Player Matchup

Morgan Le Fay
Morgan Le Fay
BLURRYFACE7_7
Morgan Le Fay
Level 65
God Stats
32W - 34L
1,479 SR
Queue Stats
165W - 165L
1,420 Elo+
Party 2
Loki
Loki
Favian1011756
Loki
Level 45
God Stats
9W - 8L
1,552 SR
Queue Stats
102W - 134L
1,231 Elo+
Party 2
Amaterasu
Amaterasu
M4rco_po1oF
Amaterasu
Level 12
God Stats
2W - 3L
1,398 SR
Queue Stats
3W - 4L
1,262 Elo+
Party 2
Olorun
Olorun
RiskyII
Olorun
Level 63
God Stats
2W - 0L
1,789 SR
Queue Stats
74W - 65L
1,394 Elo+
Solo
Ymir
Ymir
ale_xx214
Ymir
Level 47
God Stats
6W - 17L
1,257 SR
Queue Stats
132W - 141L
1,324 Elo+
Party 2
Team Averages
Level 46
1,495 SR
1,326 Elo+

VS

Team Averages
Level 94
1,532 SR
1,382 Elo+
Jormungandr
Jormungandr
Bwiggy200
Jormungandr
Level 103
God Stats
9W - 8L
1,465 SR
Queue Stats
83W - 93L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DEATHTOALLZOMS
Morgan Le Fay
Level 109
God Stats
2W - 4L
1,589 SR
Queue Stats
553W - 559L
1,383 Elo+
Party 1
Xbalanque
Xbalanque
Pyro6116
Xbalanque
Level 64
God Stats
34W - 28L
1,590 SR
Queue Stats
294W - 321L
1,388 Elo+
Solo
Vamana
Vamana
Swaggg_Warfareee
Vamana
Level 113
God Stats
1W - 2L
1,551 SR
Queue Stats
623W - 634L
1,384 Elo+
Party 1
Da Ji
Da Ji
xIam_Choco
Da Ji
Level 81
God Stats
5W - 10L
1,462 SR
Queue Stats
90W - 88L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLURRYFACE7_7
Morgan Le Fay
18
7 / 3 / 2
11,799
562
16,007
14,738
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 7
10,130
482
6,881
19,759
8,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
M4rco_po1oF
Amaterasu
17
3 / 0 / 1
10,893
519
9,724
15,916
11,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
RiskyII
Olorun
15
2 / 7 / 7
10,138
483
18,569
19,708
8,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
1 / 7 / 8
9,633
459
9,539
23,606
23,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bwiggy200
Jormungandr
15
4 / 3 / 11
10,315
491
9,620
18,655
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
DEATHTOALLZOMS
Morgan Le Fay
14
1 / 4 / 2
8,988
428
9,754
14,316
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Pyro6116
Xbalanque
17
10 / 3 / 6
11,609
553
24,941
17,339
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 3 / 3
10,179
485
6,812
16,801
21,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
19
6 / 2 / 2
11,401
543
15,160
22,905
11,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
15
Kills
21
21
Deaths
15
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BLURRYFACE7_7
Morgan Le Fay
7
3
2
2.67
L
Jormungandr
Bwiggy200
Jormungandr
4
3
11
3.17
L
Morgan Le Fay
DEATHTOALLZOMS
Morgan Le Fay
1
4
2
0.5
W
2
4
7
1.38
W
Amaterasu
M4rco_po1oF
Amaterasu
3
0
1
3.5
L
Xbalanque
Pyro6116
Xbalanque
10
3
6
4.33
W
Olorun
RiskyII
Olorun
2
7
7
0.79
L
0
3
3
0.5
W
Ymir
1
7
8
0.71
L
Da Ji
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,720
Damage
66,287
93,727
Taken
90,016
58,243
Mitigated
61,925
27,088
Healing
23,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BLURRYFACE7_7
Morgan Le Fay
16,007
2,984
0
4,064
14,738
6,172
414
3,425
11,313
89,995
0
L
Jormungandr
Bwiggy200
Jormungandr
9,620
2,403
551
3,044
18,655
14,707
137
13,366
5,289
40,472
548
L
Morgan Le Fay
DEATHTOALLZOMS
Morgan Le Fay
9,754
985
0
4,177
14,316
6,403
139
8,007
6,309
56,204
0
W
6,881
1,407
0
9,135
19,759
8,724
378
4,486
15,273
0
70,161
W
Amaterasu
M4rco_po1oF
Amaterasu
9,724
4,034
0
3,822
15,916
11,652
1,408
573
15,343
0
67,349
L
Xbalanque
Pyro6116
Xbalanque
24,941
13,710
0
7,240
17,339
7,826
1,774
11,479
5,860
0
113,445
W
Olorun
RiskyII
Olorun
18,569
7,464
180
6,473
19,708
8,513
0
3,612
16,096
81,482
0
L
6,812
3,062
0
3,288
16,801
21,121
135
1,500
15,301
0
58,216
W
Ymir
9,539
2,289
0
3,414
23,606
23,182
291
6,730
16,876
38,814
0
L
Da Ji
15,160
4,933
0
5,603
22,905
11,868
0
9,763
13,142
0
123,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,593
Gold Earned
52,492
510
Minions Killed
538
0
Camps Cleared
0
2,054,136
Distance Traveled
1,959,900
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,799
562
147
7
0
398,693
7
L
Jormungandr
10,315
491
47
2
0
387,879
2
L
Morgan Le Fay
8,988
428
88
4
0
328,464
10
W
Loki
10,130
482
91
4
0
467,327
0
W
Amaterasu
10,893
519
125
6
0
454,159
0
L
Xbalanque
11,609
553
154
7
0
370,895
0
W
Olorun
10,138
483
101
5
0
367,896
0
L
Vamana
10,179
485
98
5
0
398,918
6
W
Ymir
9,633
459
46
2
0
366,061
0
L
Da Ji
11,401
543
151
7
0
473,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role