Player Matchup

Da Ji
Da Ji
Jaqueezy
Da Ji
Level 133
God Stats
3W - 1L
1,560 SR
Queue Stats
370W - 348L
1,505 Elo+
Solo
Ymir
Ymir
NOSFERATUS8808
Ymir
Level 63
God Stats
17W - 7L
1,700 SR
Queue Stats
62W - 46L
1,559 Elo+
Party 2
Poseidon
Poseidon
SPR xBLACKSHOTx
Poseidon
Level 145
God Stats
248W - 183L
1,639 SR
Queue Stats
772W - 711L
1,533 Elo+
Party 2
Medusa
Medusa
abo-_-awad77
Medusa
Level 157
God Stats
11W - 9L
1,451 SR
Queue Stats
836W - 780L
1,488 Elo+
Solo
King Arthur
King Arthur
byALEX05
King Arthur
Level 157
God Stats
16W - 17L
1,479 SR
Queue Stats
626W - 597L
1,533 Elo+
Party 2
Team Averages
Level 131
1,566 SR
1,524 Elo+

VS

Team Averages
Level 98
1,479 SR
1,498 Elo+
He Bo
He Bo
Didsaster
He Bo
Level 108
God Stats
1W - 1L
1,293 SR
Queue Stats
149W - 145L
1,483 Elo+
Party 1
Geb
Geb
Heermis
Geb
Level 128
God Stats
0W - 2L
1,653 SR
Queue Stats
354W - 309L
1,590 Elo+
Party 3
Serqet
Serqet
SIyCooper
Serqet
Level 105
God Stats
3W - 5L
1,444 SR
Queue Stats
403W - 397L
1,572 Elo+
Party 3
Medusa
Medusa
Salvea
Medusa
Level 84
God Stats
3W - 5L
1,504 SR
Queue Stats
32W - 37L
1,408 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spearced
Morgan Le Fay
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jaqueezy
Da Ji
7
3 / 0 / 0
4,000
800
868
3,831
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 0 / 0
3,777
755
232
2,107
1,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
8
1 / 0 / 2
4,207
841
1,279
1,428
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
6
0 / 0 / 1
3,391
678
1,781
2,750
761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
byALEX05
King Arthur
6
0 / 1 / 2
3,596
719
1,286
3,850
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Didsaster
He Bo
6
1 / 2 / 0
3,840
768
2,496
2,790
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Geb
1
0 / 0 / 0
2,480
496
0
433
183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
SIyCooper
Serqet
1
0 / 1 / 0
2,406
481
0
772
179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
Salvea
Medusa
6
0 / 1 / 0
3,050
610
1,567
2,608
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
Spearced
Morgan Le Fay
6
0 / 2 / 0
3,329
666
1,265
3,271
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
Didsaster
He Bo
1
2
0
0.5
L
Geb
0
0
0
0
W
Da Ji
Jaqueezy
Da Ji
3
0
0
3
W
1
0
0
1
L
Serqet
SIyCooper
Serqet
0
1
0
0
W
Poseidon
1
0
2
2
L
Medusa
Salvea
Medusa
0
1
0
0
L
Morgan Le Fay
Spearced
Morgan Le Fay
0
2
0
0
W
Medusa
0
0
1
0.5
W
King Arthur
byALEX05
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,446
Damage
5,328
13,966
Taken
9,874
5,209
Mitigated
2,827
5,798
Healing
1,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Didsaster
He Bo
2,496
359
0
750
2,790
620
0
24
2,766
16,654
0
L
Geb
0
0
41
24
433
183
0
0
433
1,007
0
W
Da Ji
Jaqueezy
Da Ji
868
60
0
2,464
3,831
1,176
0
594
3,227
0
15,811
W
232
0
0
624
2,107
1,109
236
0
2,107
6,787
0
L
Serqet
SIyCooper
Serqet
0
0
0
0
772
179
0
0
772
0
149
W
Poseidon
1,279
267
0
1,000
1,428
423
0
886
516
24,875
0
L
Medusa
Salvea
Medusa
1,567
447
0
720
2,608
787
0
232
2,376
0
12,775
L
Morgan Le Fay
Spearced
Morgan Le Fay
1,265
207
0
336
3,271
1,058
0
1,255
2,016
15,831
0
W
Medusa
1,781
922
0
804
2,750
761
692
0
2,750
0
19,811
W
King Arthur
byALEX05
King Arthur
1,286
100
0
906
3,850
1,740
0
2,118
1,605
0
15,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,971
Gold Earned
15,105
138
Minions Killed
85
0
Camps Cleared
0
510,131
Distance Traveled
321,519
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,840
768
33
7
0
89,229
0
L
Geb
2,480
496
0
0
0
12,513
0
W
Da Ji
4,000
800
30
6
0
126,821
0
W
Ymir
3,777
755
7
1
0
97,465
1
L
Serqet
2,406
481
0
0
0
17,988
0
W
Poseidon
4,207
841
42
8
0
128,012
0
L
Medusa
3,050
610
20
4
0
97,811
0
L
Morgan Le Fay
3,329
666
32
6
0
103,978
0
W
Medusa
3,391
678
34
7
0
61,022
0
W
King Arthur
3,596
719
25
5
0
96,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role