Player Matchup

Ishtar
Ishtar
Diamond II
AntiVillain
Ishtar
Diamond II
Level 152
God Stats
3W - 1L
1,697 SR
Queue Stats
97W - 58L
2,283 MMR
Party 1
Ganesha
Ganesha
Diamond IV
clungous
Ganesha
Diamond IV
Level 117
God Stats
5W - 3L
1,751 SR
Queue Stats
87W - 54L
2,138 MMR
Party 1
Agni
Agni
Diamond II
trb8172
Agni
Diamond II
Level 153
God Stats
20W - 6L
1,735 SR
Queue Stats
93W - 53L
2,307 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,727 SR
2,243 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,511 SR
1,965 MMR
Guan Yu
Guan Yu
Gold II
Euhdon
Guan Yu
Gold II
Level 105
God Stats
12W - 11L
1,552 SR
Queue Stats
109W - 135L
1,831 MMR
Solo
Thoth
Thoth
Diamond IV
Trump Truck
Thoth
Diamond IV
Level 157
God Stats
1W - 7L
1,399 SR
Queue Stats
574W - 666L
2,106 MMR
Solo
Hachiman
Hachiman
Platinum I
sebasgalaxi
Hachiman
Platinum I
Level 107
God Stats
16W - 11L
1,582 SR
Queue Stats
123W - 131L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
12 / 7 / 3
12,667
974
16,421
14,964
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
clungous
Ganesha
14
1 / 2 / 16
10,473
806
6,735
18,024
17,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
trb8172
Agni
15
5 / 1 / 11
11,578
891
17,707
9,935
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Baba YagaNe ZhaAresAchillesAthena

VS

Bans
CharonHerculesFenrirKuzenboBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Euhdon
Guan Yu
12
4 / 8 / 4
10,245
788
5,844
18,175
13,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 4 / 5
11,791
907
12,701
10,690
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
sebasgalaxi
Hachiman
12
0 / 6 / 7
9,540
734
9,326
14,347
4,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
18
Kills
9
10
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
12
7
3
1.93
L
Guan Yu
Euhdon
Guan Yu
4
8
4
0.75
L
5
4
5
1.88
W
Ganesha
clungous
Ganesha
1
2
16
4.5
L
Hachiman
sebasgalaxi
Hachiman
0
6
7
0.58
W
Agni
trb8172
Agni
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,863
Damage
27,871
42,923
Taken
43,212
27,445
Mitigated
22,530
5,183
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
16,421
10,695
0
2,874
14,964
6,378
2,227
3,924
10,537
0
61,341
L
Guan Yu
Euhdon
Guan Yu
5,844
1,508
655
1,710
18,175
13,441
0
9,367
8,808
0
14,431
L
12,701
386
0
983
10,690
4,114
126
5,872
4,818
53,456
0
W
Ganesha
clungous
Ganesha
6,735
458
0
849
18,024
17,545
73
4,878
12,267
23,043
614
L
Hachiman
sebasgalaxi
Hachiman
9,326
6,349
0
2,711
14,347
4,975
0
8,991
5,356
0
34,946
W
Agni
trb8172
Agni
17,707
468
0
1,460
9,935
3,522
974
3,197
5,791
56,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
31,576
160
Minions Killed
150
0
Camps Cleared
0
756,135
Distance Traveled
673,929
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,667
974
83
6
0
232,285
0
L
Guan Yu
10,245
788
14
1
0
229,519
3
L
Thoth
11,791
907
81
6
0
223,087
0
W
Ganesha
10,473
806
0
0
0
254,798
0
L
Hachiman
9,540
734
55
4
0
221,323
0
W
Agni
11,578
891
77
6
0
269,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role