Player Matchup

Chronos
Chronos
MehDeCoux
Chronos
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 17L
1,772 Elo+
Party 1
Sylvanus
Sylvanus
SatansB00tyHole
Sylvanus
Level 64
God Stats
1W - 1L
1,599 SR
Queue Stats
87W - 75L
1,633 Elo+
Party 1
Hou Yi
Hou Yi
Vanillachilla
Hou Yi
Level 128
God Stats
2W - 0L
1,507 SR
Queue Stats
23W - 16L
1,723 Elo+
Party 1
Team Averages
Level 66
1,535 SR
1,709 Elo+

VS

Team Averages
Level 86
1,559 SR
1,645 Elo+
Vulcan
Vulcan
Mrdragon3905
Vulcan
Level 88
God Stats
1W - 2L
1,629 SR
Queue Stats
14W - 5L
1,735 Elo+
Solo
Chernobog
Chernobog
ZiggyZZs
Chernobog
Level 88
God Stats
3W - 3L
1,547 SR
Queue Stats
348W - 326L
1,617 Elo+
Party 2
Cerberus
Cerberus
royaltea90
Cerberus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 143L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MehDeCoux
Chronos
17
9 / 3 / 3
13,998
875
16,297
22,748
10,539
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
14
2 / 5 / 11
12,058
754
10,392
23,875
29,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 9
13,210
826
14,309
12,820
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 8 / 3
11,685
730
21,429
13,994
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
ZiggyZZs
Chernobog
16
7 / 3 / 3
13,094
818
16,055
13,517
6,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
royaltea90
Cerberus
14
1 / 3 / 7
11,489
718
8,307
18,935
22,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
10
10
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
MehDeCoux
Chronos
9
3
3
3.5
L
Vulcan
2
8
3
0.44
W
Sylvanus
2
5
11
1.5
W
3
2
9
3.75
L
Chernobog
ZiggyZZs
Chernobog
7
3
3
2.83
L
Cerberus
royaltea90
Cerberus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,998
Damage
45,791
59,443
Taken
46,446
46,436
Mitigated
34,451
21,504
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
MehDeCoux
Chronos
16,297
7,329
0
8,963
22,748
10,539
196
11,560
11,188
81,038
4,608
L
Vulcan
21,429
3,374
0
1,142
13,994
5,733
0
7,482
6,050
63,581
0
W
Sylvanus
10,392
1,357
3,761
5,813
23,875
29,433
188
10,311
13,261
18,329
803
W
14,309
8,520
0
2,967
12,820
6,464
2,165
8,344
4,476
0
69,053
L
Chernobog
ZiggyZZs
Chernobog
16,055
10,664
0
2,529
13,517
6,136
1,360
9,549
3,640
0
56,459
L
Cerberus
royaltea90
Cerberus
8,307
76
0
4,739
18,935
22,582
234
8,007
10,632
21,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
36,268
218
Minions Killed
177
0
Camps Cleared
0
827,839
Distance Traveled
844,558
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,998
875
89
6
0
304,764
0
L
Vulcan
11,685
730
82
5
0
277,649
4
W
Sylvanus
12,058
754
24
2
0
251,193
0
W
Hou Yi
13,210
826
105
7
0
271,882
6
L
Chernobog
13,094
818
62
4
0
272,475
0
L
Cerberus
11,489
718
33
2
0
294,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role