Player Matchup

Anubis
Anubis
Crazyalienjason
Anubis
Level 51
God Stats
33W - 29L
1,506 SR
Queue Stats
235W - 247L
1,455 Elo+
Party 3
Jormungandr
Jormungandr
Cruxxible
Jormungandr
Level 86
God Stats
9W - 8L
1,569 SR
Queue Stats
323W - 328L
1,432 Elo+
Party 3
Cabrakan
Cabrakan
GilbertMontgomry
Cabrakan
Level 29
God Stats
5W - 4L
1,702 SR
Queue Stats
77W - 60L
1,513 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Yujioko
Maman Brigitte
Level 67
God Stats
16W - 15L
1,613 SR
Queue Stats
255W - 272L
1,481 Elo+
Party 3
Ymir
Ymir
god_of_catnip
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 91L
1,427 Elo+
Party 3
Team Averages
Level 68
1,578 SR
1,461 Elo+

VS

Team Averages
Level 34
1,523 SR
1,474 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
QuotableInk726
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
StandingAtFG
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,537 Elo+
Party 1
Bakasura
Bakasura
Tredex2021
Bakasura
Level 46
God Stats
1W - 2L
1,644 SR
Queue Stats
115W - 142L
1,375 Elo+
Party 2
Izanami
Izanami
absolutX001
Izanami
Level 3
God Stats
2W - 2L
1,470 SR
Queue Stats
3W - 2L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
9,741
609
11,452
11,076
5,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Cruxxible
Jormungandr
15
2 / 2 / 2
9,156
572
6,972
10,629
8,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 2 / 12
9,697
606
13,367
13,068
9,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maman Brigitte
Yujioko
Maman Brigitte
15
6 / 1 / 3
8,924
558
9,223
12,288
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
14 / 2 / 8
9,844
615
13,124
11,523
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 5 / 2
8,218
514
7,927
16,252
14,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 10 / 1
6,152
385
2,172
15,659
7,449
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
StandingAtFG
Ah Puch
15
4 / 4 / 0
9,311
582
10,066
12,853
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Tredex2021
Bakasura
12
1 / 4 / 0
7,617
476
5,659
16,880
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
absolutX001
Izanami
9
0 / 11 / 0
6,217
389
3,911
14,731
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
34
Kills
7
7
Deaths
34
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
2
0.6
W
4
0
4
6
W
Jormungandr
Cruxxible
Jormungandr
2
2
2
1.5
W
8
2
12
7
L
0
10
1
0.05
L
Ah Puch
StandingAtFG
Ah Puch
4
4
0
1
L
Bakasura
Tredex2021
Bakasura
1
4
0
0.25
W
Maman Brigitte
Yujioko
Maman Brigitte
6
1
3
7.5
L
Izanami
absolutX001
Izanami
0
11
0
0
W
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,138
Damage
29,735
58,584
Taken
76,375
35,460
Mitigated
38,350
17,349
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,927
720
0
1,756
16,252
14,660
0
11,766
4,412
122
44,269
W
11,452
509
0
7,174
11,076
5,939
1,057
5,081
5,875
88,268
0
W
Jormungandr
Cruxxible
Jormungandr
6,972
2,175
0
2,276
10,629
8,685
347
2,337
8,292
72,335
0
W
13,367
1,638
0
4,466
13,068
9,441
338
933
11,707
74,331
0
L
2,172
453
0
1,140
15,659
7,449
119
12,147
3,224
9,879
0
L
Ah Puch
StandingAtFG
Ah Puch
10,066
941
0
3,718
12,853
4,413
0
9,186
3,529
77,758
0
L
Bakasura
Tredex2021
Bakasura
5,659
3,767
0
5,986
16,880
7,124
0
9,189
7,253
0
45,166
W
Maman Brigitte
Yujioko
Maman Brigitte
9,223
1,108
0
2,048
12,288
5,066
360
1,357
10,826
75,282
0
L
Izanami
absolutX001
Izanami
3,911
3,041
0
963
14,731
4,704
835
10,672
3,819
0
32,613
W
13,124
3,128
0
1,385
11,523
6,329
0
2,652
8,862
33,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
37,515
526
Minions Killed
348
0
Camps Cleared
0
1,485,432
Distance Traveled
1,476,486
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,218
514
82
5
0
295,663
2
W
Anubis
9,741
609
141
9
0
318,169
0
W
Jormungandr
9,156
572
128
8
0
273,170
0
W
Cabrakan
9,697
606
111
7
0
274,716
0
L
Ares
6,152
385
9
1
0
291,162
0
L
Ah Puch
9,311
582
120
8
0
284,097
0
L
Bakasura
7,617
476
88
6
0
333,132
0
W
Maman Brigitte
8,924
558
98
6
0
310,961
0
L
Izanami
6,217
389
49
3
0
272,432
0
W
Ymir
9,844
615
48
3
0
308,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role