Player Matchup

Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
HeadDance--
Amaterasu
Platinum V
Level 181
God Stats
20W - 14L
1,651 SR
Queue Stats
184W - 184L
1,593 MMR
Party 2
Ishtar
Ishtar
Silver IV
Salvadør
Ishtar
Silver IV
Level 165
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,623 MMR
Party 1
Cerberus
Cerberus
Gold I
YouRDogWater69-
Cerberus
Gold I
Level 82
God Stats
2W - 1L
1,606 SR
Queue Stats
140W - 138L
1,632 MMR
Party 2
Thanatos
Thanatos
Gold I
vGokuGG
Thanatos
Gold I
Level 159
God Stats
10W - 12L
1,570 SR
Queue Stats
383W - 396L
1,658 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,565 SR
1,601 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,586 SR
1,631 MMR
Sun Wukong
Sun Wukong
Gold II
Mudzl
Sun Wukong
Gold II
Level 144
God Stats
3W - 9L
1,510 SR
Queue Stats
62W - 59L
1,664 MMR
Solo
Martichoras
Martichoras
Platinum IV
MysticNeptune28
Martichoras
Platinum IV
Level 99
God Stats
3W - 8L
1,392 SR
Queue Stats
418W - 435L
1,596 MMR
Solo
Ganesha
Ganesha
Platinum V
TREND0
Ganesha
Platinum V
Level 115
God Stats
16W - 13L
1,586 SR
Queue Stats
280W - 280L
1,655 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Tanman567
Zhong Kui
Gold II
Level 164
God Stats
301W - 243L
1,567 SR
Queue Stats
497W - 515L
1,603 MMR
Solo
Mercury
Mercury
Platinum V
nuggy6
Mercury
Platinum V
Level 157
God Stats
4W - 1L
1,874 SR
Queue Stats
286W - 284L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 1 / 2
9,553
637
5,974
6,899
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
HeadDance--
Amaterasu
15
2 / 2 / 2
9,158
611
6,619
17,657
20,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Salvadør
Ishtar
15
4 / 1 / 3
9,464
631
9,521
10,865
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
11
2 / 0 / 7
8,038
536
6,063
10,925
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
vGokuGG
Thanatos
14
4 / 1 / 4
8,976
598
3,947
12,244
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaPeleAo Kuang

VS

Bans
ChernobogFreyaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mudzl
Sun Wukong
15
1 / 1 / 2
8,928
595
12,627
12,151
9,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Martichoras
MysticNeptune28
Martichoras
14
3 / 5 / 0
8,549
570
8,520
11,102
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
TREND0
Ganesha
8
0 / 2 / 0
6,018
401
2,860
7,529
4,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Tanman567
Zhong Kui
15
0 / 1 / 2
8,331
555
4,158
8,968
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
nuggy6
Mercury
12
1 / 5 / 1
7,256
484
4,512
12,785
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
5
5
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
1
2
3
W
Amaterasu
HeadDance--
Amaterasu
2
2
2
1.5
L
Sun Wukong
Mudzl
Sun Wukong
1
1
2
2
L
Martichoras
MysticNeptune28
Martichoras
3
5
0
0.6
W
Ishtar
Salvadør
Ishtar
4
1
3
5.5
L
Ganesha
TREND0
Ganesha
0
2
0
0
L
Zhong Kui
Tanman567
Zhong Kui
0
1
2
1
W
Cerberus
2
0
7
5.5
L
Mercury
nuggy6
Mercury
1
5
1
0.3
W
Thanatos
vGokuGG
Thanatos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
32,677
58,590
Taken
52,535
42,786
Mitigated
28,915
26,990
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,974
558
0
1,549
6,899
2,707
615
2,362
4,537
85,217
0
W
Amaterasu
HeadDance--
Amaterasu
6,619
3,303
0
6,642
17,657
20,380
17
895
16,762
0
67,002
L
Sun Wukong
Mudzl
Sun Wukong
12,627
2,989
0
4,933
12,151
9,369
0
855
11,250
0
81,731
L
Martichoras
MysticNeptune28
Martichoras
8,520
3,620
0
2,063
11,102
4,406
0
1,150
9,950
0
65,613
W
Ishtar
Salvadør
Ishtar
9,521
6,424
0
4,267
10,865
5,016
2,659
377
10,488
0
76,521
L
Ganesha
TREND0
Ganesha
2,860
701
0
1,075
7,529
4,011
0
2,995
4,486
10,868
0
L
Zhong Kui
Tanman567
Zhong Kui
4,158
322
0
4,933
8,968
6,961
0
4,326
4,426
75,065
0
W
Cerberus
6,063
551
0
3,975
10,925
8,972
0
2,565
8,360
23,582
0
L
Mercury
nuggy6
Mercury
4,512
1,451
0
1,338
12,785
4,168
0
2,305
10,386
0
62,364
W
Thanatos
vGokuGG
Thanatos
3,947
1,715
0
10,557
12,244
5,711
0
1,274
10,970
0
72,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
39,082
538
Minions Killed
486
0
Camps Cleared
0
1,545,617
Distance Traveled
1,532,924
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,553
637
167
11
0
299,151
7
W
Amaterasu
9,158
611
115
8
0
277,226
1
L
Sun Wukong
8,928
595
126
8
0
324,040
2
L
Martichoras
8,549
570
121
8
0
282,020
2
W
Ishtar
9,464
631
117
8
0
286,321
1
L
Ganesha
6,018
401
0
0
0
257,938
4
L
Zhong Kui
8,331
555
151
10
0
293,043
0
W
Cerberus
8,038
536
40
3
0
323,892
4
L
Mercury
7,256
484
88
6
0
375,883
2
W
Thanatos
8,976
598
99
7
0
359,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role