Player Matchup

Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ch0rdShr3dd3r
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,447 Elo+
Solo
Ravana
Ravana
GunDOwn33
Ravana
Level 48
God Stats
6W - 5L
1,505 SR
Queue Stats
204W - 208L
1,404 Elo+
Party 2
Nox
Nox
MonoNocturno97
Nox
Level 80
God Stats
4W - 3L
1,699 SR
Queue Stats
231W - 255L
1,363 Elo+
Solo
Charybdis
Charybdis
SSxYaBoiiGonzo
Charybdis
Level 68
God Stats
12W - 13L
1,391 SR
Queue Stats
295W - 288L
1,453 Elo+
Party 2
Team Averages
Level 63
1,519 SR
1,433 Elo+

VS

Team Averages
Level 44
1,366 SR
1,362 Elo+
Izanami
Izanami
Astadarus
Izanami
Level 27
God Stats
36W - 30L
1,510 SR
Queue Stats
63W - 70L
1,368 Elo+
Party 1
He Bo
He Bo
Goofernamedlogan
He Bo
Level 37
God Stats
4W - 9L
1,244 SR
Queue Stats
74W - 108L
1,297 Elo+
Solo
Hades
Hades
Grimmamber
Hades
Level 58
God Stats
7W - 1L
1,500 SR
Queue Stats
133W - 138L
1,430 Elo+
Solo
Chernobog
Chernobog
LngDuck 1330
Chernobog
Level 65
God Stats
1W - 3L
1,182 SR
Queue Stats
391W - 380L
1,412 Elo+
Party 1
King Arthur
King Arthur
Timoncete01
King Arthur
Level 34
God Stats
3W - 3L
1,397 SR
Queue Stats
32W - 46L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 4 / 2
7,801
459
9,525
17,444
14,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Ch0rdShr3dd3r
King Arthur
13
1 / 2 / 0
8,219
483
13,712
18,711
20,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
GunDOwn33
Ravana
12
1 / 4 / 1
7,439
438
3,289
10,730
4,252
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
1 / 3 / 0
8,560
504
7,379
9,264
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SSxYaBoiiGonzo
Charybdis
13
1 / 5 / 2
7,619
448
11,075
15,446
6,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astadarus
Izanami
13
1 / 2 / 9
7,792
458
8,245
9,810
3,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
10 / 0 / 2
10,204
600
15,809
13,394
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
15
2 / 1 / 3
9,143
538
7,434
12,338
6,145
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
LngDuck 1330
Chernobog
14
2 / 2 / 9
7,972
469
8,744
13,449
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Timoncete01
King Arthur
16
3 / 1 / 1
9,447
556
9,878
19,319
21,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
18
18
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
2
0.75
W
Izanami
Astadarus
Izanami
1
2
9
2.75
L
King Arthur
Ch0rdShr3dd3r
King Arthur
1
2
0
0.5
W
10
0
2
11
W
Hades
2
1
3
3.5
L
Ravana
GunDOwn33
Ravana
1
4
1
0.38
W
Chernobog
LngDuck 1330
Chernobog
2
2
9
3.25
L
1
3
0
0.33
L
Charybdis
SSxYaBoiiGonzo
Charybdis
1
5
2
0.4
W
King Arthur
Timoncete01
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,980
Damage
50,110
71,595
Taken
68,310
50,203
Mitigated
41,809
21,583
Healing
25,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,525
1,360
5,177
8,490
17,444
14,899
234
5,942
11,502
43,214
0
W
Izanami
Astadarus
Izanami
8,245
6,020
0
2,961
9,810
3,611
339
2,420
7,390
0
47,954
L
King Arthur
Ch0rdShr3dd3r
King Arthur
13,712
1,724
0
2,055
18,711
20,502
0
1,060
17,651
71
66,678
W
15,809
2,239
0
7,008
13,394
5,164
0
4,080
9,314
86,931
0
W
Hades
7,434
1,007
54
6,999
12,338
6,145
793
5,954
6,384
65,025
0
L
Ravana
GunDOwn33
Ravana
3,289
808
0
1,886
10,730
4,252
38
4,422
6,308
0
48,536
W
Chernobog
LngDuck 1330
Chernobog
8,744
4,341
0
4,915
13,449
5,273
697
4,063
9,386
0
48,442
L
7,379
413
0
1,848
9,264
3,943
0
7,019
2,245
74,724
0
L
Charybdis
SSxYaBoiiGonzo
Charybdis
11,075
6,302
0
2,127
15,446
6,607
838
4,800
10,646
0
62,709
W
King Arthur
Timoncete01
King Arthur
9,878
1,487
0
3,809
19,319
21,616
46
458
18,861
0
74,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
44,558
423
Minions Killed
478
0
Camps Cleared
0
1,561,680
Distance Traveled
1,550,218
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,801
459
49
3
0
309,880
0
W
Izanami
7,792
458
94
6
0
294,059
2
L
King Arthur
8,219
483
100
6
0
305,841
0
W
He Bo
10,204
600
98
6
0
355,157
0
W
Hades
9,143
538
122
7
0
293,605
2
L
Ravana
7,439
438
68
4
0
332,202
0
W
Chernobog
7,972
469
56
3
0
316,874
0
L
Nox
8,560
504
119
7
0
329,938
2
L
Charybdis
7,619
448
87
5
0
283,819
0
W
King Arthur
9,447
556
108
6
0
290,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role