Player Matchup

Olorun
Olorun
 
Olorun
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MrDlad
Merlin
Level 107
God Stats
4W - 2L
1,511 SR
Queue Stats
102W - 92L
1,462 Elo+
Party 1
Mulan
Mulan
SOLED_BY_ICE5791
Mulan
Level 55
God Stats
14W - 6L
1,654 SR
Queue Stats
96W - 94L
1,419 Elo+
Party 3
Maman Brigitte
Maman Brigitte
The Milkman6034
Maman Brigitte
Level 47
God Stats
2W - 2L
1,320 SR
Queue Stats
87W - 70L
1,482 Elo+
Party 1
Ymir
Ymir
benserra
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 127L
1,467 Elo+
Party 3
Team Averages
Level 74
1,497 SR
1,466 Elo+

VS

Team Averages
Level 90
1,509 SR
1,422 Elo+
Mulan
Mulan
MaltLiquor__
Mulan
Level 87
God Stats
16W - 20L
1,546 SR
Queue Stats
132W - 149L
1,451 Elo+
Solo
Hachiman
Hachiman
Plasmaxwolf
Hachiman
Level 106
God Stats
1W - 6L
1,334 SR
Queue Stats
102W - 127L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
Remtintin
Cthulhu
Level 87
God Stats
0W - 2L
1,630 SR
Queue Stats
119W - 158L
1,435 Elo+
Party 2
Lancelot
Lancelot
darkeeter
Lancelot
Level 87
God Stats
0W - 1L
1,444 SR
Queue Stats
187W - 186L
1,444 Elo+
Solo
Nu Wa
Nu Wa
maikonsilv
Nu Wa
Level 82
God Stats
12W - 14L
1,589 SR
Queue Stats
23W - 37L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 2 / 0
6,598
550
7,338
8,229
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
MrDlad
Merlin
13
2 / 1 / 0
7,253
604
2,961
7,591
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 3 / 1
7,186
599
6,250
12,953
7,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
The Milkman6034
Maman Brigitte
12
2 / 0 / 3
7,024
585
7,569
10,622
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
11
0 / 0 / 3
6,637
553
2,924
10,821
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,426
619
7,971
11,049
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Plasmaxwolf
Hachiman
11
1 / 1 / 0
6,255
521
7,237
6,783
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Remtintin
Cthulhu
10
0 / 3 / 1
6,103
509
6,192
11,923
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
darkeeter
Lancelot
9
1 / 0 / 1
6,257
521
912
5,180
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
12
2 / 2 / 1
7,383
615
7,213
5,778
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
6
6
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
0
1.5
L
2
3
1
0.83
W
Merlin
MrDlad
Merlin
2
1
0
2
L
Hachiman
Plasmaxwolf
Hachiman
1
1
0
1
L
Cthulhu
Remtintin
Cthulhu
0
3
1
0.17
W
2
3
1
0.83
W
Maman Brigitte
The Milkman6034
Maman Brigitte
2
0
3
3.5
W
Ymir
0
0
3
1.5
L
Lancelot
darkeeter
Lancelot
1
0
1
1.5
L
Nu Wa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
29,525
50,216
Taken
40,713
26,804
Mitigated
23,414
16,376
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,338
4,017
320
3,465
8,229
3,596
889
1,762
6,467
53,320
0
L
7,971
1,305
0
3,132
11,049
7,383
0
1,174
9,875
0
51,032
W
Merlin
MrDlad
Merlin
2,961
292
0
625
7,591
1,980
0
3,960
3,631
63,529
0
L
Hachiman
Plasmaxwolf
Hachiman
7,237
3,354
0
1,269
6,783
2,583
0
4,909
1,874
0
43,086
L
Cthulhu
Remtintin
Cthulhu
6,192
525
63
1,811
11,923
9,104
0
7,858
4,065
28,082
0
W
6,250
412
0
4,085
12,953
7,093
0
1,409
11,544
0
40,580
W
Maman Brigitte
The Milkman6034
Maman Brigitte
7,569
932
0
4,407
10,622
3,567
0
2,838
7,784
54,834
0
W
Ymir
2,924
823
0
3,474
10,821
10,568
144
3,436
7,385
28,225
0
L
Lancelot
darkeeter
Lancelot
912
55
0
3,300
5,180
1,983
0
1,461
3,719
0
28,951
L
Nu Wa
7,213
3,587
0
338
5,778
2,361
590
5,294
388
59,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
33,424
398
Minions Killed
314
0
Camps Cleared
0
1,253,985
Distance Traveled
1,145,511
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,598
550
88
7
0
225,504
0
L
Mulan
7,426
619
66
6
0
241,830
0
W
Merlin
7,253
604
124
10
0
245,416
2
L
Hachiman
6,255
521
66
6
0
243,848
0
L
Cthulhu
6,103
509
26
2
0
260,408
0
W
Mulan
7,186
599
69
6
0
236,674
0
W
Maman Brigitte
7,024
585
78
7
0
286,678
0
W
Ymir
6,637
553
39
3
0
259,713
0
L
Lancelot
6,257
521
60
5
0
192,133
0
L
Nu Wa
7,383
615
96
8
0
207,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role