Player Matchup

Bacchus
Bacchus
BA8aGanoush
Bacchus
Level 43
God Stats
56W - 41L
1,491 SR
Queue Stats
105W - 91L
1,420 Elo+
Party 1
Sol
Sol
Soggy fish3055
Sol
Level 92
God Stats
33W - 27L
1,479 SR
Queue Stats
382W - 401L
1,400 Elo+
Party 1
Fenrir
Fenrir
poppysm1c
Fenrir
Level 68
God Stats
12W - 11L
1,611 SR
Queue Stats
139W - 144L
1,466 Elo+
Party 1
Team Averages
Level 68
1,527 SR
1,429 Elo+

VS

Team Averages
Level 78
1,478 SR
1,428 Elo+
Hou Yi
Hou Yi
Acerbicdino
Hou Yi
Level 108
God Stats
22W - 21L
1,568 SR
Queue Stats
415W - 427L
1,442 Elo+
Party 2
Loki
Loki
Chottomatte1
Loki
Level 43
God Stats
8W - 9L
1,436 SR
Queue Stats
140W - 140L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
Sean111111111
Ao Kuang
Level 82
God Stats
18W - 22L
1,430 SR
Queue Stats
210W - 204L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BA8aGanoush
Bacchus
8
0 / 3 / 1
6,533
653
1,480
7,076
6,697
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 1
6,802
680
4,150
3,433
1,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
poppysm1c
Fenrir
9
1 / 1 / 0
6,870
687
1,886
6,226
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 0 / 4
7,569
757
7,219
5,167
1,805
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 4
7,199
720
2,303
4,088
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Sean111111111
Ao Kuang
10
4 / 0 / 1
7,870
787
3,100
4,738
1,784
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
0
4
3
L
Bacchus
BA8aGanoush
Bacchus
0
3
1
0.17
W
0
1
4
2
W
Ao Kuang
Sean111111111
Ao Kuang
4
0
1
4.5
L
0
1
1
0.5
L
Fenrir
poppysm1c
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,516
Damage
12,622
16,735
Taken
13,993
10,238
Mitigated
4,863
2,468
Healing
3,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,219
3,167
0
1,010
5,167
1,805
782
2,211
2,956
0
35,001
L
Bacchus
BA8aGanoush
Bacchus
1,480
0
76
906
7,076
6,697
0
1,976
5,100
14,489
0
W
2,303
192
0
656
4,088
1,274
540
854
3,234
0
22,787
W
Ao Kuang
Sean111111111
Ao Kuang
3,100
651
0
1,832
4,738
1,784
272
3,019
1,719
18,406
0
L
4,150
612
82
1,191
3,433
1,122
0
748
2,685
28,635
0
L
Fenrir
poppysm1c
Fenrir
1,886
749
0
213
6,226
2,419
0
898
5,328
0
9,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,205
Gold Earned
22,638
80
Minions Killed
111
0
Camps Cleared
0
536,241
Distance Traveled
526,745
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,569
757
47
5
0
161,772
0
L
Bacchus
6,533
653
17
2
0
169,507
3
W
Loki
7,199
720
37
4
0
190,775
4
W
Ao Kuang
7,870
787
27
3
0
174,198
0
L
Sol
6,802
680
44
4
0
178,338
7
L
Fenrir
6,870
687
19
2
0
188,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role