Player Matchup

Hades
Hades
Gold V
BriSxBoggins
Hades
Gold V
Level 128
God Stats
8W - 8L
1,535 SR
Queue Stats
255W - 260L
1,390 MMR
Party 3
Izanami
Izanami
Gold V
FleX-x-XiNn4u
Izanami
Gold V
Level 68
God Stats
47W - 33L
1,628 SR
Queue Stats
443W - 443L
1,411 MMR
Party 1
Mulan
Mulan
Gold III
Greek428
Mulan
Gold III
Level 146
God Stats
22W - 22L
1,598 SR
Queue Stats
160W - 157L
1,561 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
ShaneCFxOtto
Ne Zha
Platinum III
Level 151
God Stats
23W - 26L
1,563 SR
Queue Stats
633W - 624L
1,535 MMR
Party 3
Khepri
Khepri
Gold IV
kafka29
Khepri
Gold IV
Level 105
God Stats
9W - 13L
1,489 SR
Queue Stats
538W - 538L
1,479 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,563 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,515 SR
1,475 MMR
Ix Chel
Ix Chel
Gold I
FRVNCX
Ix Chel
Gold I
Level 146
God Stats
39W - 41L
1,529 SR
Queue Stats
219W - 219L
1,643 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
Own Le Phans
Ao Kuang
Gold II
Level 153
God Stats
5W - 3L
1,672 SR
Queue Stats
28W - 26L
1,471 MMR
Solo
Hercules
Hercules
Silver I
Rompeanos2018
Hercules
Silver I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,461 MMR
Solo
Bastet
Bastet
Silver I
lonewolf8048
Bastet
Silver I
Level 117
God Stats
2W - 2L
1,405 SR
Queue Stats
73W - 79L
1,331 MMR
Party 2
Chaac
Chaac
Gold IV
rudeawake56
Chaac
Gold IV
Level 87
God Stats
5W - 5L
1,471 SR
Queue Stats
346W - 379L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,517
552
2,364
6,134
2,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
10
0 / 2 / 0
5,558
556
3,161
7,562
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Greek428
Mulan
9
1 / 2 / 0
5,253
525
7,331
10,331
6,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
8
0 / 1 / 0
4,763
476
2,738
5,440
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
kafka29
Khepri
8
0 / 2 / 0
4,432
443
1,727
7,039
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThanatosMartichorasSun WukongThoth

VS

Bans
ChernobogAchillesHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FRVNCX
Ix Chel
11
0 / 0 / 0
5,664
566
5,396
3,114
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Own Le Phans
Ao Kuang
9
2 / 0 / 0
5,688
569
6,087
7,435
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Rompeanos2018
Hercules
11
3 / 0 / 1
6,764
676
3,325
7,390
5,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bastet
9
0 / 0 / 0
5,064
506
2,447
8,899
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 0
5,293
529
1,137
6,361
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
5
7
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ix Chel
FRVNCX
Ix Chel
0
0
0
0
L
Izanami
0
2
0
0
L
Mulan
Greek428
Mulan
1
2
0
0.5
W
Ao Kuang
Own Le Phans
Ao Kuang
2
0
0
2
W
Hercules
Rompeanos2018
Hercules
3
0
1
3.5
L
Ne Zha
0
1
0
0
L
Khepri
kafka29
Khepri
0
2
0
0
W
Bastet
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,321
Damage
18,392
36,506
Taken
33,199
18,693
Mitigated
14,327
14,535
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,364
208
1,234
5,322
6,134
2,689
0
1,925
4,007
49,969
0
W
Ix Chel
FRVNCX
Ix Chel
5,396
715
185
979
3,114
1,040
0
821
2,216
45,403
0
L
Izanami
3,161
1,923
0
1,823
7,562
2,359
42
0
7,510
0
49,073
L
Mulan
Greek428
Mulan
7,331
1,132
0
5,044
10,331
6,577
0
5,915
4,416
0
36,806
W
Ao Kuang
Own Le Phans
Ao Kuang
6,087
916
0
3,393
7,435
2,396
704
0
7,435
27,517
0
W
Hercules
Rompeanos2018
Hercules
3,325
1,426
0
2,603
7,390
5,032
0
514
6,673
0
43,399
L
Ne Zha
2,738
582
0
746
5,440
1,902
0
405
5,009
0
32,158
L
Khepri
kafka29
Khepri
1,727
162
0
366
7,039
5,166
0
2,936
3,859
16,366
0
W
Bastet
2,447
961
0
2,445
8,899
2,933
0
2,393
6,423
0
36,640
W
1,137
102
0
1,306
6,361
2,926
0
0
6,361
0
35,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,523
Gold Earned
28,473
323
Minions Killed
333
0
Camps Cleared
0
915,581
Distance Traveled
973,047
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,517
552
100
10
0
181,372
0
W
Ix Chel
5,664
566
81
8
0
195,044
3
L
Izanami
5,558
556
100
10
0
178,243
2
L
Mulan
5,253
525
53
5
0
188,733
0
W
Ao Kuang
5,688
569
55
6
0
177,660
0
W
Hercules
6,764
676
73
7
0
198,971
2
L
Ne Zha
4,763
476
47
5
0
193,221
0
L
Khepri
4,432
443
23
2
0
174,012
0
W
Bastet
5,064
506
56
6
0
208,552
0
W
Chaac
5,293
529
68
7
0
192,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role