Player Matchup

Ix Chel
Ix Chel
Erokngamingtv
Ix Chel
Level 128
God Stats
3W - 4L
1,557 SR
Queue Stats
87W - 93L
1,404 Elo+
Solo
Serqet
Serqet
Juanqui19
Serqet
Level 109
God Stats
1W - 4L
1,312 SR
Queue Stats
184W - 169L
1,536 Elo+
Party 2
Mercury
Mercury
TheMaestro895
Mercury
Level 109
God Stats
50W - 41L
1,557 SR
Queue Stats
465W - 430L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eLVIOSADO
Ah Muzen Cab
Level 59
God Stats
3W - 1L
1,886 SR
Queue Stats
210W - 180L
1,533 Elo+
Party 2
Odin
Odin
swylus
Odin
Level 145
God Stats
2W - 2L
1,580 SR
Queue Stats
312W - 300L
1,531 Elo+
Party 2
Team Averages
Level 110
1,578 SR
1,511 Elo+

VS

Team Averages
Level 93
1,584 SR
1,502 Elo+
Bacchus
Bacchus
AlfetaGamer
Bacchus
Level 79
God Stats
6W - 0L
1,752 SR
Queue Stats
212W - 156L
1,528 Elo+
Solo
Anubis
Anubis
Banane Mure
Anubis
Level 118
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 19L
1,464 Elo+
Party 1
Bakasura
Bakasura
Boeuf AAA
Bakasura
Level 126
God Stats
2W - 2L
1,453 SR
Queue Stats
30W - 28L
1,516 Elo+
Party 1
Apollo
Apollo
IronNiple0
Apollo
Level 89
God Stats
4W - 5L
1,668 SR
Queue Stats
206W - 169L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
Lil Gecko8763
Sun Wukong
Level 55
God Stats
102W - 78L
1,549 SR
Queue Stats
166W - 172L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
0 / 6 / 3
9,276
442
8,183
16,471
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Juanqui19
Serqet
14
2 / 3 / 2
8,766
417
7,081
19,760
18,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mercury
16
2 / 4 / 0
9,615
458
8,872
19,623
7,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
eLVIOSADO
Ah Muzen Cab
16
1 / 5 / 0
10,070
480
8,305
15,846
6,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
swylus
Odin
17
1 / 2 / 1
10,869
518
9,464
15,770
17,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlfetaGamer
Bacchus
16
3 / 1 / 5
11,179
532
9,985
12,911
10,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
18
5 / 3 / 7
12,119
577
17,118
13,341
6,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Boeuf AAA
Bakasura
20
6 / 0 / 0
12,830
611
11,836
17,072
8,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
IronNiple0
Apollo
20
5 / 1 / 3
13,613
648
12,154
14,113
7,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Lil Gecko8763
Sun Wukong
18
1 / 1 / 2
12,055
574
10,495
22,323
27,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
20
20
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlfetaGamer
Bacchus
3
1
5
5.5
W
Anubis
5
3
7
2.83
W
Bakasura
Boeuf AAA
Bakasura
6
0
0
6
L
Ix Chel
0
6
3
0.25
W
Apollo
IronNiple0
Apollo
5
1
3
6.5
L
Serqet
Juanqui19
Serqet
2
3
2
1
W
Sun Wukong
Lil Gecko8763
Sun Wukong
1
1
2
2
L
Mercury
2
4
0
0.5
L
Ah Muzen Cab
eLVIOSADO
Ah Muzen Cab
1
5
0
0.2
L
Odin
swylus
Odin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,905
Damage
61,588
87,470
Taken
79,760
56,387
Mitigated
60,348
11,558
Healing
29,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlfetaGamer
Bacchus
9,985
1,022
0
3,194
12,911
10,338
0
2,899
9,643
39,103
0
W
Anubis
17,118
341
0
6,368
13,341
6,944
1,515
3,174
9,786
98,588
0
W
Bakasura
Boeuf AAA
Bakasura
11,836
6,736
0
6,344
17,072
8,737
0
984
15,882
0
131,898
L
Ix Chel
8,183
321
744
3,458
16,471
5,784
0
8,607
7,102
76,865
0
W
Apollo
IronNiple0
Apollo
12,154
9,484
0
8,486
14,113
7,017
5,120
478
13,363
0
139,497
L
Serqet
Juanqui19
Serqet
7,081
1,982
0
1,592
19,760
18,773
0
6,884
11,651
0
31,863
W
Sun Wukong
Lil Gecko8763
Sun Wukong
10,495
2,181
0
5,392
22,323
27,312
341
1,002
21,253
0
90,474
L
Mercury
8,872
4,033
0
510
19,623
7,798
786
5,812
13,616
0
102,772
L
Ah Muzen Cab
eLVIOSADO
Ah Muzen Cab
8,305
3,448
0
1,954
15,846
6,919
0
2,612
13,014
0
80,816
L
Odin
swylus
Odin
9,464
2,125
0
3,300
15,770
17,113
0
3,188
12,198
112
98,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
61,796
622
Minions Killed
777
0
Camps Cleared
0
2,032,975
Distance Traveled
2,163,558
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,179
532
37
2
0
476,368
6
W
Anubis
12,119
577
143
7
0
392,814
7
W
Bakasura
12,830
611
187
9
0
537,349
4
L
Ix Chel
9,276
442
141
7
0
410,972
1
W
Apollo
13,613
648
248
12
0
392,763
3
L
Serqet
8,766
417
42
2
0
428,682
1
W
Sun Wukong
12,055
574
162
8
0
364,264
0
L
Mercury
9,615
458
134
6
0
424,903
0
L
Ah Muzen Cab
10,070
480
130
6
0
415,232
0
L
Odin
10,869
518
175
8
0
353,186
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role