Player Matchup

Medusa
Medusa
Properbloke
Medusa
Level 93
God Stats
4W - 3L
1,566 SR
Queue Stats
309W - 296L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReyBarragan
Tsukuyomi
Level 46
God Stats
6W - 2L
1,605 SR
Queue Stats
299W - 302L
1,494 Elo+
Solo
Yemoja
Yemoja
Sexy Sean
Yemoja
Level 103
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 8L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
Th3voicesCU
Sun Wukong
Level 77
God Stats
6W - 2L
1,551 SR
Queue Stats
389W - 377L
1,476 Elo+
Solo
Merlin
Merlin
souppyss
Merlin
Level 32
God Stats
1W - 1L
1,738 SR
Queue Stats
31W - 24L
1,465 Elo+
Party 2
Team Averages
Level 70
1,552 SR
1,493 Elo+

VS

Team Averages
Level 100
1,579 SR
1,576 Elo+
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ediblebat580
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
IMTHATBOBBY
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,567 Elo+
Party 1
Hachiman
Hachiman
MarineSeafox
Hachiman
Level 134
God Stats
3W - 0L
1,741 SR
Queue Stats
110W - 52L
1,631 Elo+
Party 1
Yemoja
Yemoja
mwhmastercub
Yemoja
Level 115
God Stats
1W - 0L
1,654 SR
Queue Stats
56W - 24L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 1 / 4
8,147
627
8,958
7,471
3,522
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ReyBarragan
Tsukuyomi
15
4 / 4 / 2
8,747
673
18,528
12,804
6,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Sexy Sean
Yemoja
14
0 / 2 / 4
8,350
642
3,422
7,878
5,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Th3voicesCU
Sun Wukong
16
2 / 2 / 4
8,748
673
12,688
16,433
18,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
souppyss
Merlin
14
1 / 4 / 3
8,285
637
13,041
12,901
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
6 / 1 / 4
9,548
734
10,119
16,431
17,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Ediblebat580
Cerberus
15
1 / 1 / 7
8,423
648
6,058
11,590
15,300
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
IMTHATBOBBY
Mercury
14
2 / 3 / 8
8,564
659
6,032
11,675
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
MarineSeafox
Hachiman
17
3 / 2 / 9
9,607
739
25,116
11,804
5,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
16
1 / 0 / 11
9,828
756
5,839
10,315
9,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
7
Kills
13
13
Deaths
7
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
4
8
W
Cerberus
Ediblebat580
Cerberus
1
1
7
4.5
W
Mercury
IMTHATBOBBY
Mercury
2
3
8
2
W
Hachiman
MarineSeafox
Hachiman
3
2
9
3.75
L
Medusa
0
1
4
2
L
Tsukuyomi
ReyBarragan
Tsukuyomi
4
4
2
1.25
L
Yemoja
Sexy Sean
Yemoja
0
2
4
1
L
Sun Wukong
Th3voicesCU
Sun Wukong
2
2
4
2
W
Yemoja
1
0
11
6.5
L
Merlin
souppyss
Merlin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,637
Damage
53,164
57,487
Taken
61,815
39,554
Mitigated
53,051
22,915
Healing
38,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,119
1,946
1,309
3,590
16,431
17,665
0
4,984
11,447
0
21,304
W
Cerberus
Ediblebat580
Cerberus
6,058
162
0
737
11,590
15,300
0
3,824
7,766
14,543
0
W
Mercury
IMTHATBOBBY
Mercury
6,032
780
1,783
940
11,675
4,929
0
1,843
9,832
0
15,815
W
Hachiman
MarineSeafox
Hachiman
25,116
17,142
4,946
2,600
11,804
5,298
0
1,789
10,015
0
55,994
L
Medusa
8,958
1,939
735
1,233
7,471
3,522
0
1,556
5,668
0
22,962
L
Tsukuyomi
ReyBarragan
Tsukuyomi
18,528
3,646
288
3,210
12,804
6,286
33
1,068
11,581
0
38,248
L
Yemoja
Sexy Sean
Yemoja
3,422
750
9,085
1,609
7,878
5,083
0
1,448
6,263
8,368
0
L
Sun Wukong
Th3voicesCU
Sun Wukong
12,688
1,108
724
1,831
16,433
18,848
0
5,959
9,921
0
21,191
W
Yemoja
5,839
1,198
17,657
4,518
10,315
9,859
0
4,023
6,292
11,486
0
L
Merlin
souppyss
Merlin
13,041
341
996
3,204
12,901
5,815
0
1,866
10,896
25,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,277
Gold Earned
45,970
137
Minions Killed
159
0
Camps Cleared
0
1,136,979
Distance Traveled
1,259,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,548
734
32
2
0
274,901
0
W
Cerberus
8,423
648
23
2
0
231,970
0
W
Mercury
8,564
659
14
1
0
278,507
0
W
Hachiman
9,607
739
81
6
0
229,135
0
L
Medusa
8,147
627
38
3
0
218,689
0
L
Tsukuyomi
8,747
673
32
2
0
237,632
0
L
Yemoja
8,350
642
13
1
0
199,852
0
L
Sun Wukong
8,748
673
25
2
0
255,424
0
W
Yemoja
9,828
756
9
1
0
244,502
0
L
Merlin
8,285
637
29
2
0
225,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role