Level 101
God Stats
17W - 11L
1,629 SR
Queue Stats
472W - 452L
1,459 Elo+
Solo
Thanatos
Thanatos
seb47
Thanatos
Level 69
God Stats
5W - 2L
1,993 SR
Queue Stats
62W - 60L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,056
504
6,481
14,118
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
LonelyLopez
Kukulkan
10
0 / 5 / 0
6,474
462
2,025
7,381
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Meadow_of_death
Cernunnos
12
1 / 2 / 0
7,030
502
4,323
10,979
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 1
6,688
478
2,632
9,499
7,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 0
8,396
600
7,148
11,758
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 0 / 7
7,887
563
3,704
11,019
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 3
8,099
579
9,311
8,170
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
14
4 / 1 / 1
8,781
627
9,036
11,805
6,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SirFrohst
Morgan Le Fay
14
3 / 2 / 4
8,757
626
7,644
7,471
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
seb47
Thanatos
15
11 / 0 / 2
9,477
677
12,271
10,403
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
19
19
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
7
3.5
W
1
1
3
2.5
L
1
7
1
0.21
L
Kukulkan
LonelyLopez
Kukulkan
0
5
0
0
L
Cernunnos
Meadow_of_death
Cernunnos
1
2
0
0.5
W
Da Ji
4
1
1
4.5
W
Morgan Le Fay
SirFrohst
Morgan Le Fay
3
2
4
2.5
L
0
2
1
0.25
L
2
3
0
0.67
W
Thanatos
seb47
Thanatos
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
41,966
53,735
Taken
48,868
24,525
Mitigated
25,237
14,400
Healing
19,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,704
280
0
3,790
11,019
8,630
277
2,857
8,072
31,192
0
W
9,311
4,464
0
3,167
8,170
2,946
310
1,417
6,753
0
70,607
L
6,481
921
0
3,760
14,118
4,979
0
2,266
11,852
0
44,743
L
Kukulkan
LonelyLopez
Kukulkan
2,025
49
0
0
7,381
2,669
46
3,747
3,634
41,292
0
L
Cernunnos
Meadow_of_death
Cernunnos
4,323
1,333
0
3,530
10,979
4,065
0
906
10,073
0
54,220
W
Da Ji
9,036
1,784
0
1,625
11,805
6,919
0
4,657
7,148
0
61,045
W
Morgan Le Fay
SirFrohst
Morgan Le Fay
7,644
1,465
0
711
7,471
2,625
295
2,588
4,861
70,271
0
L
2,632
705
0
1,617
9,499
7,037
24
3,414
6,085
12,500
0
L
7,148
360
0
5,493
11,758
5,775
0
1,015
10,743
66,713
0
W
Thanatos
seb47
Thanatos
12,271
4,846
0
10,477
10,403
4,117
373
870
9,515
0
80,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
43,001
405
Minions Killed
462
0
Camps Cleared
0
1,368,939
Distance Traveled
1,479,966
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,887
563
10
1
0
304,371
8
W
Neith
8,099
579
129
9
0
265,539
2
L
Da Ji
7,056
504
78
6
0
289,127
2
L
Kukulkan
6,474
462
90
6
0
265,782
0
L
Cernunnos
7,030
502
100
7
0
249,893
0
W
Da Ji
8,781
627
102
7
0
277,396
2
W
Morgan Le Fay
8,757
626
113
8
0
281,395
3
L
Athena
6,688
478
15
1
0
310,318
2
L
Anubis
8,396
600
122
9
0
253,819
0
W
Thanatos
9,477
677
108
8
0
351,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role