Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
IusiGamer
Jormungandr
Level 25
God Stats
9W - 1L
1,934 SR
Queue Stats
19W - 12L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Lovely_Deadman
Cthulhu
Level 65
God Stats
8W - 10L
1,485 SR
Queue Stats
240W - 252L
1,488 Elo+
Party 3
Zhong Kui
Zhong Kui
SuperDudePTown
Zhong Kui
Level 88
God Stats
5W - 3L
1,592 SR
Queue Stats
332W - 318L
1,469 Elo+
Party 3
Team Averages
Level 74
1,602 SR
1,500 Elo+

VS

Team Averages
Level 86
1,475 SR
1,458 Elo+
Thanatos
Thanatos
DougTheThug8924
Thanatos
Level 73
God Stats
3W - 12L
1,280 SR
Queue Stats
191W - 226L
1,416 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IWvvy_8
Morgan Le Fay
Level 105
God Stats
16W - 8L
1,536 SR
Queue Stats
85W - 70L
1,503 Elo+
Solo
Surtr
Surtr
JaredsFo0ttlong
Surtr
Level 59
God Stats
7W - 8L
1,613 SR
Queue Stats
233W - 232L
1,368 Elo+
Solo
Apollo
Apollo
LunaLudens
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 305L
1,506 Elo+
Party 2
Atlas
Atlas
Ol Dirty Ju
Atlas
Level 89
God Stats
13W - 16L
1,444 SR
Queue Stats
146W - 162L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 0 / 1
7,249
604
7,172
9,225
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Skadi
 
Skadi
10
2 / 1 / 1
5,796
483
6,675
5,363
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
IusiGamer
Jormungandr
10
1 / 0 / 4
6,689
557
5,828
6,461
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 1
7,214
601
7,729
7,365
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
SuperDudePTown
Zhong Kui
12
1 / 0 / 3
6,931
578
3,523
5,214
4,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 5 / 1
5,019
418
1,254
9,094
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
IWvvy_8
Morgan Le Fay
12
0 / 1 / 0
6,709
559
3,536
5,131
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 0
6,301
525
3,785
12,751
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
LunaLudens
Apollo
8
1 / 4 / 0
5,503
459
2,929
8,667
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 0 / 1
5,832
486
4,807
10,164
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
1
1
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
1
7.5
W
Skadi
 
Skadi
2
1
1
2.5
L
Thanatos
0
5
1
0.1
L
Morgan Le Fay
IWvvy_8
Morgan Le Fay
0
1
0
0
W
Jormungandr
IusiGamer
Jormungandr
1
0
4
3
L
0
4
0
0
W
3
0
1
3.5
L
Apollo
LunaLudens
Apollo
1
4
0
0.25
L
0
0
1
0.5
W
Zhong Kui
SuperDudePTown
Zhong Kui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,927
Damage
16,311
33,628
Taken
45,807
21,468
Mitigated
22,629
10,336
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,172
6,592
0
3,166
9,225
3,608
0
1,296
7,929
0
41,744
W
Skadi
 
Skadi
6,675
2,313
0
584
5,363
1,944
410
2,383
2,980
0
34,849
L
Thanatos
1,254
312
0
3,656
9,094
3,144
0
2,326
6,724
0
22,741
L
Morgan Le Fay
IWvvy_8
Morgan Le Fay
3,536
389
0
411
5,131
2,099
0
2,119
3,012
55,115
0
W
Jormungandr
IusiGamer
Jormungandr
5,828
1,308
0
2,435
6,461
4,899
179
1,321
5,140
36,935
0
L
3,785
1,396
0
2,661
12,751
6,328
0
6,188
5,833
296
39,679
W
7,729
451
174
909
7,365
6,802
180
59
7,306
45,798
471
L
Apollo
LunaLudens
Apollo
2,929
1,499
0
1,569
8,667
3,364
0
2,197
6,470
0
34,719
L
4,807
2,051
347
3,662
10,164
7,694
0
3,005
7,159
21,836
0
W
Zhong Kui
SuperDudePTown
Zhong Kui
3,523
253
0
3,068
5,214
4,215
0
3,413
1,801
43,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
29,364
313
Minions Killed
325
0
Camps Cleared
0
1,192,529
Distance Traveled
1,160,377
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,249
604
68
6
0
257,422
0
W
Skadi
5,796
483
49
4
0
241,949
0
L
Thanatos
5,019
418
42
4
0
237,009
0
L
Morgan Le Fay
6,709
559
109
9
0
233,566
2
W
Jormungandr
6,689
557
38
3
0
228,538
0
L
Surtr
6,301
525
85
7
0
225,960
0
W
Cthulhu
7,214
601
86
7
0
241,640
5
L
Apollo
5,503
459
69
6
0
217,467
0
L
Atlas
5,832
486
20
2
0
246,375
1
W
Zhong Kui
6,931
578
72
6
0
222,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role