Player Matchup

Cliodhna
Cliodhna
Gameboy437o
Cliodhna
Level 108
God Stats
7W - 4L
1,930 SR
Queue Stats
153W - 161L
1,375 Elo+
Solo
Chaac
Chaac
Peon TJ
Chaac
Level 118
God Stats
4W - 3L
1,548 SR
Queue Stats
44W - 35L
1,512 Elo+
Solo
Izanami
Izanami
Powermuffin1140
Izanami
Level 59
God Stats
12W - 17L
1,507 SR
Queue Stats
15W - 28L
1,381 Elo+
Party 2
Ares
Ares
Shrimpydip1
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
lm_show
Ah Puch
Level 68
God Stats
6W - 2L
1,740 SR
Queue Stats
270W - 283L
1,453 Elo+
Solo
Team Averages
Level 76
1,645 SR
1,422 Elo+

VS

Team Averages
Level 84
1,524 SR
1,423 Elo+
Mulan
Mulan
AnonymousZen495
Mulan
Level 124
God Stats
4W - 4L
1,812 SR
Queue Stats
379W - 367L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
Zgterry
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 137L
1,459 Elo+
Solo
Scylla
Scylla
wuvkay
Scylla
Level 33
God Stats
0W - 1L
1,164 SR
Queue Stats
3W - 6L
1,337 Elo+
Solo
Aphrodite
Aphrodite
xNannii
Aphrodite
Level 110
God Stats
18W - 9L
1,660 SR
Queue Stats
390W - 383L
1,470 Elo+
Party 1
Thanatos
Thanatos
xd_Fxtal
Thanatos
Level 67
God Stats
5W - 9L
1,485 SR
Queue Stats
17W - 31L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gameboy437o
Cliodhna
18
12 / 1 / 7
11,510
548
14,836
15,403
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Peon TJ
Chaac
19
13 / 1 / 9
13,285
633
22,791
20,984
19,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
4 / 3 / 7
10,446
497
15,802
17,030
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 9
8,731
416
5,689
20,140
21,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
lm_show
Ah Puch
16
2 / 3 / 13
10,518
501
17,877
15,154
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
9,967
475
18,224
23,604
20,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Zgterry
Jing Wei
15
2 / 9 / 2
9,658
460
10,714
21,368
9,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
wuvkay
Scylla
13
2 / 8 / 3
8,485
404
9,729
14,522
6,247
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
xNannii
Aphrodite
14
3 / 5 / 8
10,121
482
5,926
21,417
23,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
xd_Fxtal
Thanatos
15
3 / 6 / 4
9,603
457
11,079
19,144
10,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
31
Kills
14
14
Deaths
32
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Cliodhna
Gameboy437o
Cliodhna
12
1
7
15.5
W
Chaac
Peon TJ
Chaac
13
1
9
17.5
W
4
3
7
2.5
W
0
6
9
0.75
L
Jing Wei
Zgterry
Jing Wei
2
9
2
0.33
W
Ah Puch
lm_show
Ah Puch
2
3
13
2.83
L
Scylla
wuvkay
Scylla
2
8
3
0.44
L
Aphrodite
xNannii
Aphrodite
3
5
8
1.4
L
Thanatos
xd_Fxtal
Thanatos
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,995
Damage
55,672
88,711
Taken
100,055
61,941
Mitigated
69,664
27,373
Healing
34,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,224
1,637
0
5,415
23,604
20,841
927
8,617
14,987
0
84,775
W
Cliodhna
Gameboy437o
Cliodhna
14,836
983
0
6,367
15,403
6,749
235
1,477
13,926
0
94,605
W
Chaac
Peon TJ
Chaac
22,791
4,485
0
6,839
20,984
19,329
779
2,597
18,387
0
114,404
W
15,802
9,586
277
5,871
17,030
7,463
453
4,103
12,927
0
95,455
W
5,689
694
0
1,049
20,140
21,576
56
4,644
15,496
19,444
0
L
Jing Wei
Zgterry
Jing Wei
10,714
6,956
0
2,913
21,368
9,255
160
1,720
19,648
0
64,407
W
Ah Puch
lm_show
Ah Puch
17,877
1,182
0
6,970
15,154
6,824
774
3,621
11,533
81,185
0
L
Scylla
wuvkay
Scylla
9,729
1,304
0
1,289
14,522
6,247
505
3,337
11,185
56,815
0
L
Aphrodite
xNannii
Aphrodite
5,926
1,096
3,368
9,213
21,417
23,084
96
7,012
14,405
38,165
0
L
Thanatos
xd_Fxtal
Thanatos
11,079
2,718
0
12,531
19,144
10,237
0
2,880
16,264
0
74,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,490
Gold Earned
47,834
548
Minions Killed
470
0
Camps Cleared
0
2,015,066
Distance Traveled
1,980,536
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,967
475
126
6
0
424,311
0
W
Cliodhna
11,510
548
100
5
0
477,523
2
W
Chaac
13,285
633
177
8
0
388,946
1
W
Izanami
10,446
497
145
7
0
380,104
7
W
Ares
8,731
416
25
1
0
358,581
0
L
Jing Wei
9,658
460
94
4
0
385,823
1
W
Ah Puch
10,518
501
101
5
0
409,912
1
L
Scylla
8,485
404
103
5
0
345,813
1
L
Aphrodite
10,121
482
50
2
0
362,966
9
L
Thanatos
9,603
457
97
5
0
461,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role