Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AliceXKazuto
Nu Wa
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 109L
1,406 Elo+
Party 2
Chang'e
Chang'e
AsunaXKazuto
Chang'e
Level 106
God Stats
20W - 14L
1,623 SR
Queue Stats
185W - 197L
1,473 Elo+
Party 2
Charon
Charon
FooFooDust8
Charon
Level 108
God Stats
1W - 3L
1,675 SR
Queue Stats
390W - 397L
1,480 Elo+
Solo
Hades
Hades
MortalGun117
Hades
Level 64
God Stats
0W - 3L
1,169 SR
Queue Stats
95W - 94L
1,429 Elo+
Solo
Team Averages
Level 92
1,494 SR
1,457 Elo+

VS

Team Averages
Level 85
1,605 SR
1,456 Elo+
Hades
Hades
JimmyOOOHHH
Hades
Level 145
God Stats
9W - 1L
1,757 SR
Queue Stats
223W - 203L
1,486 Elo+
Party 1
Ravana
Ravana
MoistestGoose24
Ravana
Level 60
God Stats
5W - 2L
1,789 SR
Queue Stats
189W - 198L
1,459 Elo+
Party 1
Anubis
Anubis
Moxx974
Anubis
Level 68
God Stats
3W - 4L
1,424 SR
Queue Stats
484W - 492L
1,443 Elo+
Solo
Izanami
Izanami
Vondrac
Izanami
Level 84
God Stats
7W - 5L
1,555 SR
Queue Stats
90W - 82L
1,478 Elo+
Solo
Cerberus
Cerberus
azfIvme-
Cerberus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 160L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 1 / 1
4,863
442
881
3,447
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 3
5,671
516
4,862
5,569
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
AsunaXKazuto
Chang'e
11
5 / 1 / 3
6,682
607
7,701
7,111
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
10
2 / 1 / 1
5,837
531
6,441
7,406
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 3 / 0
5,842
531
2,843
9,882
3,472
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,789
708
5,792
7,344
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 2 / 1
6,603
600
2,263
5,645
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Moxx974
Anubis
12
2 / 4 / 2
7,381
671
4,938
8,900
4,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Vondrac
Izanami
13
1 / 2 / 1
7,579
689
4,365
7,291
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
azfIvme-
Cerberus
10
1 / 0 / 3
6,261
569
3,318
8,134
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
8
8
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
L
0
2
3
0.75
L
Chang'e
AsunaXKazuto
Chang'e
5
1
3
6.5
L
Charon
2
1
1
2.5
W
4
1
1
4.5
W
0
2
1
0.25
L
2
3
0
0.67
W
Anubis
Moxx974
Anubis
2
4
2
0.75
W
Izanami
Vondrac
Izanami
1
2
1
0.75
W
Cerberus
azfIvme-
Cerberus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,728
Damage
20,676
33,415
Taken
37,314
10,966
Mitigated
20,000
10,724
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
881
680
0
900
3,447
922
0
335
3,112
0
25,152
L
4,862
689
0
750
5,569
1,234
0
3,980
1,589
29,553
0
L
Chang'e
AsunaXKazuto
Chang'e
7,701
565
560
4,202
7,111
2,270
0
1,829
5,282
41,534
0
L
Charon
6,441
1,087
34
750
7,406
3,068
0
2,593
4,813
30,641
0
W
5,792
852
889
5,213
7,344
3,270
350
3,524
3,700
60,939
0
W
2,263
256
0
797
5,645
2,626
724
3,532
2,014
0
51,014
L
2,843
464
39
3,489
9,882
3,472
0
5,311
4,571
36,616
0
W
Anubis
Moxx974
Anubis
4,938
0
0
3,640
8,900
4,578
378
6,370
2,332
53,005
0
W
Izanami
Vondrac
Izanami
4,365
3,144
0
2,245
7,291
3,076
2,461
2,894
4,105
0
73,041
W
Cerberus
azfIvme-
Cerberus
3,318
127
0
2,845
8,134
6,450
102
4,346
3,316
16,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,895
Gold Earned
35,613
257
Minions Killed
458
0
Camps Cleared
0
975,421
Distance Traveled
1,084,269
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,863
442
48
4
0
86,821
0
L
Nu Wa
5,671
516
45
4
0
211,581
0
L
Chang'e
6,682
607
66
6
0
256,397
0
L
Charon
5,837
531
52
5
0
223,877
0
W
Hades
7,789
708
118
11
0
246,794
1
W
Ravana
6,603
600
76
7
0
227,872
0
L
Hades
5,842
531
46
4
0
196,745
0
W
Anubis
7,381
671
96
9
0
178,871
1
W
Izanami
7,579
689
128
12
0
205,129
0
W
Cerberus
6,261
569
40
4
0
225,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role