Player Matchup

Athena
Athena
 
Athena
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GregorySAE2001
Fenrir
Level 80
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 3L
1,301 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PH_Reign
Tsukuyomi
Level 89
God Stats
54W - 52L
1,566 SR
Queue Stats
135W - 139L
1,509 Elo+
Solo
Bellona
Bellona
ThieviusRacoon13
Bellona
Level 68
God Stats
1W - 1L
1,418 SR
Queue Stats
29W - 26L
1,422 Elo+
Party 2
Xing Tian
Xing Tian
rafoltax_
Xing Tian
Level 44
God Stats
27W - 27L
1,423 SR
Queue Stats
77W - 83L
1,399 Elo+
Solo
Team Averages
Level 81
1,448 SR
1,426 Elo+

VS

Team Averages
Level 93
1,665 SR
1,440 Elo+
Olorun
Olorun
DvD1025
Olorun
Level 100
God Stats
8W - 2L
1,806 SR
Queue Stats
283W - 276L
1,432 Elo+
Party 1
Apollo
Apollo
KJF1ames
Apollo
Level 49
God Stats
9W - 4L
1,641 SR
Queue Stats
153W - 132L
1,496 Elo+
Party 1
Chang'e
Chang'e
RR-PhantomNoble
Chang'e
Level 127
God Stats
2W - 0L
1,671 SR
Queue Stats
107W - 102L
1,416 Elo+
Party 1
Bacchus
Bacchus
Spartano291592
Bacchus
Level 86
God Stats
5W - 1L
1,757 SR
Queue Stats
321W - 291L
1,446 Elo+
Solo
Arachne
Arachne
burninginferno84
Arachne
Level 102
God Stats
6W - 6L
1,450 SR
Queue Stats
338W - 347L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 3 / 4
6,935
495
4,600
13,511
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 2
6,927
495
2,868
9,514
3,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
PH_Reign
Tsukuyomi
13
6 / 3 / 3
7,842
560
11,762
14,123
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 5 / 4
6,551
468
3,288
13,505
11,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xing Tian
rafoltax_
Xing Tian
11
3 / 0 / 2
6,606
472
4,794
9,772
10,325
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DvD1025
Olorun
13
5 / 2 / 6
8,784
627
7,458
9,867
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
KJF1ames
Apollo
12
2 / 2 / 2
7,641
546
8,223
9,741
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 5
8,636
617
9,816
11,489
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 6
7,938
567
6,341
8,966
8,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 4 / 4
8,039
574
6,281
13,154
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
14
Kills
16
17
Deaths
14
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
4
1.33
W
Olorun
DvD1025
Olorun
5
2
6
4
L
2
6
2
0.5
W
Apollo
KJF1ames
Apollo
2
2
2
1.5
L
Tsukuyomi
PH_Reign
Tsukuyomi
6
3
3
2.5
W
2
4
5
1.13
W
3
2
6
3
L
1
5
4
0.6
W
4
4
4
1.5
L
Xing Tian
rafoltax_
Xing Tian
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,312
Damage
38,119
60,425
Taken
53,217
43,483
Mitigated
26,902
16,226
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,600
1,025
0
2,439
13,511
11,378
0
6,278
7,233
27,787
0
W
Olorun
DvD1025
Olorun
7,458
3,592
408
4,789
9,867
5,435
773
1,216
8,651
51,669
1,113
L
2,868
283
0
619
9,514
3,633
0
3,445
6,069
0
22,504
W
Apollo
KJF1ames
Apollo
8,223
5,965
0
4,338
9,741
4,097
746
3,158
6,583
0
64,902
L
Tsukuyomi
PH_Reign
Tsukuyomi
11,762
2,696
0
6,588
14,123
6,960
0
6,475
7,648
0
57,607
W
9,816
411
1,600
4,490
11,489
4,012
172
1,342
10,147
59,626
0
W
6,341
976
0
1,363
8,966
8,148
0
2,516
6,450
22,928
0
L
3,288
695
0
3,195
13,505
11,187
0
6,316
7,189
0
20,794
W
6,281
4,226
0
3,977
13,154
5,210
252
1,501
11,653
0
49,115
L
Xing Tian
rafoltax_
Xing Tian
4,794
595
205
3,180
9,772
10,325
0
3,107
6,665
18,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
41,038
213
Minions Killed
376
0
Camps Cleared
0
1,416,889
Distance Traveled
1,336,130
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,935
495
39
3
0
291,432
2
W
Olorun
8,784
627
81
6
0
245,788
0
L
Fenrir
6,927
495
42
3
0
274,993
0
W
Apollo
7,641
546
103
7
0
248,855
0
L
Tsukuyomi
7,842
560
79
6
0
318,629
0
W
Chang'e
8,636
617
91
7
0
271,383
0
W
Bacchus
7,938
567
30
2
0
294,826
0
L
Bellona
6,551
468
31
2
0
256,100
0
W
Arachne
8,039
574
71
5
0
275,278
0
L
Xing Tian
6,606
472
22
2
0
275,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role