Player Matchup

Medusa
Medusa
AiNeptune
Medusa
Level 149
God Stats
4W - 3L
1,447 SR
Queue Stats
294W - 254L
1,462 Elo+
Party 1
Mercury
Mercury
CiseWrekon37
Mercury
Level 121
God Stats
4W - 0L
1,708 SR
Queue Stats
31W - 29L
1,479 Elo+
Solo
Janus
Janus
DoomAtEleven
Janus
Level 147
God Stats
5W - 1L
1,688 SR
Queue Stats
116W - 108L
1,563 Elo+
Solo
Susano
Susano
FakeBeret227011
Susano
Level 129
God Stats
8W - 14L
1,484 SR
Queue Stats
242W - 229L
1,467 Elo+
Solo
Khepri
Khepri
mojuji
Khepri
Level 146
God Stats
8W - 8L
1,693 SR
Queue Stats
327W - 296L
1,449 Elo+
Party 1
Team Averages
Level 138
1,604 SR
1,484 Elo+

VS

Team Averages
Level 109
1,557 SR
1,438 Elo+
Ymir
Ymir
Deathstroke7546
Ymir
Level 107
God Stats
1W - 2L
1,724 SR
Queue Stats
27W - 28L
1,548 Elo+
Party 2
Janus
Janus
Slaughterson
Janus
Level 158
God Stats
11W - 9L
1,585 SR
Queue Stats
794W - 823L
1,436 Elo+
Solo
Chaac
Chaac
Stevie4Short
Chaac
Level 93
God Stats
98W - 84L
1,602 SR
Queue Stats
195W - 183L
1,514 Elo+
Solo
Anubis
Anubis
laminal97
Anubis
Level 58
God Stats
1W - 3L
1,556 SR
Queue Stats
1W - 6L
1,177 Elo+
Solo
Cupid
Cupid
luffysss
Cupid
Level 128
God Stats
0W - 2L
1,318 SR
Queue Stats
24W - 30L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AiNeptune
Medusa
11
1 / 0 / 0
6,256
626
4,191
3,650
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
CiseWrekon37
Mercury
11
4 / 0 / 0
6,079
608
2,443
7,300
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 1
6,264
626
872
2,955
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 2
5,341
534
3,022
6,050
2,728
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
mojuji
Khepri
11
3 / 1 / 2
5,969
597
3,042
7,500
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,898
490
1,517
5,285
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 0
6,179
618
2,369
3,022
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
5,273
527
1,911
10,551
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
laminal97
Anubis
9
0 / 4 / 1
5,300
530
3,933
5,538
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
luffysss
Cupid
9
0 / 0 / 0
5,205
521
1,425
5,754
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
AiNeptune
Medusa
1
0
0
1
W
Mercury
CiseWrekon37
Mercury
4
0
0
4
L
0
1
0
0
W
0
0
1
0.5
W
0
0
2
1
L
0
0
0
0
L
1
3
0
0.33
L
Anubis
laminal97
Anubis
0
4
1
0.13
L
Cupid
luffysss
Cupid
0
0
0
0
W
Khepri
mojuji
Khepri
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,570
Damage
11,155
27,455
Taken
30,150
12,539
Mitigated
12,628
9,213
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AiNeptune
Medusa
4,191
1,087
0
2,628
3,650
1,376
0
74
3,576
0
49,070
W
Mercury
CiseWrekon37
Mercury
2,443
1,348
0
1,201
7,300
2,577
0
1,534
5,766
0
43,214
L
1,517
401
0
1,398
5,285
2,871
0
0
5,285
13,160
0
W
872
0
0
1,285
2,955
1,000
0
663
2,292
63,086
0
W
3,022
156
0
1,971
6,050
2,728
0
1,892
4,158
0
12,043
L
2,369
0
0
875
3,022
952
0
320
2,702
59,867
0
L
1,911
331
0
2,850
10,551
4,823
0
977
9,407
0
38,069
L
Anubis
laminal97
Anubis
3,933
192
0
360
5,538
2,331
22
1,963
3,088
31,191
0
L
Cupid
luffysss
Cupid
1,425
763
430
3,534
5,754
1,651
0
0
5,754
0
31,015
W
Khepri
mojuji
Khepri
3,042
426
0
2,128
7,500
4,858
0
3,656
3,844
28,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
26,855
333
Minions Killed
292
0
Camps Cleared
0
1,043,916
Distance Traveled
1,011,131
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,256
626
94
9
0
179,936
2
W
Mercury
6,079
608
71
7
0
243,521
1
L
Ymir
4,898
490
18
2
0
211,991
5
W
Janus
6,264
626
111
11
0
203,695
0
W
Susano
5,341
534
10
1
0
232,499
4
L
Janus
6,179
618
105
11
0
205,639
1
L
Chaac
5,273
527
53
5
0
201,541
2
L
Anubis
5,300
530
46
5
0
187,540
0
L
Cupid
5,205
521
70
7
0
204,420
0
W
Khepri
5,969
597
47
5
0
184,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role