Player Matchup

Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AlfonsoRiv45
Athena
Level 58
God Stats
4W - 5L
1,320 SR
Queue Stats
62W - 51L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Armabingle
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 85L
1,442 Elo+
Party 2
Rama
Rama
PL4YB01_MEN4CE
Rama
Level 88
God Stats
2W - 0L
1,831 SR
Queue Stats
461W - 460L
1,425 Elo+
Solo
Maman Brigitte
Maman Brigitte
SpazyMemeAutismo
Maman Brigitte
Level 104
God Stats
3W - 2L
1,198 SR
Queue Stats
90W - 98L
1,435 Elo+
Party 2
Team Averages
Level 96
1,470 SR
1,453 Elo+

VS

Team Averages
Level 81
1,522 SR
1,475 Elo+
Kali
Kali
ClxssiK
Kali
Level 87
God Stats
3W - 5L
1,367 SR
Queue Stats
63W - 54L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Ethan522011
Danzaburou
Level 128
God Stats
80W - 66L
1,534 SR
Queue Stats
639W - 611L
1,482 Elo+
Party 3
Chang'e
Chang'e
PlumMD
Chang'e
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,456 Elo+
Solo
Ravana
Ravana
SaysoTheMacShow
Ravana
Level 26
God Stats
1W - 2L
1,493 SR
Queue Stats
58W - 53L
1,470 Elo+
Party 1
Ymir
Ymir
abot
Ymir
Level 85
God Stats
1W - 2L
1,714 SR
Queue Stats
169W - 163L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 4 / 2
8,664
578
6,609
12,958
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
12
0 / 2 / 3
7,298
487
5,101
11,332
8,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Armabingle
Gilgamesh
12
2 / 2 / 3
7,809
521
4,700
12,791
11,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 4
8,865
591
5,230
9,741
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
SpazyMemeAutismo
Maman Brigitte
15
5 / 1 / 3
8,911
594
12,865
13,562
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ClxssiK
Kali
15
5 / 5 / 1
9,210
614
8,660
19,519
10,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Ethan522011
Danzaburou
13
3 / 2 / 1
8,438
563
10,738
12,297
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
PlumMD
Chang'e
10
1 / 4 / 0
6,744
450
3,358
8,787
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,177
478
3,454
8,600
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ymir
abot
Ymir
11
1 / 1 / 4
7,788
519
5,206
11,759
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
11
11
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
4
2
1.25
W
Athena
0
2
3
0.75
W
Gilgamesh
Armabingle
Gilgamesh
2
2
3
1.75
L
Kali
ClxssiK
Kali
5
5
1
1.1
L
Danzaburou
Ethan522011
Danzaburou
3
2
1
1.75
W
3
2
4
2.5
L
Chang'e
PlumMD
Chang'e
1
4
0
0.25
L
1
2
0
0.5
W
Maman Brigitte
SpazyMemeAutismo
Maman Brigitte
5
1
3
6.5
L
Ymir
abot
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,505
Damage
31,416
60,384
Taken
60,962
34,315
Mitigated
35,013
14,799
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,609
623
0
2,667
12,958
5,255
557
1,639
11,319
70,718
0
W
Athena
5,101
1,840
0
1,234
11,332
8,368
0
1,347
9,985
23,191
0
W
Gilgamesh
Armabingle
Gilgamesh
4,700
925
0
684
12,791
11,505
384
2,693
10,098
0
40,175
L
Kali
ClxssiK
Kali
8,660
4,077
0
4,815
19,519
10,057
0
6,656
12,829
0
77,646
L
Danzaburou
Ethan522011
Danzaburou
10,738
5,660
0
3,844
12,297
5,146
1,288
5,396
6,901
0
72,497
W
5,230
4,330
0
3,896
9,741
3,654
150
441
9,300
0
68,204
L
Chang'e
PlumMD
Chang'e
3,358
435
609
3,182
8,787
3,080
560
4,753
4,034
33,561
0
L
3,454
515
0
581
8,600
4,927
462
4,098
4,493
0
30,334
W
Maman Brigitte
SpazyMemeAutismo
Maman Brigitte
12,865
949
0
6,318
13,562
5,533
86
2,444
11,118
73,846
1,736
L
Ymir
abot
Ymir
5,206
750
289
2,678
11,759
11,803
56
3,970
7,761
30,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,547
Gold Earned
39,357
418
Minions Killed
358
0
Camps Cleared
0
1,446,950
Distance Traveled
1,369,005
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,664
578
106
7
0
240,676
0
W
Athena
7,298
487
34
2
0
278,731
0
W
Gilgamesh
7,809
521
60
4
0
310,726
0
L
Kali
9,210
614
98
7
0
295,717
2
L
Danzaburou
8,438
563
103
7
0
260,076
4
W
Rama
8,865
591
112
7
0
286,161
0
L
Chang'e
6,744
450
63
4
0
235,472
0
L
Ravana
7,177
478
45
3
0
284,533
0
W
Maman Brigitte
8,911
594
106
7
0
330,656
0
L
Ymir
7,788
519
49
3
0
293,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role