Player Matchup

Kukulkan
Kukulkan
ASuperJohn
Kukulkan
Level 174
God Stats
73W - 35L
1,637 SR
Queue Stats
278W - 266L
1,448 Elo+
Solo
Artemis
Artemis
Tangible1123
Artemis
Level 154
God Stats
1W - 1L
1,868 SR
Queue Stats
46W - 50L
1,522 Elo+
Party 1
Janus
Janus
deadbunny101
Janus
Level 144
God Stats
2W - 11L
1,166 SR
Queue Stats
47W - 51L
1,528 Elo+
Party 1
Fafnir
Fafnir
xcraV2
Fafnir
Level 107
God Stats
14W - 14L
1,605 SR
Queue Stats
15W - 15L
1,574 Elo+
Party 1
Izanami
Izanami
xsylvrr
Izanami
Level 129
God Stats
7W - 10L
1,491 SR
Queue Stats
118W - 108L
1,487 Elo+
Solo
Team Averages
Level 142
1,553 SR
1,511 Elo+

VS

Team Averages
Level 136
1,559 SR
1,491 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BeliberBoy
Tsukuyomi
Level 148
God Stats
2W - 2L
1,551 SR
Queue Stats
62W - 87L
1,397 Elo+
Party 2
Olorun
Olorun
Steviewonderlnd
Olorun
Level 139
God Stats
7W - 1L
1,645 SR
Queue Stats
270W - 242L
1,488 Elo+
Solo
Fenrir
Fenrir
XGrimReaperX108
Fenrir
Level 131
God Stats
16W - 18L
1,508 SR
Queue Stats
520W - 448L
1,565 Elo+
Solo
Hel
Hel
imcanceled4760
Hel
Level 127
God Stats
30W - 21L
1,591 SR
Queue Stats
205W - 196L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASuperJohn
Kukulkan
15
2 / 1 / 0
8,680
579
6,761
5,957
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Tangible1123
Artemis
14
3 / 5 / 2
8,363
558
11,024
12,368
5,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 3
7,898
527
7,871
8,805
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
xcraV2
Fafnir
9
0 / 5 / 1
6,790
453
3,271
12,962
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
xsylvrr
Izanami
14
0 / 2 / 2
8,585
572
6,581
9,919
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 0 / 4
7,466
498
3,212
9,254
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
BeliberBoy
Tsukuyomi
15
3 / 3 / 3
9,219
615
9,588
15,895
8,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 2 / 0
9,164
611
12,701
11,382
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 2 / 4
8,539
569
5,955
14,675
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 0 / 2
8,605
574
4,686
9,016
3,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
14
14
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
4
2
L
Kukulkan
ASuperJohn
Kukulkan
2
1
0
2
W
Tsukuyomi
BeliberBoy
Tsukuyomi
3
3
3
1.5
W
6
2
0
3
L
Artemis
Tangible1123
Artemis
3
5
2
0.8
W
5
2
4
3.5
L
1
1
3
2.5
W
0
0
2
1
L
Fafnir
xcraV2
Fafnir
0
5
1
0.1
L
Izanami
xsylvrr
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,508
Damage
36,142
50,011
Taken
60,222
28,471
Mitigated
33,296
12,755
Healing
27,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,212
369
0
2,643
9,254
9,190
84
4,220
5,034
13,297
0
L
Kukulkan
ASuperJohn
Kukulkan
6,761
499
0
486
5,957
2,312
0
3,658
2,299
78,114
0
W
Tsukuyomi
BeliberBoy
Tsukuyomi
9,588
1,814
0
5,587
15,895
8,957
0
2,101
13,794
0
72,302
W
12,701
6,961
660
5,194
11,382
5,260
517
3,257
8,125
91,386
0
L
Artemis
Tangible1123
Artemis
11,024
4,736
0
1,407
12,368
5,805
0
450
11,918
0
52,262
W
5,955
2,198
0
4,640
14,675
6,312
0
4,205
10,470
0
63,947
L
7,871
609
0
4,111
8,805
2,993
0
1,770
7,035
62,844
0
W
4,686
286
1,028
7,576
9,016
3,577
263
4,120
4,896
77,525
0
L
Fafnir
xcraV2
Fafnir
3,271
919
424
2,353
12,962
13,476
0
8,411
4,551
10,848
0
L
Izanami
xsylvrr
Izanami
6,581
4,332
0
3,974
9,919
3,885
1,162
6,310
3,609
0
85,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,316
Gold Earned
42,993
489
Minions Killed
514
0
Camps Cleared
0
1,489,819
Distance Traveled
1,572,802
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,466
498
20
1
0
323,899
6
L
Kukulkan
8,680
579
146
10
0
310,719
2
W
Tsukuyomi
9,219
615
124
8
0
297,925
10
W
Olorun
9,164
611
146
10
0
282,111
1
L
Artemis
8,363
558
78
5
0
238,641
1
W
Fenrir
8,539
569
83
6
0
361,445
2
L
Janus
7,898
527
90
6
0
352,908
2
W
Hel
8,605
574
141
9
0
307,422
4
L
Fafnir
6,790
453
15
1
0
299,947
10
L
Izanami
8,585
572
160
11
0
287,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role