Player Matchup

Ah Puch
Ah Puch
B1llG4YT3S
Ah Puch
Level 105
God Stats
1W - 2L
1,536 SR
Queue Stats
230W - 240L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Deckxtructor
Cthulhu
Level 77
God Stats
4W - 4L
1,403 SR
Queue Stats
133W - 140L
1,483 Elo+
Solo
Pele
Pele
Oooey
Pele
Level 54
God Stats
0W - 3L
1,467 SR
Queue Stats
92W - 74L
1,473 Elo+
Solo
Medusa
Medusa
VAMVOXX
Medusa
Level 67
God Stats
6W - 3L
1,695 SR
Queue Stats
108W - 115L
1,452 Elo+
Solo
Nu Wa
Nu Wa
alonsomamado91
Nu Wa
Level 108
God Stats
3W - 6L
1,479 SR
Queue Stats
241W - 237L
1,355 Elo+
Party 1
Team Averages
Level 82
1,516 SR
1,429 Elo+

VS

Team Averages
Level 95
1,417 SR
1,461 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
JuicyBoyYT
Ix Chel
Level 76
God Stats
1W - 1L
1,268 SR
Queue Stats
194W - 174L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Ramanathapuram
Sylvanus
Level 129
God Stats
4W - 8L
1,325 SR
Queue Stats
285W - 276L
1,474 Elo+
Party 2
Hades
Hades
XxPUTIFINOxX_PR
Hades
Level 113
God Stats
85W - 70L
1,525 SR
Queue Stats
298W - 288L
1,476 Elo+
Party 2
Pele
Pele
phdestruidor454
Pele
Level 67
God Stats
9W - 3L
1,467 SR
Queue Stats
121W - 106L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B1llG4YT3S
Ah Puch
8
0 / 5 / 0
4,852
485
2,718
6,964
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Deckxtructor
Cthulhu
7
1 / 2 / 2
5,169
517
3,424
9,015
5,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Oooey
Pele
9
4 / 2 / 0
5,435
544
4,180
7,684
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
VAMVOXX
Medusa
9
0 / 4 / 2
5,053
505
3,829
7,493
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
5,926
593
4,948
3,696
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 2 / 4
6,523
652
5,847
5,979
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
JuicyBoyYT
Ix Chel
10
3 / 2 / 0
6,058
606
2,968
5,801
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
9
2 / 2 / 3
5,449
545
2,653
7,127
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 2
7,032
703
5,915
8,122
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 0 / 1
5,946
595
4,201
7,845
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
14
14
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
4
2
L
Ah Puch
B1llG4YT3S
Ah Puch
0
5
0
0
L
Cthulhu
Deckxtructor
Cthulhu
1
2
2
1
W
Ix Chel
JuicyBoyYT
Ix Chel
3
2
0
1.5
L
Pele
Oooey
Pele
4
2
0
2
W
Sylvanus
2
2
3
1.75
L
Medusa
VAMVOXX
Medusa
0
4
2
0.25
W
4
0
2
5
L
1
1
2
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
21,584
34,852
Taken
34,874
13,519
Mitigated
14,410
5,599
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,847
2,253
0
1,160
5,979
2,218
0
1,341
4,638
0
39,176
L
Ah Puch
B1llG4YT3S
Ah Puch
2,718
103
0
720
6,964
2,354
0
5,035
1,929
24,825
0
L
Cthulhu
Deckxtructor
Cthulhu
3,424
99
1,114
739
9,015
5,477
0
1,388
7,627
18,929
0
W
Ix Chel
JuicyBoyYT
Ix Chel
2,968
95
133
1,129
5,801
1,888
0
2,955
2,846
38,225
0
L
Pele
Oooey
Pele
4,180
1,334
0
1,101
7,684
2,380
0
2,497
5,187
0
30,323
W
Sylvanus
2,653
996
60
1,907
7,127
3,944
0
1,829
5,298
18,873
10,176
L
Medusa
VAMVOXX
Medusa
3,829
1,845
0
1,162
7,493
2,206
0
940
6,553
0
31,503
W
5,915
612
218
7,250
8,122
3,388
666
2,312
5,612
43,803
0
L
4,948
1,981
0
763
3,696
1,102
0
1,477
2,219
46,834
0
W
4,201
947
0
3,124
7,845
2,972
0
2,449
5,390
0
44,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
31,008
243
Minions Killed
333
0
Camps Cleared
0
975,018
Distance Traveled
1,018,389
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,523
652
64
6
0
184,533
3
L
Ah Puch
4,852
485
46
5
0
182,903
0
L
Cthulhu
5,169
517
30
3
0
174,878
0
W
Ix Chel
6,058
606
72
7
0
192,006
0
L
Pele
5,435
544
41
4
0
236,543
1
W
Sylvanus
5,449
545
44
4
0
185,714
2
L
Medusa
5,053
505
53
5
0
186,837
0
W
Hades
7,032
703
86
9
0
197,858
0
L
Nu Wa
5,926
593
73
7
0
193,857
4
W
Pele
5,946
595
67
7
0
258,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role