Player Matchup

Thanatos
Thanatos
ITS KIND FOX
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,498 Elo+
Party 2
Cerberus
Cerberus
NinjaLink2002
Cerberus
Level 115
God Stats
0W - 1L
1,187 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 2
Artemis
Artemis
SilentAndDeath
Artemis
Level 137
God Stats
1W - 1L
1,798 SR
Queue Stats
3W - 2L
1,613 Elo+
Party 2
Team Averages
Level 104
1,495 SR
1,537 Elo+

VS

Team Averages
Level 107
1,500 SR
1,464 Elo+
Tiamat
Tiamat
CickoRS
Tiamat
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Danger_1757
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 1
Mulan
Mulan
marader
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ITS KIND FOX
Thanatos
11
2 / 8 / 5
10,094
721
6,618
12,517
4,813
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
NinjaLink2002
Cerberus
14
7 / 4 / 3
11,704
836
13,217
18,017
20,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 6
11,042
789
16,122
13,327
5,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CickoRS
Tiamat
15
6 / 3 / 7
12,354
882
14,395
12,519
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Danger_1757
Ah Muzen Cab
15
4 / 5 / 8
12,369
884
9,274
13,607
3,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
marader
Mulan
14
6 / 4 / 6
11,967
855
14,069
17,967
13,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
16
16
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CickoRS
Tiamat
6
3
7
3.17
W
Ah Muzen Cab
Danger_1757
Ah Muzen Cab
4
5
8
1.6
L
Thanatos
ITS KIND FOX
Thanatos
2
8
5
0.56
L
Cerberus
NinjaLink2002
Cerberus
7
4
3
2.13
L
3
4
6
1.5
W
Mulan
marader
Mulan
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
37,738
43,861
Taken
44,093
30,934
Mitigated
24,977
9,366
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CickoRS
Tiamat
14,395
1,678
0
4,048
12,519
7,191
144
2,482
10,037
49,258
0
W
Ah Muzen Cab
Danger_1757
Ah Muzen Cab
9,274
4,200
0
2,159
13,607
3,947
2,542
4,680
8,927
0
47,762
L
Thanatos
ITS KIND FOX
Thanatos
6,618
1,499
268
3,920
12,517
4,813
0
4,417
7,687
0
17,928
L
Cerberus
NinjaLink2002
Cerberus
13,217
917
0
4,550
18,017
20,589
0
4,503
12,445
46,540
0
L
16,122
5,605
0
628
13,327
5,532
0
5,584
7,186
0
43,222
W
Mulan
marader
Mulan
14,069
598
0
3,242
17,967
13,839
0
6,562
11,405
461
37,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
36,690
190
Minions Killed
183
0
Camps Cleared
0
645,229
Distance Traveled
710,982
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,354
882
75
5
0
240,671
0
W
Ah Muzen Cab
12,369
884
58
4
0
217,702
0
L
Thanatos
10,094
721
23
2
0
177,542
0
L
Cerberus
11,704
836
87
6
0
236,912
0
L
Artemis
11,042
789
80
6
0
230,775
1
W
Mulan
11,967
855
50
4
0
252,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role