Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ASAP Myraid
Janus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,351 Elo+
Solo
Charybdis
Charybdis
UnquietBaker244
Charybdis
Level 63
God Stats
1W - 1L
1,833 SR
Queue Stats
14W - 11L
1,810 Elo+
Party 1
Surtr
Surtr
Vuutmasauce
Surtr
Level 46
God Stats
1W - 1L
1,634 SR
Queue Stats
5W - 3L
1,760 Elo+
Party 1
Set
Set
ZetaCast13
Set
Level 82
God Stats
0W - 1L
1,303 SR
Queue Stats
27W - 21L
1,729 Elo+
Party 1
Team Averages
Level 68
1,554 SR
1,630 Elo+

VS

Team Averages
Level 134
1,458 SR
1,488 Elo+
Chernobog
Chernobog
A Flakey Dog
Chernobog
Level 159
God Stats
4W - 2L
1,523 SR
Queue Stats
194W - 207L
1,521 Elo+
Solo
Bellona
Bellona
CatillacRecords
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,499 Elo+
Solo
Vamana
Vamana
LuCiDKiLL3rQuEEn
Vamana
Level 147
God Stats
1W - 1L
1,249 SR
Queue Stats
330W - 264L
1,451 Elo+
Solo
Merlin
Merlin
NoxUrSoxOff
Merlin
Level 169
God Stats
12W - 11L
1,591 SR
Queue Stats
851W - 855L
1,468 Elo+
Solo
Scylla
Scylla
T1MBERDOODLE
Scylla
Level 128
God Stats
6W - 7L
1,425 SR
Queue Stats
480W - 456L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
9 / 4 / 2
10,692
972
9,251
14,454
8,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 5 / 4
6,942
631
1,864
6,674
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
UnquietBaker244
Charybdis
13
1 / 5 / 9
8,077
734
4,629
9,058
3,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 6
7,815
710
6,665
14,978
8,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 5
8,518
774
8,111
11,562
6,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A Flakey Dog
Chernobog
17
7 / 3 / 14
10,889
990
12,884
11,895
4,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 12
9,182
835
9,621
14,590
15,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 13
9,290
845
11,245
14,718
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
15
3 / 2 / 17
9,352
850
9,600
8,125
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
17
8 / 2 / 8
10,554
959
11,538
5,619
2,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
14
Kills
26
26
Deaths
16
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
9
4
2
2.5
W
Chernobog
A Flakey Dog
Chernobog
7
3
14
4.67
L
0
5
4
0.4
W
5
5
12
2.2
W
3
4
13
2.38
W
Merlin
3
2
17
5.75
W
Scylla
8
2
8
6
L
Charybdis
UnquietBaker244
Charybdis
1
5
9
1.1
L
1
6
6
0.67
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
54,888
56,726
Taken
54,947
29,970
Mitigated
40,472
14,348
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,251
52
1,163
6,294
14,454
8,479
36
3,752
10,235
33,360
0
W
Chernobog
A Flakey Dog
Chernobog
12,884
6,888
17
2,143
11,895
4,988
3,680
3,452
8,443
0
40,885
L
1,864
228
0
62
6,674
2,505
0
2,994
3,546
7,081
0
W
9,621
1,403
884
1,489
14,590
15,400
804
2,983
11,607
45
16,976
W
11,245
4,253
1,150
2,201
14,718
14,868
728
3,672
8,794
0
15,221
W
Merlin
9,600
164
463
1,314
8,125
3,052
1,362
567
7,558
17,976
0
W
Scylla
11,538
933
1,277
766
5,619
2,164
1,232
589
5,030
30,384
0
L
Charybdis
UnquietBaker244
Charybdis
4,629
1,846
157
364
9,058
3,569
0
4,055
4,558
0
9,606
L
6,665
2,579
322
2,066
14,978
8,568
0
6,449
8,106
148
11,258
L
8,111
2,431
1,889
2,031
11,562
6,849
0
3,933
7,304
0
11,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,044
Gold Earned
49,267
93
Minions Killed
152
0
Camps Cleared
0
880,815
Distance Traveled
1,035,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,692
972
48
4
0
181,393
0
W
Chernobog
10,889
990
60
5
0
189,689
0
L
Janus
6,942
631
9
1
0
101,675
0
W
Bellona
9,182
835
15
1
0
219,468
0
W
Vamana
9,290
845
9
1
0
205,153
0
W
Merlin
9,352
850
23
2
0
211,424
0
W
Scylla
10,554
959
45
4
0
209,821
0
L
Charybdis
8,077
734
15
1
0
190,990
0
L
Surtr
7,815
710
11
1
0
205,204
0
L
Set
8,518
774
10
1
0
201,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role