Player Matchup

Jormungandr
Jormungandr
DaLord-Red
Jormungandr
Level 28
God Stats
13W - 5L
1,489 SR
Queue Stats
36W - 46L
1,363 Elo+
Party 2
Scylla
Scylla
Simply_Jules
Scylla
Level 98
God Stats
4W - 1L
1,736 SR
Queue Stats
52W - 47L
1,514 Elo+
Party 2
Lancelot
Lancelot
Yaboi_sap_sap
Lancelot
Level 27
God Stats
7W - 3L
1,688 SR
Queue Stats
28W - 27L
1,452 Elo+
Party 2
Team Averages
Level 51
1,638 SR
1,443 Elo+

VS

Team Averages
Level 73
1,486 SR
1,487 Elo+
Fafnir
Fafnir
Cheezlover21
Fafnir
Level 107
God Stats
0W - 1L
1,359 SR
Queue Stats
3W - 4L
1,625 Elo+
Solo
Janus
Janus
Frazark7
Janus
Level 86
God Stats
25W - 21L
1,599 SR
Queue Stats
133W - 120L
1,415 Elo+
Party 1
Xbalanque
Xbalanque
Tatsuka
Xbalanque
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 66L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaLord-Red
Jormungandr
15
2 / 0 / 9
11,086
739
10,086
13,687
11,850
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
15
5 / 3 / 5
11,599
773
10,767
9,927
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Yaboi_sap_sap
Lancelot
14
5 / 0 / 5
11,565
771
15,304
15,888
12,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 3 / 1
10,369
691
7,487
18,560
26,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Frazark7
Janus
14
1 / 4 / 2
10,439
696
11,337
9,474
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Tatsuka
Xbalanque
11
0 / 5 / 3
9,379
625
12,177
13,943
5,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
3
1
0.83
W
Jormungandr
DaLord-Red
Jormungandr
2
0
9
6.5
L
Janus
Frazark7
Janus
1
4
2
0.5
W
Scylla
5
3
5
2.5
L
Xbalanque
Tatsuka
Xbalanque
0
5
3
0.3
W
Lancelot
Yaboi_sap_sap
Lancelot
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,157
Damage
31,001
39,502
Taken
41,977
27,244
Mitigated
35,653
6,238
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,487
2,456
0
2,633
18,560
26,936
0
9,519
8,607
21,221
0
W
Jormungandr
DaLord-Red
Jormungandr
10,086
2,956
0
2,259
13,687
11,850
0
4,374
9,091
42,092
0
L
Janus
Frazark7
Janus
11,337
256
0
500
9,474
3,501
0
3,703
5,703
53,902
0
W
Scylla
10,767
1,347
0
1,799
9,927
3,376
0
6,241
3,478
52,127
0
L
Xbalanque
Tatsuka
Xbalanque
12,177
7,624
0
1,910
13,943
5,216
0
7,186
6,527
0
33,818
W
Lancelot
Yaboi_sap_sap
Lancelot
15,304
2,292
0
2,180
15,888
12,018
0
7,888
7,564
67
41,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,250
Gold Earned
30,187
175
Minions Killed
145
0
Camps Cleared
0
857,430
Distance Traveled
823,565
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,369
691
15
1
0
276,974
0
W
Jormungandr
11,086
739
55
4
0
292,150
0
L
Janus
10,439
696
89
6
0
283,468
2
W
Scylla
11,599
773
81
5
0
249,564
0
L
Xbalanque
9,379
625
41
3
0
263,123
0
W
Lancelot
11,565
771
39
3
0
315,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role