Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Grape Green
Morgan Le Fay
Level 108
God Stats
46W - 40L
1,473 SR
Queue Stats
322W - 324L
1,349 Elo+
Solo
Jormungandr
Jormungandr
Rain-Trails
Jormungandr
Level 14
God Stats
1W - 1L
1,322 SR
Queue Stats
2W - 5L
1,358 Elo+
Party 1
Team Averages
Level 80
1,432 SR
1,402 Elo+

VS

Team Averages
Level 74
1,582 SR
1,572 Elo+
Xing Tian
Xing Tian
AdmiralJamaal
Xing Tian
Level 85
God Stats
14W - 13L
1,538 SR
Queue Stats
76W - 78L
1,382 Elo+
Solo
Susano
Susano
atix
Susano
Level 127
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 2L
1,834 Elo+
Party 2
Heimdallr
Heimdallr
casuaI user
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 3 / 4
10,618
965
15,274
13,100
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Grape Green
Morgan Le Fay
11
2 / 3 / 8
8,775
798
7,017
6,514
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Rain-Trails
Jormungandr
11
2 / 2 / 8
8,842
804
7,694
7,516
7,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AdmiralJamaal
Xing Tian
11
3 / 2 / 5
8,448
768
4,505
17,176
17,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
atix
Susano
12
5 / 5 / 2
9,032
821
8,494
12,343
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
casuaI user
Heimdallr
9
0 / 5 / 7
7,536
685
1,595
7,876
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
12
Kills
8
8
Deaths
12
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
4
3.33
L
Xing Tian
AdmiralJamaal
Xing Tian
3
2
5
2.75
W
Morgan Le Fay
Grape Green
Morgan Le Fay
2
3
8
2
W
Jormungandr
Rain-Trails
Jormungandr
2
2
8
3
L
Susano
atix
Susano
5
5
2
1.2
L
Heimdallr
casuaI user
Heimdallr
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,985
Damage
14,594
27,130
Taken
37,395
13,349
Mitigated
25,751
5,768
Healing
1,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,274
9,181
0
5,382
13,100
3,926
2,484
1,512
11,588
52,713
2,026
L
Xing Tian
AdmiralJamaal
Xing Tian
4,505
400
0
1,382
17,176
17,395
0
14,106
3,070
17,883
0
W
Morgan Le Fay
Grape Green
Morgan Le Fay
7,017
771
0
333
6,514
2,421
427
1,242
5,272
27,000
0
W
Jormungandr
Rain-Trails
Jormungandr
7,694
2,521
0
53
7,516
7,002
276
1,967
5,549
26,237
0
L
Susano
atix
Susano
8,494
2,167
0
0
12,343
5,345
0
9,743
2,600
0
29,754
L
Heimdallr
casuaI user
Heimdallr
1,595
948
0
0
7,876
3,011
0
7,139
737
0
4,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,235
Gold Earned
25,016
121
Minions Killed
48
0
Camps Cleared
0
542,623
Distance Traveled
448,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,618
965
61
6
0
196,842
0
L
Xing Tian
8,448
768
17
2
0
203,439
0
W
Morgan Le Fay
8,775
798
23
2
0
169,199
0
W
Jormungandr
8,842
804
37
3
0
176,582
0
L
Susano
9,032
821
28
3
0
153,397
0
L
Heimdallr
7,536
685
3
0
0
91,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role