Player Matchup

Cabrakan
Cabrakan
Banana_Doppio_
Cabrakan
Level 38
God Stats
2W - 2L
1,675 SR
Queue Stats
31W - 55L
1,323 Elo+
Party 2
Ix Chel
Ix Chel
GormStorms
Ix Chel
Level 28
God Stats
6W - 17L
1,305 SR
Queue Stats
30W - 42L
1,400 Elo+
Party 2
Bakasura
Bakasura
TookThe1stNapkin
Bakasura
Level 37
God Stats
1W - 6L
1,214 SR
Queue Stats
28W - 45L
1,326 Elo+
Party 2
Team Averages
Level 34
1,398 SR
1,350 Elo+

VS

Team Averages
Level 55
1,504 SR
1,395 Elo+
Arachne
Arachne
PLT OSTIN
Arachne
Level 44
God Stats
1W - 1L
1,299 SR
Queue Stats
50W - 48L
1,405 Elo+
Party 1
Anubis
Anubis
PLT viegon
Anubis
Level 60
God Stats
23W - 7L
1,710 SR
Queue Stats
198W - 188L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBeanzy
Sun Wukong
Level 60
God Stats
19W - 11L
1,504 SR
Queue Stats
69W - 88L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
2 / 7 / 5
10,472
748
9,512
20,055
28,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ix Chel
GormStorms
Ix Chel
13
1 / 8 / 4
10,220
730
10,045
13,628
5,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 10 / 2
12,323
880
10,625
22,323
10,590
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PLT OSTIN
Arachne
14
7 / 5 / 13
12,288
878
16,536
19,937
9,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
PLT viegon
Anubis
16
11 / 4 / 13
13,131
938
21,478
11,843
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheBeanzy
Sun Wukong
16
7 / 0 / 17
12,715
908
11,417
11,172
9,360
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
9
Kills
25
25
Deaths
9
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
7
5
0.64
L
Ix Chel
GormStorms
Ix Chel
1
8
4
0.38
W
Arachne
PLT OSTIN
Arachne
7
5
13
2.7
W
Anubis
PLT viegon
Anubis
11
4
13
4.38
W
Sun Wukong
TheBeanzy
Sun Wukong
7
0
17
15.5
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,182
Damage
49,431
56,006
Taken
42,952
43,788
Mitigated
25,989
8,110
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
9,512
1,139
0
833
20,055
28,013
0
8,120
11,935
22,849
1,060
L
Ix Chel
GormStorms
Ix Chel
10,045
1,758
2,467
2,593
13,628
5,185
0
5,544
8,084
42,102
0
W
Arachne
PLT OSTIN
Arachne
16,536
10,405
0
4,034
19,937
9,954
1,800
7,471
11,129
0
53,125
W
Anubis
PLT viegon
Anubis
21,478
864
260
4,531
11,843
6,675
296
6,031
5,336
54,868
0
W
Sun Wukong
TheBeanzy
Sun Wukong
11,417
924
0
2,175
11,172
9,360
75
5,636
5,267
151
44,221
L
10,625
7,061
0
2,217
22,323
10,590
342
8,414
13,909
0
35,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,015
Gold Earned
38,134
157
Minions Killed
137
0
Camps Cleared
0
690,534
Distance Traveled
794,644
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,472
748
28
2
0
217,918
0
L
Ix Chel
10,220
730
63
5
0
236,287
0
W
Arachne
12,288
878
45
3
0
273,131
0
W
Anubis
13,131
938
47
3
0
231,323
1
W
Sun Wukong
12,715
908
45
3
0
290,190
0
L
Bakasura
12,323
880
66
5
0
236,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role