Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Antaga
Ne Zha
Gold II
Level 210
God Stats
11W - 12L
1,554 SR
Queue Stats
536W - 521L
1,592 MMR
Solo
Thoth
Thoth
Platinum I
LordAttioss
Thoth
Platinum I
Level 123
God Stats
19W - 20L
1,795 SR
Queue Stats
442W - 427L
1,975 MMR
Party 1
Charybdis
Charybdis
Silver I
MekLoveR6
Charybdis
Silver I
Level 122
God Stats
1W - 1L
1,640 SR
Queue Stats
5W - 5L
1,551 MMR
Solo
Bacchus
Bacchus
Platinum V
lackzze1
Bacchus
Platinum V
Level 126
God Stats
6W - 5L
1,577 SR
Queue Stats
230W - 231L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,613 SR
1,650 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,486 SR
1,692 MMR
Susano
Susano
Platinum V
LifestealeRR
Susano
Platinum V
Level 186
God Stats
30W - 24L
1,608 SR
Queue Stats
572W - 567L
1,810 MMR
Solo
Raijin
Raijin
Platinum II
LoookAtHim
Raijin
Platinum II
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,786 MMR
Party 2
Anubis
Anubis
Platinum IV
Revolution895
Anubis
Platinum IV
Level 156
God Stats
0W - 3L
1,288 SR
Queue Stats
481W - 477L
1,736 MMR
Solo
Martichoras
Martichoras
Silver II
albedochan2
Martichoras
Silver II
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,516 MMR
Solo
Ymir
Ymir
Platinum V
kiwiEXPLOSION
Ymir
Platinum V
Level 158
God Stats
1W - 1L
1,531 SR
Queue Stats
218W - 203L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 0 / 4
9,979
665
9,124
12,492
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Antaga
Ne Zha
14
4 / 4 / 10
8,475
565
12,868
14,941
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 5
8,780
585
11,706
8,455
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MekLoveR6
Charybdis
13
1 / 3 / 2
7,494
500
4,522
12,077
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
lackzze1
Bacchus
12
5 / 1 / 6
8,464
564
7,474
11,525
12,344
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AgniThanatosAo KuangThorAthena

VS

Bans
PeleChernobogKaliHadesFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 4 / 1
7,337
489
4,692
13,337
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
LoookAtHim
Raijin
14
1 / 5 / 2
8,192
546
6,994
11,387
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 6 / 1
8,420
561
9,666
14,180
6,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
albedochan2
Martichoras
14
2 / 3 / 3
8,027
535
8,595
9,429
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 4
7,012
467
3,452
14,383
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
9
9
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
4
9
W
Ne Zha
Antaga
Ne Zha
4
4
10
2.25
L
Susano
3
4
1
0.88
L
Raijin
LoookAtHim
Raijin
1
5
2
0.4
W
4
1
5
6.5
W
Charybdis
MekLoveR6
Charybdis
1
3
2
0.67
L
3
6
1
0.58
L
Martichoras
albedochan2
Martichoras
2
3
3
1.17
L
0
4
4
0.5
W
Bacchus
lackzze1
Bacchus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,694
Damage
33,399
59,490
Taken
62,716
35,551
Mitigated
31,732
20,762
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,124
5,412
0
4,401
12,492
8,981
5
6,107
6,385
0
79,643
W
Ne Zha
Antaga
Ne Zha
12,868
4,954
0
3,568
14,941
6,431
108
6,403
8,538
0
65,102
L
Susano
4,692
869
0
3,672
13,337
4,763
0
2,895
10,203
0
41,233
L
Raijin
LoookAtHim
Raijin
6,994
442
0
1,250
11,387
4,163
0
5,070
5,772
72,693
0
W
11,706
111
0
2,970
8,455
3,013
0
3,818
4,637
66,803
0
W
Charybdis
MekLoveR6
Charybdis
4,522
2,031
0
4,541
12,077
4,782
192
1,182
10,895
0
49,751
L
9,666
410
0
5,617
14,180
6,742
11
3,034
10,601
74,486
0
L
Martichoras
albedochan2
Martichoras
8,595
2,900
0
1,832
9,429
4,113
760
2,952
6,423
0
58,968
L
3,452
1,018
0
1,997
14,383
11,951
0
4,432
9,695
21,934
0
W
Bacchus
lackzze1
Bacchus
7,474
1,036
2,043
3,239
11,525
12,344
0
2,602
8,923
25,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
38,988
460
Minions Killed
448
0
Camps Cleared
0
1,565,582
Distance Traveled
1,406,729
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,979
665
137
9
0
354,715
1
W
Ne Zha
8,475
565
83
6
0
334,904
3
L
Susano
7,337
489
74
5
0
309,957
1
L
Raijin
8,192
546
146
10
0
268,655
0
W
Thoth
8,780
585
123
8
0
314,771
5
W
Charybdis
7,494
500
95
6
0
253,675
4
L
Anubis
8,420
561
114
8
0
268,746
0
L
Martichoras
8,027
535
98
7
0
274,823
1
L
Ymir
7,012
467
16
1
0
284,548
4
W
Bacchus
8,464
564
22
1
0
307,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role