Player Matchup

Anhur
Anhur
Gold V
Bryan-Burrito
Anhur
Gold V
Level 138
God Stats
3W - 4L
1,362 SR
Queue Stats
7W - 5L
1,742 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum IV
SoGirthy
Ao Kuang
Platinum IV
Level 154
God Stats
5W - 2L
1,669 SR
Queue Stats
22W - 13L
2,041 MMR
Party 1
Horus
Horus
Gold III
l2obinson
Horus
Gold III
Level 152
God Stats
74W - 82L
1,513 SR
Queue Stats
440W - 415L
1,473 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,515 SR
1,752 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,625 SR
1,780 MMR
Cabrakan
Cabrakan
Gold III
LG-_Nero
Cabrakan
Gold III
Level 114
God Stats
7W - 7L
1,445 SR
Queue Stats
415W - 400L
1,603 MMR
Solo
Chronos
Chronos
Gold I
Scwooo
Chronos
Gold I
Level 142
God Stats
7W - 6L
1,644 SR
Queue Stats
94W - 99L
1,780 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Žombie
Ne Zha
Diamond V
Level 173
God Stats
10W - 3L
1,785 SR
Queue Stats
390W - 376L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
10,485
807
9,559
5,992
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SoGirthy
Ao Kuang
14
9 / 1 / 2
11,238
864
9,710
9,480
3,910
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
l2obinson
Horus
12
0 / 2 / 10
9,404
723
5,466
9,903
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresAchillesCharonBacchusKuzenbo

VS

Bans
PersephoneGaneshaGebSylvanusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LG-_Nero
Cabrakan
10
0 / 6 / 3
8,415
647
2,304
11,829
10,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos
Scwooo
Chronos
13
3 / 3 / 0
10,559
812
11,613
7,739
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
Žombie
Ne Zha
12
0 / 2 / 2
8,946
688
5,292
8,540
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Cabrakan
LG-_Nero
Cabrakan
0
6
3
0.25
L
Chronos
Scwooo
Chronos
3
3
0
1
W
Ao Kuang
SoGirthy
Ao Kuang
9
1
2
10
W
Horus
l2obinson
Horus
0
2
10
2.5
L
Ne Zha
Žombie
Ne Zha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
19,209
25,375
Taken
28,108
16,156
Mitigated
22,116
10,116
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,559
4,326
0
3,495
5,992
3,082
933
3,817
2,102
0
63,230
L
Cabrakan
LG-_Nero
Cabrakan
2,304
480
0
60
11,829
10,973
0
4,976
6,305
4,756
140
L
Chronos
Scwooo
Chronos
11,613
2,726
0
1,109
7,739
3,124
0
3,906
3,562
49,817
0
W
Ao Kuang
SoGirthy
Ao Kuang
9,710
2,323
0
3,426
9,480
3,910
0
4,572
4,620
46,579
72
W
Horus
l2obinson
Horus
5,466
1,437
622
2,573
9,903
9,164
0
6,167
3,399
2,540
14,270
L
Ne Zha
Žombie
Ne Zha
5,292
356
0
903
8,540
8,019
0
2,514
5,389
406
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
27,920
182
Minions Killed
104
0
Camps Cleared
0
734,739
Distance Traveled
693,887
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,485
807
94
7
0
241,237
0
L
Cabrakan
8,415
647
5
0
0
225,197
3
L
Chronos
10,559
812
85
7
0
237,307
0
W
Ao Kuang
11,238
864
67
5
0
251,819
1
W
Horus
9,404
723
21
2
0
241,683
2
L
Ne Zha
8,946
688
14
1
0
231,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role