Player Matchup

Terra
Terra
 
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ItsyBitsyAce666
King Arthur
Level 98
God Stats
0W - 1L
1,779 SR
Queue Stats
109W - 100L
1,516 Elo+
Party 1
Apollo
Apollo
JimLahey1997
Apollo
Level 137
God Stats
2W - 1L
1,966 SR
Queue Stats
44W - 33L
1,621 Elo+
Party 1
Raijin
Raijin
LeftySlugger25
Raijin
Level 83
God Stats
0W - 1L
1,758 SR
Queue Stats
80W - 74L
1,456 Elo+
Solo
Team Averages
Level 81
1,701 SR
1,519 Elo+

VS

Team Averages
Level 110
1,416 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
MedicSniperTTV
Ah Muzen Cab
Level 122
God Stats
2W - 2L
1,559 SR
Queue Stats
107W - 160L
1,447 Elo+
Solo
Pele
Pele
TH3K05
Pele
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 246L
1,511 Elo+
Solo
Guan Yu
Guan Yu
ThatPersonGuy0
Guan Yu
Level 124
God Stats
1W - 0L
1,280 SR
Queue Stats
91W - 104L
1,514 Elo+
Solo
Raijin
Raijin
connerrhia
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,521 Elo+
Solo
Atlas
Atlas
shlazam
Atlas
Level 124
God Stats
1W - 1L
1,241 SR
Queue Stats
91W - 103L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
4 / 1 / 4
7,071
1,179
6,474
7,909
6,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
 
Nu Wa
11
2 / 3 / 4
6,274
1,046
7,463
5,395
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
ItsyBitsyAce666
King Arthur
10
1 / 4 / 3
5,815
969
3,578
11,406
10,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
11
1 / 2 / 6
6,028
1,005
7,863
8,399
3,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
1,916
319
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MedicSniperTTV
Ah Muzen Cab
13
3 / 1 / 6
7,329
1,222
7,926
4,817
2,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pele
TH3K05
Pele
9
1 / 3 / 2
6,254
1,042
4,558
5,896
2,350
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 6
6,617
1,103
3,781
8,466
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
connerrhia
Raijin
13
1 / 1 / 7
7,270
1,212
7,694
6,550
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
shlazam
Atlas
12
2 / 1 / 6
7,545
1,258
5,085
6,789
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
8
Kills
9
10
Deaths
8
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
4
1
4
6
L
Nu Wa
 
Nu Wa
2
3
4
1.33
L
King Arthur
ItsyBitsyAce666
King Arthur
1
4
3
0.63
L
Apollo
1
2
6
2
L
0
0
0
0
W
Ah Muzen Cab
MedicSniperTTV
Ah Muzen Cab
3
1
6
6
W
Pele
TH3K05
Pele
1
3
2
0.67
W
2
2
6
2.5
W
Raijin
connerrhia
Raijin
1
1
7
4.5
W
Atlas
shlazam
Atlas
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
29,044
33,109
Taken
32,518
22,054
Mitigated
23,445
13,356
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,474
1,081
4,101
3,524
7,909
6,023
162
3,358
4,394
10,286
0
L
Nu Wa
 
Nu Wa
7,463
1,787
1,817
510
5,395
2,122
660
2,442
2,876
14,333
0
L
King Arthur
ItsyBitsyAce666
King Arthur
3,578
201
0
1,340
11,406
10,022
120
3,503
7,743
0
6,840
L
Apollo
7,863
3,839
210
1,854
8,399
3,887
1,114
3,476
4,799
0
14,506
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
MedicSniperTTV
Ah Muzen Cab
7,926
1,934
352
856
4,817
2,744
1,390
3,020
1,797
0
22,052
W
Pele
TH3K05
Pele
4,558
1,080
1,189
719
5,896
2,350
1,118
2,610
3,286
0
10,042
W
3,781
685
1,994
2,320
8,466
8,613
441
2,662
5,804
0
5,526
W
Raijin
connerrhia
Raijin
7,694
715
0
2,118
6,550
3,040
827
2,447
4,103
18,491
0
W
Atlas
shlazam
Atlas
5,085
1,273
1,138
2,380
6,789
6,698
268
3,198
3,591
13,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
35,015
57
Minions Killed
83
0
Camps Cleared
0
493,150
Distance Traveled
653,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,071
1,179
14
2
0
118,901
0
L
Nu Wa
6,274
1,046
10
2
0
103,968
0
L
King Arthur
5,815
969
15
3
0
142,447
0
L
Apollo
6,028
1,005
18
3
0
127,784
0
L
Raijin
1,916
319
0
0
0
50
0
W
Ah Muzen Cab
7,329
1,222
30
5
0
134,805
0
W
Pele
6,254
1,042
11
2
0
130,588
0
W
Guan Yu
6,617
1,103
5
1
0
122,135
0
W
Raijin
7,270
1,212
27
5
0
125,234
0
W
Atlas
7,545
1,258
10
2
0
140,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role