Player Matchup

Hou Yi
Hou Yi
Gold III
Cappinn
Hou Yi
Gold III
Level 85
God Stats
16W - 15L
1,520 SR
Queue Stats
219W - 200L
1,377 MMR
Party 1
Nu Wa
Nu Wa
Silver II
JYSzonyaface
Nu Wa
Silver II
Level 143
God Stats
15W - 9L
1,588 SR
Queue Stats
374W - 432L
945 MMR
Party 1
Bastet
Bastet
Silver I
melveezzy
Bastet
Silver I
Level 160
God Stats
41W - 38L
1,555 SR
Queue Stats
460W - 496L
984 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,554 SR
1,102 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,411 SR
1,079 MMR
Hercules
Hercules
Bronze IV
Dr Smooches
Hercules
Bronze IV
Level 83
God Stats
1W - 2L
1,479 SR
Queue Stats
8W - 21L
1,198 MMR
Party 2
Ravana
Ravana
Silver III
HowHenny
Ravana
Silver III
Level 107
God Stats
19W - 19L
1,439 SR
Queue Stats
658W - 766L
965 MMR
Solo
Discordia
Discordia
Bronze IV
ii Recon v
Discordia
Bronze IV
Level 109
God Stats
1W - 3L
1,314 SR
Queue Stats
13W - 28L
1,075 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cappinn
Hou Yi
15
7 / 3 / 5
11,305
870
13,666
12,450
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 11
10,113
778
9,044
6,026
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
melveezzy
Bastet
13
5 / 2 / 5
10,566
813
8,968
10,564
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangCharonAchillesKumbhakarnaAnubis

VS

Bans
HeraArachneBacchusSkadiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dr Smooches
Hercules
11
0 / 5 / 7
8,797
677
3,873
14,588
13,421
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
HowHenny
Ravana
13
4 / 4 / 3
10,349
796
7,735
14,546
9,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ii Recon v
Discordia
12
3 / 4 / 3
9,666
744
8,345
8,735
2,464
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
7
8
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cappinn
Hou Yi
7
3
5
3.17
L
Hercules
Dr Smooches
Hercules
0
5
7
0.7
L
Ravana
HowHenny
Ravana
4
4
3
1.38
W
1
3
11
2.17
L
Discordia
ii Recon v
Discordia
3
4
3
1.13
W
Bastet
melveezzy
Bastet
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
19,953
29,040
Taken
37,869
11,998
Mitigated
25,305
4,488
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cappinn
Hou Yi
13,666
7,796
0
2,925
12,450
4,498
1,349
3,484
8,966
0
61,938
L
Hercules
Dr Smooches
Hercules
3,873
666
0
1,785
14,588
13,421
313
3,965
10,623
166
20,800
L
Ravana
HowHenny
Ravana
7,735
1,469
0
3,358
14,546
9,420
218
3,673
10,873
0
32,375
W
9,044
3,398
0
279
6,026
1,601
528
3,086
2,940
29,935
0
L
Discordia
ii Recon v
Discordia
8,345
387
0
170
8,735
2,464
1,196
1,627
7,108
41,771
0
W
Bastet
melveezzy
Bastet
8,968
1,887
0
1,284
10,564
5,899
813
3,063
7,501
0
37,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
28,812
152
Minions Killed
129
0
Camps Cleared
0
663,021
Distance Traveled
676,966
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,305
870
75
6
0
210,111
0
L
Hercules
8,797
677
27
2
0
224,519
5
L
Ravana
10,349
796
37
3
0
242,983
4
W
Nu Wa
10,113
778
34
3
0
185,589
0
L
Discordia
9,666
744
65
5
0
209,464
1
W
Bastet
10,566
813
43
3
0
267,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role