Player Matchup

Merlin
Merlin
Grandmaster
Lunchbοx
Merlin
Grandmaster
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 10L
3,401 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 42
1,500 SR
3,401 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,740 SR
2,452 MMR
Hera
Hera
Diamond II
Paul876steven
Hera
Diamond II
Level 128
God Stats
37W - 26L
1,740 SR
Queue Stats
283W - 281L
2,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lunchbοx
Merlin
18
4 / 1 / 0
12,988
999
8,920
13,428
9,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SkadiBakasuraUllrNe ZhaAnhur

VS

Bans
SetHou YiHerculesHadesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
11,673
898
6,523
11,083
8,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Lunchbοx
Merlin
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,920
Damage
6,523
13,428
Taken
11,083
9,542
Mitigated
8,096
4,047
Healing
1,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Lunchbοx
Merlin
8,920
1,156
0
4,047
13,428
9,542
2,184
6,692
6,736
88,450
0
L
6,523
1,688
0
1,178
11,083
8,096
16
9,497
1,586
63,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,988
Gold Earned
11,673
155
Minions Killed
124
7
Camps Cleared
5
229,948
Distance Traveled
230,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,988
999
155
12
7
229,948
0
L
Hera
11,673
898
124
10
5
230,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role