Player Matchup

Izanami
Izanami
Psilocybe19
Izanami
Level 13
God Stats
2W - 6L
1,324 SR
Queue Stats
2W - 9L
1,159 Elo+
Party 2
Osiris
Osiris
Siegward14
Osiris
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
345W - 346L
1,506 Elo+
Party 1
Nike
Nike
chattjedd
Nike
Level 29
God Stats
9W - 9L
1,507 SR
Queue Stats
110W - 110L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
moonisdead
Nu Wa
Level 106
God Stats
4W - 3L
1,441 SR
Queue Stats
6W - 5L
1,428 Elo+
Party 2
Ah Puch
Ah Puch
temerwew
Ah Puch
Level 103
God Stats
3W - 3L
1,864 SR
Queue Stats
237W - 230L
1,500 Elo+
Party 1
Team Averages
Level 70
1,527 SR
1,420 Elo+

VS

Team Averages
Level 136
1,595 SR
1,460 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ArcanumMagnus
Aphrodite
Level 153
God Stats
3W - 3L
1,470 SR
Queue Stats
8W - 5L
1,308 Elo+
Solo
Poseidon
Poseidon
Bloodzkiller
Poseidon
Level 169
God Stats
16W - 9L
1,668 SR
Queue Stats
210W - 186L
1,505 Elo+
Solo
Ah Puch
Ah Puch
Parmallat1
Ah Puch
Level 150
God Stats
3W - 0L
1,840 SR
Queue Stats
18W - 17L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Psilocybe19
Izanami
9
0 / 3 / 0
4,782
435
1,013
4,569
1,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Siegward14
Osiris
11
4 / 1 / 1
6,370
579
6,510
10,953
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
6
0 / 2 / 0
4,651
423
1,261
7,448
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
9
1 / 2 / 1
5,452
496
5,450
6,509
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
temerwew
Ah Puch
10
2 / 4 / 2
6,358
578
8,405
10,342
3,476
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 1
7,381
671
3,847
6,640
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
 
Amaterasu
10
0 / 3 / 2
6,059
551
3,653
11,545
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ArcanumMagnus
Aphrodite
9
2 / 0 / 4
6,197
563
3,313
6,049
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Bloodzkiller
Poseidon
12
5 / 2 / 2
7,345
668
7,353
8,778
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
Parmallat1
Ah Puch
10
2 / 1 / 2
5,795
527
7,602
7,072
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
12
12
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
1
3.5
W
Amaterasu
 
Amaterasu
0
3
2
0.33
W
Aphrodite
ArcanumMagnus
Aphrodite
2
0
4
4
W
Poseidon
Bloodzkiller
Poseidon
5
2
2
3
W
Ah Puch
Parmallat1
Ah Puch
2
1
2
3
L
Izanami
Psilocybe19
Izanami
0
3
0
0
L
Osiris
Siegward14
Osiris
4
1
1
4.5
L
Nike
0
2
0
0
L
Nu Wa
1
2
1
0.75
L
Ah Puch
temerwew
Ah Puch
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,639
Damage
25,768
39,821
Taken
40,084
17,790
Mitigated
20,280
10,197
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,847
1,813
0
3,306
6,640
2,859
3,298
1,004
5,636
61,635
7,768
W
Amaterasu
 
Amaterasu
3,653
942
0
3,407
11,545
8,066
0
7,368
4,096
0
32,222
W
Aphrodite
ArcanumMagnus
Aphrodite
3,313
481
541
3,024
6,049
3,980
207
1,342
4,704
19,358
0
W
Poseidon
Bloodzkiller
Poseidon
7,353
1,691
0
2,724
8,778
2,958
0
1,833
6,920
59,070
0
W
Ah Puch
Parmallat1
Ah Puch
7,602
38
0
1,222
7,072
2,417
192
2,948
4,124
34,717
0
L
Izanami
Psilocybe19
Izanami
1,013
941
0
225
4,569
1,633
0
3,172
1,397
0
28,135
L
Osiris
Siegward14
Osiris
6,510
3,221
0
2,035
10,953
6,269
0
5,034
5,719
0
41,224
L
Nike
1,261
29
0
1,574
7,448
4,117
0
4,662
2,616
0
11,056
L
Nu Wa
5,450
2,523
0
1,794
6,509
2,295
0
5,532
679
40,362
0
L
Ah Puch
temerwew
Ah Puch
8,405
836
0
4,569
10,342
3,476
264
2,796
7,536
43,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
32,777
251
Minions Killed
348
0
Camps Cleared
0
1,071,482
Distance Traveled
1,059,246
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,381
671
111
10
0
200,298
6
W
Amaterasu
6,059
551
65
6
0
210,812
0
W
Aphrodite
6,197
563
17
2
0
192,906
0
W
Poseidon
7,345
668
91
8
0
237,860
0
W
Ah Puch
5,795
527
64
6
0
217,370
0
L
Izanami
4,782
435
44
4
0
185,541
0
L
Osiris
6,370
579
64
6
0
287,512
0
L
Nike
4,651
423
11
1
0
221,299
0
L
Nu Wa
5,452
496
64
6
0
203,024
0
L
Ah Puch
6,358
578
68
6
0
174,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role