Player Matchup

Heimdallr
Heimdallr
EugeneDogsPP
Heimdallr
Level 149
God Stats
7W - 11L
1,425 SR
Queue Stats
198W - 189L
1,495 Elo+
Party 3
Maman Brigitte
Maman Brigitte
LucaLovin
Maman Brigitte
Level 136
God Stats
24W - 25L
1,693 SR
Queue Stats
76W - 77L
1,526 Elo+
Party 3
Ratatoskr
Ratatoskr
OrangeJeewce
Ratatoskr
Level 145
God Stats
2W - 9L
1,352 SR
Queue Stats
626W - 632L
1,462 Elo+
Solo
Ah Puch
Ah Puch
Pardax
Ah Puch
Level 174
God Stats
2W - 5L
1,392 SR
Queue Stats
739W - 704L
1,487 Elo+
Solo
King Arthur
King Arthur
red excreta
King Arthur
Level 127
God Stats
4W - 3L
1,513 SR
Queue Stats
27W - 36L
1,516 Elo+
Party 3
Team Averages
Level 146
1,475 SR
1,497 Elo+

VS

Team Averages
Level 180
1,504 SR
1,523 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Lauxey
Cernunnos
Level 127
God Stats
2W - 1L
1,515 SR
Queue Stats
15W - 8L
1,574 Elo+
Party 2
Lancelot
Lancelot
b_pecan
Lancelot
Level 149
God Stats
1W - 2L
1,156 SR
Queue Stats
211W - 217L
1,532 Elo+
Party 1
Maman Brigitte
Maman Brigitte
liljimcrazy
Maman Brigitte
Level 124
God Stats
10W - 4L
1,730 SR
Queue Stats
169W - 172L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
pfeiff17
Cthulhu
Level 344
God Stats
26W - 18L
1,618 SR
Queue Stats
1,243W - 1,222L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EugeneDogsPP
Heimdallr
16
2 / 3 / 0
9,870
581
9,849
12,795
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
LucaLovin
Maman Brigitte
14
3 / 7 / 4
8,829
519
7,462
17,243
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
OrangeJeewce
Ratatoskr
11
0 / 6 / 2
7,684
452
4,836
16,280
8,372
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Pardax
Ah Puch
15
4 / 2 / 1
9,366
551
11,778
9,562
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
red excreta
King Arthur
14
4 / 7 / 0
9,905
583
9,906
18,179
15,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
3 / 4 / 9
10,130
596
10,370
14,022
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Lauxey
Cernunnos
15
2 / 2 / 5
9,537
561
8,609
12,082
4,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
b_pecan
Lancelot
15
5 / 4 / 7
9,368
551
11,471
17,420
14,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Maman Brigitte
liljimcrazy
Maman Brigitte
15
12 / 2 / 4
10,304
606
18,063
11,529
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
pfeiff17
Cthulhu
14
3 / 1 / 10
9,392
552
5,700
11,713
10,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
13
Kills
25
25
Deaths
13
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
4
9
1.88
L
Heimdallr
EugeneDogsPP
Heimdallr
2
3
0
0.67
W
Cernunnos
Lauxey
Cernunnos
2
2
5
2.25
L
Maman Brigitte
LucaLovin
Maman Brigitte
3
7
4
0.71
L
Ratatoskr
OrangeJeewce
Ratatoskr
0
6
2
0.17
L
Ah Puch
Pardax
Ah Puch
4
2
1
2.25
W
Lancelot
b_pecan
Lancelot
5
4
7
2.13
W
Maman Brigitte
liljimcrazy
Maman Brigitte
12
2
4
7
W
Cthulhu
pfeiff17
Cthulhu
3
1
10
8
L
King Arthur
red excreta
King Arthur
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
54,213
74,059
Taken
66,766
38,731
Mitigated
41,522
14,646
Healing
22,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,370
1,497
1,751
5,101
14,022
6,371
1,007
7,159
6,863
90,001
0
L
Heimdallr
EugeneDogsPP
Heimdallr
9,849
7,223
0
5,812
12,795
5,523
755
3,355
9,440
0
86,547
W
Cernunnos
Lauxey
Cernunnos
8,609
4,829
0
5,594
12,082
4,820
591
501
11,581
0
76,475
L
Maman Brigitte
LucaLovin
Maman Brigitte
7,462
742
0
2,584
17,243
6,092
0
7,293
9,824
56,689
1,436
L
Ratatoskr
OrangeJeewce
Ratatoskr
4,836
533
0
2,489
16,280
8,372
0
9,730
6,434
0
24,838
L
Ah Puch
Pardax
Ah Puch
11,778
86
0
2,761
9,562
3,532
0
5,002
4,398
79,946
0
W
Lancelot
b_pecan
Lancelot
11,471
2,732
0
906
17,420
14,529
0
3,778
13,642
0
61,623
W
Maman Brigitte
liljimcrazy
Maman Brigitte
18,063
737
0
2,908
11,529
5,436
0
4,475
7,054
79,493
0
W
Cthulhu
pfeiff17
Cthulhu
5,700
666
2,445
3,610
11,713
10,366
0
3,478
8,235
33,043
0
L
King Arthur
red excreta
King Arthur
9,906
1,502
0
1,000
18,179
15,212
66
8,266
9,830
0
63,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
48,731
492
Minions Killed
505
0
Camps Cleared
0
1,670,178
Distance Traveled
1,771,944
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,130
596
170
10
0
340,028
2
L
Heimdallr
9,870
581
141
8
0
286,467
0
W
Cernunnos
9,537
561
122
7
0
353,237
4
L
Maman Brigitte
8,829
519
83
5
0
364,797
0
L
Ratatoskr
7,684
452
27
2
0
378,234
2
L
Ah Puch
9,366
551
129
8
0
323,415
2
W
Lancelot
9,368
551
68
4
0
338,792
0
W
Maman Brigitte
10,304
606
96
6
0
389,535
0
W
Cthulhu
9,392
552
49
3
0
350,352
3
L
King Arthur
9,905
583
112
7
0
317,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role