Player Matchup

Artemis
Artemis
Carelies
Artemis
Level 29
God Stats
4W - 5L
1,324 SR
Queue Stats
38W - 49L
1,391 Elo+
Party 1
Camazotz
Camazotz
CаrryMe
Camazotz
Level 176
God Stats
2W - 0L
1,733 SR
Queue Stats
45W - 43L
1,504 Elo+
Party 1
Janus
Janus
Dasadasfsasasd
Janus
Level 21
God Stats
3W - 0L
1,843 SR
Queue Stats
39W - 42L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
KerickoX
Cthulhu
Level 102
God Stats
7W - 5L
1,506 SR
Queue Stats
81W - 85L
1,448 Elo+
Party 1
Surtr
Surtr
lopezinho2001
Surtr
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 49L
1,416 Elo+
Party 1
Team Averages
Level 71
1,581 SR
1,443 Elo+

VS

Team Averages
Level 45
1,444 SR
1,426 Elo+
Rama
Rama
HowlingBuckets
Rama
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 41L
1,316 Elo+
Party 2
Thor
Thor
Nintendo3DSXL
Thor
Level 35
God Stats
4W - 3L
1,497 SR
Queue Stats
56W - 52L
1,491 Elo+
Party 2
Ymir
Ymir
TendyLips
Ymir
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 44L
1,413 Elo+
Party 2
Janus
Janus
ThrillToucan
Janus
Level 66
God Stats
4W - 9L
1,371 SR
Queue Stats
326W - 268L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Yasuke_Oni22
Cthulhu
Level 56
God Stats
2W - 6L
1,352 SR
Queue Stats
18W - 25L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carelies
Artemis
11
2 / 0 / 1
7,045
587
5,318
4,230
1,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
CаrryMe
Camazotz
13
6 / 2 / 1
7,468
622
6,888
12,876
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 5
7,761
647
8,394
3,648
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KerickoX
Cthulhu
11
1 / 0 / 8
6,830
569
4,851
7,433
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 3 / 0
6,198
517
3,234
8,696
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,321
527
2,804
8,669
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 2 / 0
6,854
571
4,702
10,294
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
0 / 2 / 1
5,594
466
2,328
8,039
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

7
0 / 5 / 1
5,121
427
2,441
6,916
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yasuke_Oni22
Cthulhu
10
1 / 0 / 2
6,274
523
5,328
7,425
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
5
5
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Carelies
Artemis
2
0
1
2.5
W
Camazotz
CаrryMe
Camazotz
6
2
1
3.25
W
3
0
5
5.5
L
0
3
0
0
W
Cthulhu
KerickoX
Cthulhu
1
0
8
5
L
4
2
0
2
L
Ymir
0
2
1
0.25
L
0
5
1
0.1
L
Cthulhu
Yasuke_Oni22
Cthulhu
1
0
2
2
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
17,603
36,883
Taken
41,343
19,019
Mitigated
21,819
11,978
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Carelies
Artemis
5,318
1,850
0
2,808
4,230
1,608
0
336
3,854
0
48,665
W
Camazotz
CаrryMe
Camazotz
6,888
2,185
0
5,485
12,876
4,635
0
1,940
10,731
0
61,363
W
8,394
739
0
458
3,648
1,098
1,504
524
3,062
69,370
0
L
2,804
2,322
0
1,742
8,669
2,797
0
1,641
7,028
0
46,871
W
Cthulhu
KerickoX
Cthulhu
4,851
405
149
2,184
7,433
5,767
28
1,821
5,569
23,298
0
L
4,702
1,461
0
500
10,294
4,168
0
3,414
6,880
0
52,854
L
Ymir
2,328
806
0
2,076
8,039
6,283
0
3,642
4,353
10,519
0
L
2,441
698
0
1,405
6,916
2,263
0
3,714
3,202
24,036
0
L
Cthulhu
Yasuke_Oni22
Cthulhu
5,328
616
221
2,278
7,425
6,308
0
898
6,039
35,585
0
W
3,234
969
0
894
8,696
5,911
0
4,505
3,570
290
32,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
30,164
358
Minions Killed
304
0
Camps Cleared
0
1,248,952
Distance Traveled
1,174,959
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,045
587
82
7
0
211,916
0
W
Camazotz
7,468
622
86
7
0
281,080
0
W
Janus
7,761
647
123
10
0
275,827
1
L
Rama
6,321
527
83
7
0
228,829
0
W
Cthulhu
6,830
569
24
2
0
265,443
4
L
Thor
6,854
571
88
7
0
291,193
0
L
Ymir
5,594
466
26
2
0
232,685
2
L
Janus
5,121
427
55
5
0
191,976
3
L
Cthulhu
6,274
523
52
4
0
230,276
5
W
Surtr
6,198
517
43
4
0
214,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role