Player Matchup

The Morrigan
The Morrigan
II Darny II
The Morrigan
Level 47
God Stats
6W - 7L
1,703 SR
Queue Stats
111W - 134L
1,358 Elo+
Solo
Neith
Neith
ItsJustJimmy_ttv
Neith
Level 57
God Stats
3W - 8L
1,395 SR
Queue Stats
5W - 14L
1,263 Elo+
Party 2
King Arthur
King Arthur
JackJP
King Arthur
Level 88
God Stats
1W - 8L
1,323 SR
Queue Stats
198W - 190L
1,434 Elo+
Party 3
Ne Zha
Ne Zha
antoniorr
Ne Zha
Level 46
God Stats
0W - 4L
1,509 SR
Queue Stats
91W - 83L
1,462 Elo+
Party 3
Eset
Eset
ufojess
Eset
Level 29
God Stats
0W - 2L
1,772 SR
Queue Stats
5W - 14L
1,279 Elo+
Party 2
Team Averages
Level 53
1,540 SR
1,359 Elo+

VS

Team Averages
Level 36
1,575 SR
1,348 Elo+
Anhur
Anhur
Conflict69
Anhur
Level 27
God Stats
50W - 40L
1,400 SR
Queue Stats
67W - 70L
1,277 Elo+
Party 4
Maman Brigitte
Maman Brigitte
EL Johnny 2X
Maman Brigitte
Level 45
God Stats
3W - 2L
1,611 SR
Queue Stats
17W - 22L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
SuddenVision
Sun Wukong
Level 69
God Stats
7W - 0L
1,861 SR
Queue Stats
86W - 73L
1,456 Elo+
Party 4
Maui
Maui
hawkeye1842
Maui
Level 35
God Stats
29W - 26L
1,504 SR
Queue Stats
84W - 106L
1,381 Elo+
Party 1
Thanatos
Thanatos
mortality142
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
II Darny II
The Morrigan
15
2 / 5 / 4
9,259
487
5,971
12,375
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 2
8,715
459
6,139
10,500
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
JackJP
King Arthur
17
4 / 3 / 0
10,876
572
15,100
20,063
26,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
antoniorr
Ne Zha
17
4 / 3 / 3
10,051
529
11,311
16,099
10,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
ufojess
Eset
11
0 / 5 / 2
7,306
385
5,146
11,668
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
5 / 3 / 1
10,859
572
11,412
15,275
7,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
EL Johnny 2X
Maman Brigitte
18
5 / 3 / 4
11,176
588
12,668
13,766
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SuddenVision
Sun Wukong
18
1 / 3 / 3
11,125
586
9,015
18,473
17,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 0 / 4
8,821
464
2,275
8,544
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
mortality142
Thanatos
19
7 / 2 / 2
11,531
607
10,884
17,354
7,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
11
Kills
19
19
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
3
1
1.83
W
Maman Brigitte
EL Johnny 2X
Maman Brigitte
5
3
4
2.33
L
The Morrigan
II Darny II
The Morrigan
2
5
4
0.8
L
1
3
2
0.67
L
King Arthur
JackJP
King Arthur
4
3
0
1.33
W
Sun Wukong
SuddenVision
Sun Wukong
1
3
3
0.83
L
Ne Zha
antoniorr
Ne Zha
4
3
3
1.83
W
1
0
4
3
W
Thanatos
mortality142
Thanatos
7
2
2
4
L
Eset
ufojess
Eset
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,667
Damage
46,254
70,705
Taken
73,412
46,985
Mitigated
44,976
8,626
Healing
26,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,412
6,882
0
5,621
15,275
7,009
774
3,346
11,895
0
97,315
W
Maman Brigitte
EL Johnny 2X
Maman Brigitte
12,668
1,152
214
4,096
13,766
5,691
873
3,240
10,328
99,223
0
L
The Morrigan
II Darny II
The Morrigan
5,971
872
0
2,280
12,375
4,455
0
7,481
4,843
42,285
2,796
L
6,139
3,410
91
983
10,500
2,882
770
771
9,729
0
46,304
L
King Arthur
JackJP
King Arthur
15,100
1,355
0
2,850
20,063
26,289
0
2,609
17,454
3,194
91,482
W
Sun Wukong
SuddenVision
Sun Wukong
9,015
1,490
0
1,222
18,473
17,547
98
1,776
16,613
0
97,034
L
Ne Zha
antoniorr
Ne Zha
11,311
3,464
0
1,613
16,099
10,096
0
3,590
12,509
0
100,769
W
2,275
145
0
2,547
8,544
6,889
58
2,902
5,602
15,665
0
W
Thanatos
mortality142
Thanatos
10,884
4,620
0
12,665
17,354
7,840
263
1,300
16,004
0
114,227
L
Eset
ufojess
Eset
5,146
648
231
578
11,668
3,263
0
492
11,176
46,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,207
Gold Earned
53,512
513
Minions Killed
610
0
Camps Cleared
0
1,793,690
Distance Traveled
1,956,027
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,859
572
150
8
0
302,656
0
W
Maman Brigitte
11,176
588
127
7
0
410,709
4
L
The Morrigan
9,259
487
94
5
0
330,709
7
L
Neith
8,715
459
87
5
0
359,354
0
L
King Arthur
10,876
572
134
7
0
332,138
0
W
Sun Wukong
11,125
586
153
8
0
383,676
0
L
Ne Zha
10,051
529
122
6
0
444,086
0
W
Maui
8,821
464
29
2
0
414,228
0
W
Thanatos
11,531
607
151
8
0
444,758
0
L
Eset
7,306
385
76
4
0
327,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role