Player Matchup

Charybdis
Charybdis
CyrilHera
Charybdis
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 75L
1,373 Elo+
Party 1
Maui
Maui
DominaterChief
Maui
Level 186
God Stats
8W - 5L
1,275 SR
Queue Stats
261W - 253L
1,444 Elo+
Solo
Mulan
Mulan
SOLED_BY_ICE5791
Mulan
Level 55
God Stats
14W - 6L
1,692 SR
Queue Stats
96W - 94L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sandy444
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,740 SR
Queue Stats
145W - 129L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
benserra
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 127L
1,475 Elo+
Party 2
Team Averages
Level 94
1,541 SR
1,437 Elo+

VS

Team Averages
Level 120
1,524 SR
1,494 Elo+
Surtr
Surtr
Nympheomancer
Surtr
Level 55
God Stats
2W - 1L
1,183 SR
Queue Stats
22W - 8L
1,591 Elo+
Party 4
Anubis
Anubis
OldManWest410
Anubis
Level 131
God Stats
323W - 231L
1,576 SR
Queue Stats
478W - 475L
1,402 Elo+
Party 3
Izanami
Izanami
PizzaBabe94
Izanami
Level 127
God Stats
81W - 40L
1,670 SR
Queue Stats
442W - 443L
1,392 Elo+
Party 3
Nemesis
Nemesis
ValakAkabane
Nemesis
Level 167
God Stats
1W - 0L
1,618 SR
Queue Stats
16W - 6L
1,664 Elo+
Party 4
Athena
Athena
WinnebagoWreckr
Athena
Level 119
God Stats
80W - 51L
1,573 SR
Queue Stats
165W - 161L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CyrilHera
Charybdis
14
4 / 5 / 2
8,416
495
14,390
14,268
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 7
7,483
440
6,718
17,383
15,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 8 / 1
6,121
360
3,698
13,463
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Sandy444
Morgan Le Fay
12
2 / 5 / 3
7,602
447
13,534
11,457
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
benserra
Tsukuyomi
13
2 / 7 / 3
7,752
456
6,779
19,809
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
9,952
585
12,532
15,506
12,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 4 / 5
9,195
541
11,065
13,206
7,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PizzaBabe94
Izanami
15
6 / 3 / 5
9,854
580
16,232
13,607
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ValakAkabane
Nemesis
15
8 / 0 / 5
9,498
559
9,607
15,758
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 9
8,695
511
5,688
18,577
19,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
28
29
Deaths
9
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CyrilHera
Charybdis
4
5
2
1
L
1
4
7
1.13
W
6
0
6
9
W
5
4
5
1.88
W
Izanami
PizzaBabe94
Izanami
6
3
5
2.83
L
0
8
1
0.06
L
Morgan Le Fay
Sandy444
Morgan Le Fay
2
5
3
0.7
W
Nemesis
ValakAkabane
Nemesis
8
0
5
10.5
W
3
2
9
3.75
L
Tsukuyomi
benserra
Tsukuyomi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,119
Damage
55,124
76,380
Taken
76,654
36,241
Mitigated
52,528
14,834
Healing
23,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CyrilHera
Charybdis
14,390
8,883
0
3,070
14,268
5,062
0
2,339
11,929
0
54,954
L
6,718
578
0
1,778
17,383
15,438
0
5,819
11,564
22,380
0
W
12,532
4,735
0
5,624
15,506
12,147
253
2,381
13,125
818
60,349
W
11,065
778
0
5,456
13,206
7,757
570
5,752
7,454
67,969
0
W
Izanami
PizzaBabe94
Izanami
16,232
10,603
601
2,996
13,607
6,327
3,524
4,129
9,478
0
89,152
L
3,698
548
0
1,634
13,463
5,547
29
2,978
10,485
0
20,882
L
Morgan Le Fay
Sandy444
Morgan Le Fay
13,534
1,611
0
1,056
11,457
3,599
0
2,236
9,221
46,849
0
W
Nemesis
ValakAkabane
Nemesis
9,607
3,236
0
4,124
15,758
6,902
39
3,030
12,728
0
70,807
W
5,688
865
625
4,466
18,577
19,395
343
5,416
13,161
16,460
0
L
Tsukuyomi
benserra
Tsukuyomi
6,779
1,122
0
7,296
19,809
6,595
0
3,771
16,038
0
53,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,374
Gold Earned
47,194
300
Minions Killed
440
0
Camps Cleared
0
1,351,015
Distance Traveled
1,585,548
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,416
495
74
4
0
276,145
0
L
Maui
7,483
440
33
2
0
280,389
0
W
Surtr
9,952
585
81
5
0
316,189
1
W
Anubis
9,195
541
110
6
0
299,575
8
W
Izanami
9,854
580
136
8
0
279,694
3
L
Mulan
6,121
360
35
2
0
189,259
0
L
Morgan Le Fay
7,602
447
75
4
0
270,940
0
W
Nemesis
9,498
559
87
5
0
367,953
1
W
Athena
8,695
511
26
2
0
322,137
5
L
Tsukuyomi
7,752
456
83
5
0
334,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role