Player Matchup

Ao Kuang
Ao Kuang
AlistadoPlays
Ao Kuang
Level 92
God Stats
12W - 11L
1,370 SR
Queue Stats
480W - 483L
1,541 Elo+
Solo
Ymir
Ymir
Dyoser
Ymir
Level 153
God Stats
10W - 3L
1,843 SR
Queue Stats
19W - 8L
1,634 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HaTeCoRe-13
Ah Muzen Cab
Level 88
God Stats
6W - 5L
1,493 SR
Queue Stats
50W - 42L
1,431 Elo+
Solo
Hel
Hel
airborne_lake1
Hel
Level 82
God Stats
2W - 2L
1,256 SR
Queue Stats
200W - 204L
1,469 Elo+
Solo
King Arthur
King Arthur
joojinador
King Arthur
Level 89
God Stats
10W - 4L
1,714 SR
Queue Stats
73W - 72L
1,501 Elo+
Solo
Team Averages
Level 101
1,535 SR
1,515 Elo+

VS

Team Averages
Level 77
1,553 SR
1,391 Elo+
Thanatos
Thanatos
GodoyLiveira
Thanatos
Level 82
God Stats
30W - 20L
1,522 SR
Queue Stats
106W - 105L
1,394 Elo+
Party 1
Cerberus
Cerberus
PhzGod
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,375 Elo+
Party 1
Discordia
Discordia
Shalterz
Discordia
Level 69
God Stats
0W - 3L
1,513 SR
Queue Stats
1W - 6L
1,232 Elo+
Solo
Charybdis
Charybdis
Sieg1357
Charybdis
Level 103
God Stats
23W - 23L
1,463 SR
Queue Stats
414W - 393L
1,466 Elo+
Solo
Chaac
Chaac
ilhacomauzaimer
Chaac
Level 118
God Stats
8W - 3L
1,765 SR
Queue Stats
158W - 160L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlistadoPlays
Ao Kuang
13
7 / 0 / 0
8,139
678
5,881
9,058
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
Dyoser
Ymir
9
0 / 0 / 7
6,397
533
3,154
9,417
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
HaTeCoRe-13
Ah Muzen Cab
10
2 / 1 / 4
6,331
528
5,787
6,090
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 4
7,481
623
5,917
2,866
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
joojinador
King Arthur
12
0 / 2 / 0
7,133
594
8,317
11,908
8,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GodoyLiveira
Thanatos
11
1 / 4 / 0
6,091
508
2,595
11,735
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PhzGod
Cerberus
6
0 / 5 / 0
4,706
392
1,501
7,977
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Shalterz
Discordia
9
0 / 0 / 0
5,275
440
1,280
3,804
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Sieg1357
Charybdis
9
1 / 1 / 0
5,462
455
5,525
8,646
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,280
523
9,802
14,483
12,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
3
3
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AlistadoPlays
Ao Kuang
7
0
0
7
W
Ymir
Dyoser
Ymir
0
0
7
3.5
L
Thanatos
GodoyLiveira
Thanatos
1
4
0
0.25
W
Ah Muzen Cab
HaTeCoRe-13
Ah Muzen Cab
2
1
4
4
L
Cerberus
PhzGod
Cerberus
0
5
0
0
L
Discordia
Shalterz
Discordia
0
0
0
0
L
Charybdis
Sieg1357
Charybdis
1
1
0
1
W
2
0
4
4
L
1
1
1
1.5
W
King Arthur
joojinador
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,056
Damage
20,703
39,339
Taken
46,645
22,730
Mitigated
27,210
10,219
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AlistadoPlays
Ao Kuang
5,881
1,563
0
2,188
9,058
3,214
996
673
8,271
64,264
1,374
W
Ymir
Dyoser
Ymir
3,154
598
0
1,996
9,417
7,578
81
1,348
8,069
11,331
0
L
Thanatos
GodoyLiveira
Thanatos
2,595
993
0
4,226
11,735
4,893
0
4,658
7,077
0
48,726
W
Ah Muzen Cab
HaTeCoRe-13
Ah Muzen Cab
5,787
1,212
0
1,046
6,090
2,007
530
405
5,685
0
51,663
L
Cerberus
PhzGod
Cerberus
1,501
119
228
1,341
7,977
5,992
0
3,535
4,442
9,249
0
L
Discordia
Shalterz
Discordia
1,280
88
0
250
3,804
1,074
0
1,806
1,998
27,702
0
L
Charybdis
Sieg1357
Charybdis
5,525
2,127
0
3,204
8,646
2,694
0
2,153
6,493
0
37,907
W
5,917
45
507
1,892
2,866
940
167
355
2,511
54,740
0
L
9,802
2,076
0
7,820
14,483
12,557
0
2,608
11,875
0
46,479
W
King Arthur
joojinador
King Arthur
8,317
592
0
2,590
11,908
8,991
0
0
10,941
0
54,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
27,814
366
Minions Killed
314
0
Camps Cleared
0
1,197,156
Distance Traveled
1,117,664
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,139
678
97
8
0
260,628
0
W
Ymir
6,397
533
7
1
0
240,008
4
L
Thanatos
6,091
508
82
7
0
254,532
2
W
Ah Muzen Cab
6,331
528
86
7
0
214,446
4
L
Cerberus
4,706
392
10
1
0
188,396
5
L
Discordia
5,275
440
61
5
0
245,718
0
L
Charybdis
5,462
455
77
6
0
201,371
2
W
Hel
7,481
623
87
7
0
255,307
0
L
Chaac
6,280
523
84
7
0
227,647
1
W
King Arthur
7,133
594
89
7
0
226,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role