Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bingo1
Jing Wei
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,228 Elo+
Solo
Raijin
Raijin
Olseum
Raijin
Level 156
God Stats
4W - 1L
1,716 SR
Queue Stats
288W - 282L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
Scroft
Ao Kuang
Level 88
God Stats
2W - 1L
1,529 SR
Queue Stats
62W - 83L
1,492 Elo+
Solo
Bacchus
Bacchus
WifiFreeTonsS
Bacchus
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
96W - 102L
1,498 Elo+
Solo
Team Averages
Level 116
1,549 SR
1,439 Elo+

VS

Team Averages
Level 151
1,602 SR
1,491 Elo+
Susano
Susano
 
Susano
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Adriante0
Charon
Level 145
God Stats
4W - 3L
1,564 SR
Queue Stats
467W - 379L
1,480 Elo+
Party 1
Raijin
Raijin
Loan022
Raijin
Level 127
God Stats
4W - 3L
1,635 SR
Queue Stats
252W - 280L
1,396 Elo+
Solo
Achilles
Achilles
Santiante
Achilles
Level 146
God Stats
3W - 3L
1,706 SR
Queue Stats
548W - 500L
1,490 Elo+
Party 1
Ishtar
Ishtar
l3quis
Ishtar
Level 159
God Stats
9W - 2L
1,603 SR
Queue Stats
257W - 222L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 0 / 4
6,850
1,142
2,908
3,090
2,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Bingo1
Jing Wei
11
2 / 1 / 1
6,417
1,070
874
3,550
1,252
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Olseum
Raijin
12
1 / 1 / 5
6,766
1,128
3,635
2,918
1,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Scroft
Ao Kuang
12
1 / 1 / 4
6,597
1,100
2,077
3,337
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
9
1 / 2 / 1
6,143
1,024
1,230
6,332
5,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
0 / 0 / 0
4,476
746
0
0
0
Charon
Adriante0
Charon
5
0 / 0 / 0
4,476
746
0
0
0
Raijin
Loan022
Raijin
10
0 / 2 / 4
5,537
923
2,628
3,477
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Santiante
Achilles
13
4 / 2 / 1
5,977
996
3,808
5,564
6,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
l3quis
Ishtar
13
1 / 2 / 4
5,938
990
5,317
3,420
1,620
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
6
Kills
5
5
Deaths
6
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
4
3
L
Susano
 
Susano
0
0
0
0
L
Charon
Adriante0
Charon
0
0
0
0
W
Jing Wei
Bingo1
Jing Wei
2
1
1
2.5
L
Raijin
Loan022
Raijin
0
2
4
1
W
Raijin
Olseum
Raijin
1
1
5
3.5
L
Achilles
Santiante
Achilles
4
2
1
2.25
W
Ao Kuang
Scroft
Ao Kuang
1
1
4
3
W
Bacchus
1
2
1
0.75
L
Ishtar
l3quis
Ishtar
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,724
Damage
11,753
19,227
Taken
12,461
12,634
Mitigated
9,504
5,810
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,908
240
444
1,613
3,090
2,521
1,774
710
2,288
13,510
0
L
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Charon
Adriante0
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Bingo1
Jing Wei
874
627
371
601
3,550
1,252
157
150
3,359
0
4,427
L
Raijin
Loan022
Raijin
2,628
162
106
647
3,477
1,371
0
3,080
314
7,746
0
W
Raijin
Olseum
Raijin
3,635
309
8
305
2,918
1,177
32
112
2,674
15,897
0
L
Achilles
Santiante
Achilles
3,808
316
191
1,013
5,564
6,513
0
3,904
1,534
0
5,200
W
Ao Kuang
Scroft
Ao Kuang
2,077
458
260
743
3,337
1,765
2,355
110
3,227
4,071
0
W
Bacchus
1,230
37
376
1,089
6,332
5,919
0
1,546
4,547
1,682
31
L
Ishtar
l3quis
Ishtar
5,317
2,339
0
0
3,420
1,620
0
2,626
794
0
18,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
26,404
68
Minions Killed
45
0
Camps Cleared
0
554,802
Distance Traveled
275,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,850
1,142
17
3
0
91,381
0
L
Susano
4,476
746
0
0
0
0
0
L
Charon
4,476
746
0
0
0
0
0
W
Jing Wei
6,417
1,070
6
1
0
119,499
0
L
Raijin
5,537
923
13
2
0
59,742
0
W
Raijin
6,766
1,128
39
7
0
119,441
0
L
Achilles
5,977
996
6
1
0
125,882
0
W
Ao Kuang
6,597
1,100
6
1
0
119,629
0
W
Bacchus
6,143
1,024
0
0
0
104,852
0
L
Ishtar
5,938
990
26
4
0
89,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role