Player Matchup

Cerberus
Cerberus
Arturrroooo
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,283 Elo+
Party 1
Thor
Thor
MitchelDHall
Thor
Level 14
God Stats
2W - 1L
1,451 SR
Queue Stats
69W - 67L
1,302 Elo+
Party 1
Scylla
Scylla
ilikeicecream
Scylla
Level 60
God Stats
7W - 4L
1,600 SR
Queue Stats
160W - 144L
1,487 Elo+
Party 1
Team Averages
Level 27
1,517 SR
1,357 Elo+

VS

Team Averages
Level 44
1,286 SR
1,095 Elo+
Kukulkan
Kukulkan
DarkFireBird673
Kukulkan
Level 4
God Stats
2W - 9L
1,061 SR
Queue Stats
3W - 11L
966 Elo+
Party 2
Neith
Neith
Kromers_
Neith
Level 12
God Stats
2W - 7L
1,296 SR
Queue Stats
4W - 11L
1,160 Elo+
Party 2
Cabrakan
Cabrakan
Thenoiz64
Cabrakan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arturrroooo
Cerberus
13
0 / 7 / 11
11,560
723
1,418
14,717
6,631
14
1 / 6 / 11
12,063
754
5,566
14,400
5,963
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
19 / 4 / 1
16,579
1,036
34,223
15,235
7,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 8 / 9
12,512
782
8,652
13,206
4,292
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Neith
Kromers_
Neith
16
6 / 7 / 3
12,841
803
8,063
12,999
4,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Thenoiz64
Cabrakan
16
10 / 5 / 5
13,563
848
16,320
21,799
22,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
20
Kills
17
17
Deaths
20
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arturrroooo
Cerberus
0
7
11
0.79
L
Kukulkan
1
8
9
0.69
L
Neith
Kromers_
Neith
6
7
3
1.07
W
1
6
11
1.08
L
Cabrakan
Thenoiz64
Cabrakan
10
5
5
2.5
W
19
4
1
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,207
Damage
33,035
44,352
Taken
48,004
19,607
Mitigated
31,048
3,230
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arturrroooo
Cerberus
1,418
168
0
841
14,717
6,631
353
9,278
5,439
10,982
0
L
Kukulkan
8,652
1,091
48
495
13,206
4,292
406
12,029
1,177
54,205
0
L
Neith
Kromers_
Neith
8,063
4,355
0
1,794
12,999
4,267
143
10,263
2,736
0
23,157
W
5,566
1,254
0
547
14,400
5,963
192
8,925
5,475
0
21,639
L
Cabrakan
Thenoiz64
Cabrakan
16,320
2,812
0
1,064
21,799
22,489
468
13,571
8,228
35,981
1,844
W
34,223
2,338
0
1,842
15,235
7,013
2,431
6,900
8,335
108,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
38,916
161
Minions Killed
139
0
Camps Cleared
0
798,483
Distance Traveled
638,486
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,560
723
30
2
0
238,071
2
L
Kukulkan
12,512
782
90
6
0
179,163
0
L
Neith
12,841
803
23
1
0
228,641
0
W
Thor
12,063
754
24
2
0
276,060
0
L
Cabrakan
13,563
848
26
2
0
230,682
2
W
Scylla
16,579
1,036
107
7
0
284,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role