Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
SMITERMB
Ah Puch
Level 128
God Stats
4W - 1L
1,495 SR
Queue Stats
55W - 74L
1,352 Elo+
Solo
Nu Wa
Nu Wa
Spiitfire64
Nu Wa
Level 126
God Stats
3W - 0L
1,720 SR
Queue Stats
188W - 190L
1,425 Elo+
Party 2
Team Averages
Level 144
1,543 SR
1,455 Elo+

VS

Team Averages
Level 131
1,452 SR
1,518 Elo+
Cthulhu
Cthulhu
Dolo_DatPressure
Cthulhu
Level 126
God Stats
7W - 8L
1,391 SR
Queue Stats
690W - 706L
1,471 Elo+
Solo
Odin
Odin
PuercaHot543
Odin
Level 149
God Stats
2W - 1L
1,551 SR
Queue Stats
28W - 11L
1,624 Elo+
Party 1
Chernobog
Chernobog
Xking4043
Chernobog
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,449 Elo+
Party 1
Thoth
Thoth
dmont51
Thoth
Level 146
God Stats
5W - 15L
1,259 SR
Queue Stats
809W - 801L
1,533 Elo+
Solo
Osiris
Osiris
wootakismaximus
Osiris
Level 131
God Stats
3W - 3L
1,559 SR
Queue Stats
213W - 205L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 3
5,981
1,196
2,545
2,214
850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 1 / 3
5,379
1,076
2,267
3,471
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
9
0 / 1 / 4
5,292
1,058
2,547
3,954
3,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
SMITERMB
Ah Puch
10
3 / 0 / 3
6,087
1,217
4,276
2,471
914
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 4
5,772
1,154
2,345
2,202
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,839
968
2,838
4,395
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 0 / 0
4,216
843
0
117
141
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
Xking4043
Chernobog
8
0 / 3 / 1
4,619
924
933
4,385
1,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
dmont51
Thoth
11
0 / 1 / 3
5,519
1,104
2,532
2,480
886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 1 / 1
4,973
995
2,386
3,712
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
7
Kills
2
4
Deaths
7
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
3
4.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
3
1.5
W
Gilgamesh
 
Gilgamesh
0
1
4
2
L
1
2
0
0.5
L
0
0
0
0
W
Ah Puch
SMITERMB
Ah Puch
3
0
3
4.5
W
1
1
4
3
L
Chernobog
Xking4043
Chernobog
0
3
1
0.17
L
Thoth
dmont51
Thoth
0
1
3
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,980
Damage
8,689
14,312
Taken
15,089
7,065
Mitigated
9,252
4,052
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,545
37
0
2
2,214
850
270
876
1,178
10,053
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2,267
928
192
405
3,471
1,317
0
2,050
1,295
0
7,218
W
Gilgamesh
 
Gilgamesh
2,547
293
144
343
3,954
3,260
284
909
2,840
0
4,179
L
2,838
0
121
290
4,395
2,872
0
2,431
1,964
6,096
0
L
0
0
0
0
117
141
0
117
0
0
0
W
Ah Puch
SMITERMB
Ah Puch
4,276
48
1,347
1,418
2,471
914
105
954
1,440
8,807
0
W
2,345
750
79
122
2,202
724
1,085
300
1,820
6,726
0
L
Chernobog
Xking4043
Chernobog
933
431
0
277
4,385
1,713
0
2,549
1,757
0
4,027
L
Thoth
dmont51
Thoth
2,532
61
0
246
2,480
886
0
1,810
628
11,761
0
L
2,386
369
339
1,467
3,712
3,640
0
2,259
1,340
0
5,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
24,166
54
Minions Killed
43
0
Camps Cleared
0
476,377
Distance Traveled
378,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,981
1,196
14
3
0
90,900
0
W
Ah Muzen Cab
5,379
1,076
17
3
0
106,172
0
W
Gilgamesh
5,292
1,058
0
0
0
81,221
0
L
Cthulhu
4,839
968
1
0
0
64,992
0
L
Odin
4,216
843
0
0
0
11,306
0
W
Ah Puch
6,087
1,217
5
1
0
101,209
0
W
Nu Wa
5,772
1,154
18
4
0
96,875
0
L
Chernobog
4,619
924
6
1
0
98,405
0
L
Thoth
5,519
1,104
28
6
0
90,072
0
L
Osiris
4,973
995
8
2
0
114,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role