Player Matchup

Izanami
Izanami
K1LL5H0T_789111
Izanami
Level 36
God Stats
1W - 2L
1,392 SR
Queue Stats
1W - 3L
1,245 Elo+
Solo
Sylvanus
Sylvanus
KillianFancyson
Sylvanus
Level 20
God Stats
1W - 8L
1,328 SR
Queue Stats
119W - 103L
1,524 Elo+
Party 2
Loki
Loki
Maxfeeds
Loki
Level 125
God Stats
11W - 14L
1,646 SR
Queue Stats
93W - 81L
1,547 Elo+
Party 2
Team Averages
Level 60
1,455 SR
1,439 Elo+

VS

Team Averages
Level 31
1,292 SR
1,355 Elo+
Baron Samedi
Baron Samedi
RagingRevert
Baron Samedi
Level 39
God Stats
1W - 0L
1,257 SR
Queue Stats
17W - 25L
1,341 Elo+
Party 1
Hachiman
Hachiman
Vaepers
Hachiman
Level 28
God Stats
3W - 0L
1,388 SR
Queue Stats
11W - 19L
1,310 Elo+
Party 1
Chaac
Chaac
reekoriku
Chaac
Level 27
God Stats
1W - 1L
1,232 SR
Queue Stats
2W - 3L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,440
680
450
2,300
707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
9
0 / 2 / 0
5,690
711
1,178
8,998
5,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Loki
9
1 / 1 / 0
6,110
764
3,627
5,479
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RagingRevert
Baron Samedi
9
1 / 0 / 3
6,474
809
6,244
3,930
1,701
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Vaepers
Hachiman
9
2 / 0 / 2
6,740
843
2,948
1,563
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
reekoriku
Chaac
9
1 / 1 / 3
6,288
786
4,635
6,650
5,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
4
4
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Sylvanus
0
2
0
0
L
Loki
1
1
0
1
W
Baron Samedi
RagingRevert
Baron Samedi
1
0
3
2.5
W
Hachiman
Vaepers
Hachiman
2
0
2
3
W
Chaac
reekoriku
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,255
Damage
13,827
16,777
Taken
12,143
8,320
Mitigated
7,270
4,599
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
450
123
0
498
2,300
707
0
1,460
840
0
9,282
L
Sylvanus
1,178
708
438
2,951
8,998
5,748
0
3,492
5,506
12,871
0
L
Loki
3,627
358
0
712
5,479
1,865
0
1,790
3,689
0
22,458
W
Baron Samedi
RagingRevert
Baron Samedi
6,244
371
521
2,177
3,930
1,701
0
327
3,603
21,395
0
W
Hachiman
Vaepers
Hachiman
2,948
1,249
0
813
1,563
488
1,343
250
1,313
0
20,939
W
Chaac
reekoriku
Chaac
4,635
315
0
1,323
6,650
5,081
280
959
5,691
0
14,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,240
Gold Earned
19,502
66
Minions Killed
84
0
Camps Cleared
0
357,340
Distance Traveled
428,192
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,440
680
17
2
0
60,198
0
L
Sylvanus
5,690
711
26
3
0
136,165
0
L
Loki
6,110
764
23
3
0
160,977
0
W
Baron Samedi
6,474
809
27
3
0
143,897
2
W
Hachiman
6,740
843
41
5
0
131,950
2
W
Chaac
6,288
786
16
2
0
152,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role