Player Matchup

Nemesis
Nemesis
JaredsFo0ttlong
Nemesis
Level 59
God Stats
8W - 3L
1,666 SR
Queue Stats
233W - 232L
1,362 Elo+
Solo
Discordia
Discordia
Metomiam
Discordia
Level 69
God Stats
62W - 45L
1,554 SR
Queue Stats
322W - 302L
1,438 Elo+
Solo
Chernobog
Chernobog
agente-atrendoso
Chernobog
Level 49
God Stats
12W - 24L
1,360 SR
Queue Stats
41W - 67L
1,349 Elo+
Solo
Chiron
Chiron
drayman31
Chiron
Level 83
God Stats
4W - 3L
1,249 SR
Queue Stats
55W - 66L
1,409 Elo+
Solo
Sylvanus
Sylvanus
iamjak
Sylvanus
Level 100
God Stats
1W - 1L
1,159 SR
Queue Stats
130W - 127L
1,482 Elo+
Solo
Team Averages
Level 72
1,398 SR
1,408 Elo+

VS

Team Averages
Level 97
1,500 SR
1,446 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chopan141
Artemis
Level 55
God Stats
0W - 1L
1,447 SR
Queue Stats
61W - 56L
1,440 Elo+
Solo
Sol
Sol
Five I Nine
Sol
Level 116
God Stats
2W - 5L
1,458 SR
Queue Stats
347W - 333L
1,415 Elo+
Solo
Jormungandr
Jormungandr
HabituaLineStepp
Jormungandr
Level 86
God Stats
85W - 74L
1,510 SR
Queue Stats
252W - 273L
1,399 Elo+
Solo
Arachne
Arachne
Saul7142
Arachne
Level 113
God Stats
2W - 3L
1,586 SR
Queue Stats
24W - 21L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
8,659
577
6,521
11,061
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Metomiam
Discordia
14
2 / 0 / 3
8,258
551
9,054
3,872
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
11
1 / 0 / 3
6,466
431
3,251
5,452
2,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
drayman31
Chiron
12
7 / 2 / 4
7,853
524
12,751
12,030
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
iamjak
Sylvanus
11
3 / 2 / 7
7,698
513
4,871
14,107
12,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
0 / 5 / 0
6,603
440
3,474
11,082
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Chopan141
Artemis
11
1 / 4 / 0
6,400
427
9,725
11,119
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 0
8,156
544
1,938
5,050
1,775
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
HabituaLineStepp
Jormungandr
11
1 / 6 / 2
7,660
511
7,800
15,372
11,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Saul7142
Arachne
12
1 / 1 / 0
6,915
461
3,084
13,142
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
4
4
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
0
5
0
0
L
Artemis
Chopan141
Artemis
1
4
0
0.25
L
1
0
0
1
L
Jormungandr
HabituaLineStepp
Jormungandr
1
6
2
0.33
W
3
0
3
4.5
W
Discordia
Metomiam
Discordia
2
0
3
3.5
L
Arachne
Saul7142
Arachne
1
1
0
1
W
Chernobog
1
0
3
2.5
W
Chiron
drayman31
Chiron
7
2
4
4.5
W
Sylvanus
iamjak
Sylvanus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
26,021
46,522
Taken
55,765
25,741
Mitigated
26,812
12,485
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
3,474
215
0
1,243
11,082
4,340
150
4,702
6,380
39,415
0
L
Artemis
Chopan141
Artemis
9,725
5,431
0
3,818
11,119
3,809
90
1,770
9,349
0
45,607
L
1,938
350
0
2,483
5,050
1,775
2,022
0
5,050
68,326
0
L
Jormungandr
HabituaLineStepp
Jormungandr
7,800
2,881
1,647
3,769
15,372
11,927
0
3,068
12,304
38,646
0
W
6,521
3,316
0
1,760
11,061
4,759
142
1,906
9,113
0
89,981
W
Discordia
Metomiam
Discordia
9,054
345
0
430
3,872
1,285
148
690
3,182
68,395
0
L
Arachne
Saul7142
Arachne
3,084
2,045
0
3,504
13,142
4,961
0
4,385
8,757
0
47,181
W
Chernobog
3,251
1,715
329
414
5,452
2,197
442
394
5,058
0
35,892
W
Chiron
drayman31
Chiron
12,751
5,935
658
3,198
12,030
5,221
957
5,147
6,805
0
47,037
W
Sylvanus
iamjak
Sylvanus
4,871
2,526
1,147
4,549
14,107
12,279
31
4,989
9,084
27,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
35,734
394
Minions Killed
370
0
Camps Cleared
0
1,393,283
Distance Traveled
1,404,905
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,603
440
70
5
0
275,968
4
L
Artemis
6,400
427
48
3
0
262,948
1
L
Sol
8,156
544
111
7
0
260,805
1
L
Jormungandr
7,660
511
60
4
0
278,580
5
W
Nemesis
8,659
577
137
9
0
360,808
0
W
Discordia
8,258
551
96
6
0
307,217
0
L
Arachne
6,915
461
81
5
0
326,604
0
W
Chernobog
6,466
431
51
3
0
248,214
0
W
Chiron
7,853
524
57
4
0
254,443
4
W
Sylvanus
7,698
513
53
4
0
222,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role