Player Matchup

Terra
Terra
Makuzzy
Terra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,399 Elo+
Party 1
Cerberus
Cerberus
dghrenko
Cerberus
Level 95
God Stats
0W - 1L
1,220 SR
Queue Stats
115W - 106L
1,529 Elo+
Party 1
Osiris
Osiris
temp-279043
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,473 Elo+
Party 1
Team Averages
Level 74
1,407 SR
1,467 Elo+

VS

Team Averages
Level 98
1,439 SR
1,422 Elo+
Neith
Neith
PeaceGods369
Neith
Level 76
God Stats
44W - 34L
1,515 SR
Queue Stats
433W - 445L
1,458 Elo+
Solo
Geb
Geb
TacoMexicano980
Geb
Level 123
God Stats
5W - 3L
1,447 SR
Queue Stats
9W - 20L
1,338 Elo+
Solo
Ix Chel
Ix Chel
itmightbewicked
Ix Chel
Level 96
God Stats
3W - 3L
1,353 SR
Queue Stats
60W - 69L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Makuzzy
Terra
12
0 / 4 / 0
9,516
595
4,221
17,335
19,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
dghrenko
Cerberus
12
0 / 7 / 0
9,668
604
14,801
19,797
9,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
0 / 2 / 0
9,861
616
10,196
21,055
26,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
12,848
803
16,529
14,503
6,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 9
11,125
695
5,416
13,266
16,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 0 / 2
12,744
797
24,881
11,945
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
13
13
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Terra
Makuzzy
Terra
0
4
0
0
W
5
0
8
9
W
0
0
9
4.5
L
Cerberus
dghrenko
Cerberus
0
7
0
0
W
8
0
2
9
L
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,218
Damage
46,826
58,187
Taken
39,714
56,153
Mitigated
28,225
5,086
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Makuzzy
Terra
4,221
883
711
2,514
17,335
19,823
0
8,819
8,516
21,905
0
W
16,529
5,708
0
5,986
14,503
6,863
1,310
7,154
7,113
0
69,365
W
5,416
659
0
637
13,266
16,001
369
5,931
7,123
16,137
0
L
Cerberus
dghrenko
Cerberus
14,801
448
0
1,861
19,797
9,874
0
9,532
10,265
58,265
0
W
24,881
4,264
2,298
3,560
11,945
5,361
1,047
5,905
5,794
86,814
0
L
Osiris
10,196
1,589
0
0
21,055
26,456
0
12,888
8,167
0
32,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
36,717
165
Minions Killed
209
0
Camps Cleared
0
805,248
Distance Traveled
857,101
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,516
595
30
2
0
277,966
0
W
Neith
12,848
803
86
5
0
287,432
2
W
Geb
11,125
695
23
1
0
274,097
5
L
Cerberus
9,668
604
93
6
0
261,664
7
W
Ix Chel
12,744
797
100
6
0
295,572
0
L
Osiris
9,861
616
42
3
0
265,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role